Total Conversions, Listing [Reprise]

Post » Tue Mar 15, 2011 2:43 am

Here is the first (summary) post of Cleitanious' 2005 thread. Some details need revision. Please feel free to post the updates. ;)
A copy of the first page of that thread can be downloaded here: http://www.mediafire.com/file/titakpdxts6vznx/Total%20Conversions.htm



Feb 24 2006, 02:42 PM Post #1
Start listing the completed/released Total Conversion/Landmass additions for Morrowind. For some reason they are not included in Telosphoros list of Mods and there arn't any on the Morrowind summit, I know they exist but they are really hard to find especially when you dont know their exact names!

World Replacers

Dragon's Breech
Stage: Beta Released
Description:
Dragon's Breech is a Total Conversion Modification for the game Morrowind. It is being built by two people, Lady Eternity and Proudfoot. The content base for this mod is high fantasy, and will include wonderous creatures from butterflies to Unicorns.
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Sword of Perithia
Stage: Released! Final
Description:
* Though Vvardenfell remains on the map, you might as well forget that it is there, for you'll never be going back.
* SOP offers a new Main Quest and storyline.
* The entire game is set in a new Kingdom.
* 5 new cities (Balmora sized and bigger), with several new towns and camps.
* Over 100 new NPC's to interact with.
* Countless dungeons and interiors to explore.
* Over 80+ hours reported game time.
* New monsters with new skins.
* New weapons and armor.
* A whole new look and feel.
* Over 100 new side and misc. quests, not to mention a huge main quest.
* A much more puzzle based game, similar to the old "Link to the Past, The Legend of Zelda".
* New classes, and spells.
* A Haunted Forest, Massive Desert, Tall Mountain Peaks, Huge Waterfalls, Raging Rivers, Magical Forests, Pirates, and Giants, and Much much more!

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Ashes of Apocalypse
Stage:
Description:
Ashes of Apocalypse is a total conversion for the The Elder Scrolls 3: Morrowind. AoA is set in a post nuclear world of freedom. It offers the player the choice of what to do, when, and where. There are no limits except the one to survive.

AoA has been created nearly from the ground up with completely all new models, textures, sounds, and music. It will feature ingame systems including Geiger counter, firearms with ammo clips, upgradeable rifles, and many more.

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Arktwend
Stage: Released! (German Only)
Description:
It takes place on the island Arktwend, which is approximately the size of Morrowind, but more diversified [in terms of landscaping, flora, fauna].
The player walks through idyllic forests, birds fly through the air, animals such as sheep, deer, rabbits, boars, and wolves bustle about and underwater, fish are to be found.
Leaves fall from the trees, grass and grain fields sway in the wind. In between, numerous smaller settlements are to be found, and Stormwend, the [island's] biggest city, covers several cells.
The majority of the storyline takes place in Stormwend, where many guilds exist that one can join, like the town guard, the clerics, the gladiators, the brotherhood/fraternity (not quite sure what is meant by this), and the thieves' guild.
Rumor has it that a guild of hunters is hiding in the forests of Arktwend; a group of rough [/gruff] men.
The player can join all of these guilds and complete quests for them.
In Stormwend, secluded in the great tower on the city's outskirts, resides Arktwend's chancellor. It is from here that Arktwend's fortune [or misfortune] is decided.
Many smaller settlements and castles are spread throughout the land, offering plenty of sidequests for the player.
The player's adventure begins in a monastery, where he grew up, outside of which, the world is waiting to be explored.
However, strange things are happening in Arktwend - shadows move through the land and ancient powers are striving to regain their former power. The age of heroes has begun!

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Kalendaar
Stage: Released! Final (French only)
Description:
I have NO IDEA.... At all.

