Total Turnaround - I Love This Game

Post » Wed Feb 06, 2013 10:47 am

From poor first impressions of the beta, I have just been having more and more fun. And yes, Crytek, your matchmaking and server improvements have been a large part of that.

I play in the uk, and with the lag gone, I can enjoy this game for what it is.

Got my first Max Nanosuit streak just now, and to do it I had to quickly utilise all of the dimensions and powers of the game. Stealthing in and out, armouring up when my health was threatened, in-game attaching the silencer as I knew the rest of the team were coming to pick me up, air stomping two cloakers, and then last kill was ripping a gravestone off the wall and flinging it at an archer who was trying to headshot me between the gap. Epic, and there isn't a game where you can feel that instant gratification and versatility.

It is deeper, smoother, and more dynamic than C2 and I'm all over it.

One thing irks me - the air stomp should really be third person. Rubbish to hit the ground and not see the effect, and only have the points pop up rather than see the guy you floored. If they could patch a camera pull back that'd be awesome..
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Genevieve
 
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Post » Wed Feb 06, 2013 9:02 am

One thing irks me - the air stomp should really be third person. Rubbish to hit the ground and not see the effect, and only have the points pop up rather than see the guy you floored. If they could patch a camera pull back that'd be awesome..
I agree, they did a third person camera for the pinger, they could do this too... it could also help you decide your next target, being idle for 2 seconds with no possibility to defend is enough penalty
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Naomi Ward
 
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