W O M A N in G A M E S

Post » Wed Sep 01, 2010 3:39 pm

hate to be a troll i just think its easier (hope i dont get banned i hear its easy on the BETH forums)

1: are you noobtarded sir? they didnt have time, the game still should have had MONTHS of polishing (though that is another issue-- and i dont mind this is the only game i have played for 2 weeks strait)
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Spooky Angel
 
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Post » Wed Sep 01, 2010 11:39 pm

Other side of the spectrum, why is it such a big deal that they'd have to play a male character? Seems to me it'd be more sixist to include female characters since 90% of them are going to have male players, all dressed as close to bare-bottom as the game itself allows. Furthermore, you'd see no heavy female characters, you have my word on that, they'll all be lights or mediums including the ones played by actual women.

This seems to me like just a feminist craze, an assumption that because they weren't included in the game they were intentionally excluded, which simply isn't true! The developing team would have to adapt a totally different style of characterization or else all female characters, like male characters, would look like abhorrent mingers (huge chins and noses, incredibly narrow faces), and then you'd complain again because it'd be a commentary on how looks are important to women- and if they'd all make them drop-dead gorgeous they'd complain that it's shallow and sixist.

It's. Not. Important.


It is a big deal to female gamers because they don't want to be forced to accept a male character. So, what happens to the 10%? Deny their existence? Is anyone asking for a 50/50 breakdown on the customization option here just to include females?

Dressed as close to bare-bottom? Really? Scantily clad female models stops at RPGs and Mortal Kombat. The females would have had just the same amount of clothing as a new Male Character in Brink.

No female heavies? WHY? Because you think there shouldn't be one? Please be more sixist.

Abhorrent mingers? So either make female models look traditionally beautiful or don't include them at all? Nice.

"and if they'd all make them drop-dead gorgeous they'd complain that it's shallow and sixist" Let's make them first and then worry bout whether its shallow and sixist.


I'd rather not simply because dividing options leaves less for one side. Hell, they can make a female-only Brink and I won't give a peep. But don't ask me to ditch half of what I was promised so some women can fight their adorable little equality struggle (read: receive advantages just for being female).


Adorable little equality struggle? *claps* You clearly don't get what it feels like to be a minority.
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Budgie
 
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Post » Wed Sep 01, 2010 2:09 pm

Although I agree that female models are not needed in Brink as most other FPSs do not include them, your statement is pure speculation and you have no proof or facts to support such a claim. Yes, it can be done and with Microsoft adding an extra gig of memory to every disc it would be possible to add as a feature in Brink 2.


Actually,It's not speculation at all.

You have to realize that it's not just that they have to render for your console,they have to render it for everyone that is playing on their consoles as well.Plus add the fact that there would probably be a whole other set of clothes,and maybe guns.

These are issues that are limitation on PS3,and if it ain't gonna happen on PS3,it sure as hell isn't going to happen on 360,so it's not just that all they have to do is add an extra gig on the disc,because it really doesn't have anything to do with disc space,rather it's about RAM on the console.So you can bet that if they add female characters in the next game,then they are going to have to cut some things out to save memory,whether it be cutting framerate,less to no clothing options,or what have you.

Research man.
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Joanne
 
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Post » Wed Sep 01, 2010 3:50 pm

That's it. I've had enough. This thread is closing.

Not because it's a topic already "answered" - but because apparently you guys don't know how to properly behave. A lot of you will be hearing from me.
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Jessica Lloyd
 
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