Torch, Light, or Night Eye

Post » Sat May 28, 2011 5:22 pm

I personally will use night eye because Im an assassin. I just hope they take away that god awful blue effect and just make it look like the room lights up.
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Romy Welsch
 
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Post » Sat May 28, 2011 3:22 pm

Sorry if I emphasize it too big but...

I WANT CANDLES AND LANTERNS TOO
:yes:
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rae.x
 
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Post » Sat May 28, 2011 9:19 am

Night eye is the best of them since it does not reveal your position. And normally I play mages so it is appropriate to use. In a fighter play through I might go with light, or an enchanted object that gives me light. Torches take up a hand so even with a fighter I don't see me using them often.
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Lillian Cawfield
 
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Post » Sat May 28, 2011 12:22 pm

I'm using all kinds of light in dungeons only when the sun shines too bight and i didn't see nothing on screen because of blinks
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Michael Russ
 
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Post » Sat May 28, 2011 10:01 am

I voted night eye since i play thief characters but i would use torches if they can be used as weapons
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Heather beauchamp
 
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Post » Sat May 28, 2011 2:40 pm

That depends on how they're implemented, really. Nighteye is convenient, because it doesn't effect the overall lighting around you, just how well you can see in the dark, so it doesn't make you easier to detect. But the way it made everything blue in Oblivion didn't really look so nice, so I rarely used it, I used nighteye much more often in Morrowind, but even so, I still like the feeling of exploring a dark dungeon with only a torch or other light source to light my way, so I expect I'll go with light or torches, if I need any sort of lightsource as well. In Oblivion, I often went with torches even when I could cast light spells as I have more control with a torch, I can put it away whenever I want, so I can put it out if I think I'm in danger of being spotted, with a light spell, it goes away only when the duration of the spell is over.
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Samantha Mitchell
 
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Post » Sat May 28, 2011 11:18 am

I play mainly fighter types and when in dungeons I put my shield up and use a torch in one hand and my sword in the other. It would be nice to have a lantern or a magical lighted object to use as an option to the torch but I hope they would remain lit when dropped, like the torch does. I remember some good fights in Oblivion when I would be searching a dark area and then get attacked. I would drop my torch and grab my shield and fight with the light of the torch laying on the ground illuminating the battle.
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Alex [AK]
 
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Post » Sat May 28, 2011 1:12 pm

I play mainly fighter types and when in dungeons I put my shield up and use a torch in one hand and my sword in the other. It would be nice to have a lantern or a magical lighted object to use as an option to the torch but I hope they would remain lit when dropped, like the torch does. I remember some good fights in Oblivion when I would be searching a dark area and then get attacked. I would drop my torch and grab my shield and fight with the light of the torch laying on the ground illuminating the battle.

this is preciselly what light spell is used for. Low cost, gives light and let your hands free.

I normally use night eye, as I preffer stealth approach but when I want to see something with good detail I use light or a torch.
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sharon
 
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Post » Sat May 28, 2011 8:33 am

If I am using anything it will be a torch. The graphics [censored] in me just loves how Beths did the lighting from the torch in oblivion. Looked so natural and warm. :flamethrower:
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Eliza Potter
 
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Post » Sat May 28, 2011 4:40 am

I play mainly fighter types and when in dungeons I put my shield up and use a torch in one hand and my sword in the other. It would be nice to have a lantern or a magical lighted object to use as an option to the torch but I hope they would remain lit when dropped, like the torch does. I remember some good fights in Oblivion when I would be searching a dark area and then get attacked. I would drop my torch and grab my shield and fight with the light of the torch laying on the ground illuminating the battle.
Exactly!


this is preciselly what light spell is used for. Low cost, gives light and let your hands free.I normally use night eye, as I preffer stealth approach but when I want to see something with good detail I use light or a torch.
Not quite what BellJack95 was saying. I believe they were wanting to not rely on spells.
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Guy Pearce
 
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Post » Sat May 28, 2011 5:26 pm

Will depend on the dungeon for me, I really would like lanterns back though, missed them from MW in Oblivion. :(

I personally will use night eye because Im an assassin. I just hope they take away that god awful blue effect and just make it look like the room lights up.