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Myar Aranath
Stage: Released! (German Only)
Description:
Myar Aranath is a "real" total conversion for The Elder Scrolls 3: Morrowind. This mean that it is a stand-alone* fantasy world that has no relation whatsoever to Morrowind or the Tamrielic universe. In this sense, it is a "new" game based upon the Morrowind engine.
History:
This mod's development started at the end of 2003, with the team from Black Raven. At first, only a few landscape areas were created, which today are not part of the mod anymore.
In December of 2004, a playable demo version was released, but this was plagued by uncounted bugs and disfigurements, which is the reason it was eventually withdrawn [as in made unavailabe, taken off the internet].

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Morrowind 4 Kids!
Stage: Released! Final
Description:
The main themes in Morrowind are bleak and pessimistic, with quests to assassinate strangers for vague reasons, and hostile creatures constantly thwarting attempts to explore the world. The very landscape is harsh and foreboding. Morrowind4Kids started as a mix of my curiousity in using the Construction Set Editor for creative purposes, and a desire to make the game a bit more "friendly" for my four young children.

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Landmass Additions
Silgrad Tower
Stage: Beta Released!
Description:
Silgrad Tower adds a large chunk of Morrowind's mainland west of Vvardenfell, opposite Hla Oad in the south to Andasreth in the north. Sprawling over 225 exterior cells, Silgrad Tower adds 35+ quests, hundreds upon hundreds of fully detailed homes, caves and tombs and more. There's over 1000 NPCs in our world, most are friendly but others aren't. If you want to see and experience everything in our world, expect to have your hands full for a long, long time.

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Sea of Destiny
Stage: Released! Final
Description:
Sea of Destiny is a year long mod project for the game The Elder Scrolls 3: Morrowind. It offers the player a complete new experience by adding new tons of new content to your game. Around 400 new cells of land to explore, a bunch of new armor, clothing, and weapons, even complete with quests. If you want to add onto your Morrowind, Sea of Destiny is the perfect mod for you.

Enter a majestic and varied sea which contains islands you can only dream of. Some islands hold huge mountain cities while others contain secretive underground cavern systems. These lands, controlled by three Gods, have recently been corrupted by the antics of one. Now these peaceful islands are besieged. They are looking for the Prophesied One, an outlander who can save their lands, their homes, and their lives. Is it you?

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Wizard's Island
Stage: Released! Final
Description:
Ged, The Frost Bringer, created the "Great Chill" and is draining the living energy left on the island. In order to survive, The Drakens built a city of 3 pyramids and artificialy created their own natural habitat within. Only the town of Wintervale and the three Draken Pyramids resisted to his will, with the protection of the Naz soldiers and the Draken's mages. Stroke hard by Ged, the Goblins have been hiding from the Frost Bringer under their castle ruins and created a new kingdom as their home. Ged is now in control of a Cult of Followers and, with the help of the Lich Grymward, is slowly gathering an army of evil. Dark days awaits the town of Wintervale. Should you help defend Wintervale or join the Cult of Ged and lead the attack?
The choice is yours.

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Tamriel Rebuilt
Stage: Closed Beta
Description:



Edit: See Post #26 and please play nice. ;)
Thanks.
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Nicole Elocin
 
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Post » Tue Mar 15, 2011 2:08 am

well arktwend and Myar Aranath ahve english versions now :D
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Caroline flitcroft
 
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Post » Mon Mar 14, 2011 4:39 pm

Tamriel Rebuilt, closed beta? Is that all you have to say about the most successful province mod so far :P ?
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Brandon Bernardi
 
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Post » Mon Mar 14, 2011 2:26 pm

List is a bit dated. And frankly, I don't feel that Perthia deserves to be on there, though that's just preference. From what I remember from playing it a long time back, it was a whole lot of copypasta and "borrowed" resources. And it was halfassed even for that.
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Alessandra Botham
 
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Post » Tue Mar 15, 2011 3:18 am

Here is the first (summary) post of Cleitanious' 2005 thread. Some details need revision. Please feel free to post the updates.


:shakehead:
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Steeeph
 
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Post » Mon Mar 14, 2011 9:22 pm

I don't feel that Perthia deserves to be on there...it was a whole lot of copypasta and "borrowed" resources. And it was halfassed even for that.

Where to begin...there are just too many things wrong with this post to even know where to start.