Cats only see in blue & green, and typically night vision is shades of green, so it makes some sense.
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Marine Arrègle
 
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Post » Sat May 28, 2011 12:18 pm

Light spell. It's too convenient not to use. Preferably if you have an item enchanted with it and in Oblivion there were plenty.

(yes, it also felt like cheating :biggrin: )
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Johanna Van Drunick
 
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Post » Sat May 28, 2011 11:28 am

I always used Light in dungeons for Oblivion. I made sure to kill anything in the room first then use light to look for loot. Night-eye was alright but I didn't like the color effect it produced. Torch is great for immersion and such. But my favorite would just be a detect life spell or enchanted item and combining that with a torch or light.
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Carys
 
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Post » Sat May 28, 2011 6:45 am

Torch

To me, it feels more RPG-like for some reason.

Candles and Lanterns like hlvr stated is a good idea also.
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Chris Guerin
 
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Post » Sat May 28, 2011 9:28 am

What if my staff produces light?
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kiss my weasel
 
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Post » Sat May 28, 2011 10:12 am

Depends on the character. Fighter, torch. Mage, Light spell. Thief or Assassin, Night Eye.
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Juan Suarez
 
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Post » Sat May 28, 2011 1:04 pm

Night eye since I play a cat.

I thought that your last option was going to "LOL I don't use any since the caves are so bright!"
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Sherry Speakman
 
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Post » Sat May 28, 2011 5:16 pm

Torches: reveal you and take up a slot
Light: reveal you
Nighteye: doesn't reveal

And people like torches the best?
...
...
...
wut
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kirsty joanne hines
 
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Post » Sat May 28, 2011 10:51 am

Torches: reveal you and take up a slot
Light: reveal you
Nighteye: doesn't reveal

And people like torches the best?
...
...
...
wut


Not everyone takes a stealthy approach.

One thing that would be nice, regardless of which is best, is different colored light effects and of course lanterns.
I could also see them making a variation or two of night eye. Heat vision would be interesting too, unless that's lore unfriendly(I could see argonians having it) although I guess detect spells are similar enough.
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Anna Kyselova
 
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Post » Sat May 28, 2011 3:46 pm

Bring back candles and lanterns! Seriously, it was quite amusing how the oh-so-civilzied province of Cyrodiil had to resort to running around with oil-soaked cloths on sticks to light their way, whilst the Dunmer had paper lanterns and ornate braziers.
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Danny Warner
 
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Post » Sat May 28, 2011 3:55 pm

hope we get Gandalf-ish type magic staffs with light spell on them (constant with cool animation) :)
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Vickey Martinez
 
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Post » Sat May 28, 2011 7:34 am

I'm going to use torches because my first character won't use magic. However, he's also going to be a stealth character, so I'll probably go without any illumination for about half my time underground anyway.
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Alister Scott
 
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Post » Sat May 28, 2011 8:00 pm

khajiit's always have night eye so that's what I'll use occasionally. I just hope there's no blue tint
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kirsty williams
 
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Post » Sat May 28, 2011 12:49 pm

In Oblivion I mostly just used Detect Life and ran around in the dark. I hate the psychedelic purple.
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tiffany Royal
 
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Post » Sat May 28, 2011 2:19 pm

Torches: reveal you and take up a slot
Light: reveal you
Nighteye: doesn't reveal

And people like torches the best?
...
...
...
wut

I play stealth and use a torch. You just select the torch to look around, and when you want to go stealth just draw your bow and the torch is gone. Want to look around again, just put your bow away and the torch returns. I never use a slot for a torch. I like to see the environment in normal colour, so I rarely use night eye. :thumbsup:
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D IV
 
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