1.) A mod is a thing that modifies. A Total conversion is a thing that converts. Perithia does not modify Morrowind. Therefore, Perithia is a total conversion.

2.) All total conversions use "borrowed resources."

3.) The criterion for inclusion on a list of total conversions is not quality. The criterion is that it be a legitimate total conversion.

3.) No one "copies pasta." You make new pasta if you want to eat pasta. ;)

4.) Ignorance is not bliss.
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Peetay
 
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Post » Mon Mar 14, 2011 9:08 pm

List is a bit dated.

At least someone can offer something constructive here.

And frankly, I don't feel that Perthia deserves to be on there, though that's just preference. From what I remember from playing it a long time back, it was a whole lot of copypasta and "borrowed" resources. And it was halfassed even for that.

Who cares.
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Nienna garcia
 
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Post » Tue Mar 15, 2011 2:05 am

List is a bit dated. And frankly, I don't feel that Perthia deserves to be on there, though that's just preference. From what I remember from playing it a long time back, it was a whole lot of copypasta and "borrowed" resources. And it was halfassed even for that.

No offence but the saying "if you dont have anything nice to say, dont say anything at all" is calling to me at the moment, but I have to ignore it.

Kefke, do you understand what a mod is?? do you understand what a TC is? do you understand how much work goes into a TC?

I have never seen you post anything constructive, nice or plesent unless its in regardss to something you want or need. Not meaning to bring another website into this, but your the same on PES and we have had countless clash in's there where I have been forced to remove your comments or votes as you seem to think tht unless the mod creator makes something to your liking your gonna just rain all over it.

This is a mod list, that as Ronin has stated needs a little bit of cleaning but you just complelty ignore that. You offer no constructive criticism but rather imply that you want a certian mod not to be on the list because it isnt to your liking.

I am sorry guys, and moderators, but I cannot sit back any longer without saying something. We are all about being constructive and not to feed the trolls but this is getting stupid! Please stop baderging the work of others just because your opinion clashes with the idea. Just offer advice/tips/constructive criticism without being so blunt and rude!
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Shannon Marie Jones
 
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Post » Tue Mar 15, 2011 3:21 am

Anybody recommend any of these? I already have Arktwend installed but sadly can play it because it eats my fps like pacman :(

EDIT:
No offence but the saying "if you dont have anything nice to say, dont say anything at all" is calling to me at the moment, but I have to ignore it.

Kefke, do you understand what a mod is?? do you understand what a TC is? do you understand how much work goes into a TC?

I have never seen you post anything constructive, nice or plesent unless its in regardss to something you want or need. Not meaning to bring another website into this, but your the same on PES and we have had countless clash in's there where I have been forced to remove your comments or votes as you seem to think tht unless the mod creator makes something to your liking your gonna just rain all over it.

This is a mod list, that as Ronin has stated needs a little bit of cleaning but you just complelty ignore that. You offer no constructive criticism but rather imply that you want a certian mod not to be on the list because it isnt to your liking.

I am sorry guys, and moderators, but I cannot sit back any longer without saying something. We are all about being constructive and not to feed the trolls but this is getting stupid! Please stop baderging the work of others just because your opinion clashes with the idea. Just offer advice/tips/constructive criticism without being so blunt and rude!


I agree 100% a half-assed TC takes 10x's the amount of effort to make than a large mod for MW, if you want to criticize someone else's work first show that you can do better than them.
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Jason Wolf
 
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Post » Tue Mar 15, 2011 12:25 am

Some TC updates:
http://www.gamesas.com/index.php?/topic/1067645-relz-arktwend-english-31/page__hl__Arktwend and the http://www.gamesas.com/?showtopic=1067649, which is an update of sorts compatible with the English version.

Other Landmass Additions:
http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=3494 - A few large islands east of Solstheim.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=856 - A large landmass south of Vivec.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8529 - An Argonian centered landmass (http://www.gamesas.com/index.php?/topic/1085582-relz-beta-riller-mosh-v27/page__hl__riller)
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8720 - A steampunkish mod with technology! (http://www.gamesas.com/index.php?/topic/1116916-relz-deus-ex-machina-a-steampunkyish-mod/)
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matt oneil
 
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Post » Tue Mar 15, 2011 1:06 am

I don't know if my mod would fit into the list.. Anyway it's not released yet so it doesn't matter :D
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mimi_lys
 
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Post » Tue Mar 15, 2011 4:53 am

Is Myar Aranath any good? I watched a trailer on youtube and it seemed moderately good.

Also what about Dragon's Breech?
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Monique Cameron
 
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Post » Tue Mar 15, 2011 2:53 am

For the English version of Kalendaar look at my precedents posts ;)
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Melis Hristina
 
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Post » Mon Mar 14, 2011 6:37 pm

For the English version of Kalendaar look at my precedents posts ;)


It doesnt have a readme with it, do i make a separate folder with all the MW files like you do with Arktwend? or do i install into normal MW like a mod?
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Jamie Lee
 
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Post » Tue Mar 15, 2011 4:33 am

It doesnt have a readme with it, do i make a separate folder with all the MW files like you do with Arktwend? or do i install into normal MW like a mod?

It's not really a TC.
It doesn't interract with Vvardenfell and his quests, but at the beginning of this mod you need to speak to someone which is at Seyda Nihyn (I think).
And so this mod is like the others simple mod.

So go download Kalendaar from http://morromods.wiwiland.net/spip.php?article685. Do not activate their esm but use Kalendaar_V1 - Eng.esm that is all that is needed.
Copy-paste into the folder 'Data Files'. And records the .bsa
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TIhIsmc L Griot
 
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Post » Mon Mar 14, 2011 10:49 pm

It's not really a TC.
It doesn't interract with Vvardenfell and his quests, but at the beginning of this mod you need to speak to someone which is at Seyda Nihyn (I think).
And so this mod is like the others simple mod.

So go download Kalendaar from http://morromods.wiwiland.net/spip.php?article685. Do not activate their esm but use Kalendaar_V1 - Eng.esm that is all that is needed.
Copy-paste into the folder 'Data Files'. And records the .bsa


I downloaded the one you had in your post from another thread, is that the right one?
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Ebony Lawson
 
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Post » Tue Mar 15, 2011 1:54 am

I downloaded the one you had in your post from another thread, is that the right one?

Yes download the english file of the .esm plugin Kalendaar (seen in my post in the other topic) and download the resource file (=> "Archive de base" (87.4 Mo)) in "Morromods - Wiwiland".
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Chloé
 
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Post » Mon Mar 14, 2011 8:38 pm

Yes download the english file of the .esm plugin Kalendaar (seen in my post in the other topic) and download the resource file (=> "Archive de base" (87.4 Mo)) in "Morromods - Wiwiland".


alright, downloaded it all, ill install it later.

And does anyone have a download link for an english version of Myar Aranath?
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Jynx Anthropic
 
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Post » Mon Mar 14, 2011 2:48 pm

In the first post ;) => http://www.gamesas.com/index.php?/topic/1136761-myar-aranath-relic-of-kallidar-english-translation-re-uploaded/
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Kirsty Wood
 
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Post » Tue Mar 15, 2011 12:34 am

It's not really a TC.
It doesn't interract with Vvardenfell and his quests, but at the beginning of this mod you need to speak to someone which is at Seyda Nihyn (I think).

I beg to differ. Apparently, as I just got ripped a new ashlands for saying SotP was not a TC, and it is the same way, it is "really a TC".

Though in fact that may not be a fair comparison. From what I could see, Perthia was 100% copied interiors, and exteriors cobbled together from other mods and TESFaith. :facepalm:


Also, to those who feel they can wholesale bash on me, let me say that you have a very selective memory. I do have a very critical standpoint of things, and despite how easily bruised some peoples ego's are, I'm not going to make excuses for shoddy work. When there is something good to say, I say it. When someone asks advice on a problem I know the answer to, I help them with it. For you to sit there and call me a troll...to as much as tell me "You don't belong, get off these forums." that's far worse than anything I've ever said. I really don't appreciate it. Also, thanks so much for spending several posts flaming me so that I could go way off topic responding to it. I especially liked the part how no one commented on the people above me saying things about the information on the list being outdated, but when I said it, it was "trolling".
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Milad Hajipour
 
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Post » Tue Mar 15, 2011 12:24 am

I beg to differ... it is "really a TC".



I agree.
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Steph
 
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Post » Mon Mar 14, 2011 1:47 pm

Also, to those who feel they can wholesale bash on me, let me say that you have a very selective memory. I do have a very critical standpoint of things, and despite how easily bruised some peoples ego's are, I'm not going to make excuses for shoddy work. When there is something good to say, I say it. When someone asks advice on a problem I know the answer to, I help them with it. For you to sit there and call me a troll...to as much as tell me "You don't belong, get off these forums." that's far worse than anything I've ever said. I really don't appreciate it. Also, thanks so much for spending several posts flaming me so that I could go way off topic responding to it. I especially liked the part how no one commented on the people above me saying things about the information on the list being outdated, but when I said it, it was "trolling".

point out where someone said you dont belong on these forums?

The diffrence between those taht said the list was outdated and you was Ronin quoted himself from the first post and you clearly ignored that.

your comment about it "being hafhasseld at that" - that is not constructive. An explination why you think this or a detailed summary of the mods pros and cons would be more benifical to those who have never played the mod. By instantly putting a negative comment without reason/explination anyone who reads your comment will get a negative vibe and could avoid what I thought was a fairly enjoyable mod.

Please point out where the egos are being bruised as well? I am sorry but none of us are the author of the mod so I fail to see what relevance that comment has.

And the trolling? No one call you a troll - yet.

Once again, you have managed to take everything out of context, turned it around and blown something way out of the water. Perhaps it is your ego that is being bruised? All I am asking is you tone down the rudeness a notch, get of the high horse and be humble and respectful of people and their work!
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Alex Blacke
 
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Post » Mon Mar 14, 2011 5:12 pm

Also, to those who feel they can wholesale bash on me, let me say that you have a very selective memory. I do have a very critical standpoint of things, and despite how easily bruised some peoples ego's are, I'm not going to make excuses for shoddy work. When there is something good to say, I say it. When someone asks advice on a problem I know the answer to, I help them with it. For you to sit there and call me a troll...to as much as tell me "You don't belong, get off these forums." that's far worse than anything I've ever said. I really don't appreciate it. Also, thanks so much for spending several posts flaming me so that I could go way off topic responding to it. I especially liked the part how no one commented on the people above me saying things about the information on the list being outdated, but when I said it, it was "trolling".

Who cares.
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JD bernal
 
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Post » Mon Mar 14, 2011 5:28 pm

It's not really a TC.
It doesn't interract with Vvardenfell and his quests, but at the beginning of this mod you need to speak to someone which is at Seyda Nihyn (I think).
And so this mod is like the others simple mod.

So go download Kalendaar from http://morromods.wiwiland.net/spip.php?article685. Do not activate their esm but use Kalendaar_V1 - Eng.esm that is all that is needed.
Copy-paste into the folder 'Data Files'. And records the .bsa


The link doesn't work for me :(
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krystal sowten
 
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Post » Mon Mar 14, 2011 10:22 pm



Also, to those who feel they can wholesale bash on me, let me say that you have a very selective memory. I do have a very critical standpoint of things, and despite how easily bruised some peoples ego's are, I'm not going to make excuses for shoddy work. When there is something good to say, I say it. When someone asks advice on a problem I know the answer to, I help them with it. For you to sit there and call me a troll...to as much as tell me "You don't belong, get off these forums." that's far worse than anything I've ever said. I really don't appreciate it. Also, thanks so much for spending several posts flaming me so that I could go way off topic responding to it. I especially liked the part how no one commented on the people above me saying things about the information on the list being outdated, but when I said it, it was "trolling".



:rofl:
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Alessandra Botham
 
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