Toxic thoughts spread - other PC forums also upset

Post » Thu Nov 11, 2010 10:56 pm

Image

The sad truth...


This is so sad and funny in same time, so i dont know if i should CRY or LAUGH at this, but almost same thing happened with level design of Crysis.

Yeah, Corridor shooter never was that corridor as they are today.

I think we should call them tunnel shooter, because all levels just tunnels with decoration around.

**** this new age! I would go better play old, but still good Quake 1 and 2, like 100 times, than would spent another days with Crysis 2, COD or other **** like this. Entire game industry degrading like ****. Freaking devolution of game industry drives me mad! Last yeah when i saw most advanced game was 2007.

Remember this game, they used to call it Crysis. Rest In Peace Crysis and game industry. Amen.

Wellcome to era of 50% of full games for 60$ + 5x10% of games for 50$ more bucks, no mods, no custom maps, no gfx, no dedicated servers, no server browsers, no AI, no challenge.

**** yeah that "awesome", i predict that in 2015 year every game will start with popup "Push any button to let game play itself".

Every of my favorite advanced games was **** up, Splinter Cell, Far Cry, Crysis, Deus Ex...
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Talitha Kukk
 
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Post » Thu Nov 11, 2010 12:37 pm

the attitude that "consoles are made for kids and morons" is what gives PC gamers a bad name..

Okay maybe it's what gives PC Gamers a bad name with console gamers, and we should care because?

My personal opinion is that consoles are fine until they're 2-3 years old then they are just junk.

No, it gives PC gamers a bad name with anyone who is half-way informed of the issue. What does "consoles are fine until they're 2-3 years old then they are just junk" mean, by the way? Are you saying that after you've owned a console for 2-3 years it becomes junk? Can you elaborate on that?

1) People who are half way informed are either PC Gamers Console Gamers or Dev's. Pc Gamers mostly won't think that and Dev's only care about money, that just leaves console gamers.

2) Yes I can certainly do that. The console is obsolete after 2-3 years. After this there is maybe another 10-15% increase in graphics to be had (nothing revolutionary) but even then sacrafices are required in other areas to access it (even to the point where games become excessively linear and contain "bizarre real-time cut scenes within the game like God Of War 3 and Uncharted". Because games now days are so formulaic (with the exception of RTS games which are really the PC's forte anyway) this essentially leaves you repeating the same game play experiences with minor improvements in graphics, and also a load of cut scenes that come between you and the actual gameplay.

Although this year it might be the same game with ledge grabbing because everybody's jumping on that bandwagon now, but it's still basically the same game.

The other formula's are:

Driving game
FPS
Fighting Game
Flight Sim
RPG
Platformer

Over and over with very little change in game play or visual quality. Now you have to add something and dev's are all failing to make any real enhancements to game play on console. They need to be able to up the anti graphically or you are just buying endless copies of what amounts to being exactly the same FPS, driving game, etc, etc.

I don't know if it's hardware limitations stopping the gameplay or if it's just big business promoting the "proven formula" ahead of creativity. But repeating the same forumla only works for me if the graphics improve. So the regular console refresh is maybe why the formulas remained so popular for this long.

At any rate I can't think of anybody with a AAA of any note is really straying from the formula. Except in Chris Taylor RTS games that really only work with a mouse and keyboard anyway.

Also the Total War Franchise which includes Shogun 2 is a new style of RTS gameplay for me. Although I think that it might have a limited audience.

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Jason King
 
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Post » Thu Nov 11, 2010 12:41 pm

I think C2 had the potential for the greatest DM FPS, until they **** up their cd-keys and hacking. I like the moves from mirror's edge and the new nanosuit, but pretty much everything else fails horribly or is a maximum downgrade.
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DAVId Bryant
 
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Post » Thu Nov 11, 2010 2:16 pm


@ Acerimmer1

exactly.... as we see today crysis 2 graphics was actually achievable when x360 hit the market.


Yes and Crytek even said they used skills learned on PC to make it. If they hadn't developed for high end PC the console gamers would still be waiting. But Crytek apparently isn't yet thinking about repeating that success on Next Gen consoles. Which seems odd because they can't know them to be far off as 2015 which people seem to think.

It's simply not possible to know that because they don't take anywhere near 5 years to design and build even from scratch. Now consider it took 4 years to make C2. So for Crytek to have the same advantage now for Next gen as it had when it started C2 they would need to already have a game out that was so advanced you couldn't even max it out on a 6990.

They simply don't have that edge any more.
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BEl J
 
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Post » Thu Nov 11, 2010 4:52 pm

...

Pure, utter stupidity. How old are you, 15? Do you know how long Consoles have been around? Tell me, what sort of mind-bending PC games were you playing when Super Mario hit the market?

I'm a PC gamer and I think your argument is ass, so good job there, buddy.

I'm not talking about old consoles u dumbf.. I'm talking about ps3 and xbox360... sherlock..

do you honestly have any brain at all? maybe I was talking about pocket devices?

Not?

@ Acerimmer1

exactly.... as we see today crysis 2 graphics was actually achievable when x360 hit the market.



but If consoles get proper controls (keyb and mouse) and dedicated servers as mandatory.. then I might think switching over because I'm MP gamer and couldnt care less about dx11

I like how you replaced your post (to which I was replying) with "..."

So let me fill it in for you. This is what you said 2 pages back"

"ever since consoles came... games has gotten easier, more idiot friendly, more noob friendly who doesnt know where to press in order to fire."

Now, I can tell by your sh!tty sentence structure that English isn't your first language, so I'll explain this as simply as possible. You said "ever since consoles came... games has gotten easier." Guess what? Consoles didn't "came" with the PS3 & the 360. So yes, you were talking about old consoles. Good day, sir.
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celebrity
 
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Post » Thu Nov 11, 2010 11:38 am

You know what i find slightly ironic? ...the perpetual never ending advertising and hype of new ever more expensive PC graphic cards from technology pundits on youtube, not to mention the card manufacturers themselves plying their technological wares in fancy advertising campaigns to deliver the thought into our eager gaming minds that this new must have graphics card will play all your latest games better than ever...

Where as i could buy any console from a second hand store and play the exact same games for a tenth of the price without noticing any real difference in eye-candy ...

Of course PC's are modular, we like to tinker and 'soup-up' our magnificent gaming machines... and then show off...

So next time 'Ted' the technological talisman shows you the latest AMD 7000 series or NVIDIA 600 series cards on youtube.. ask them... what the **** is this card for?
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Kate Murrell
 
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Post » Thu Nov 11, 2010 2:41 pm

1) People who are half way informed are either PC Gamers Console Gamers or Dev's. Pc Gamers mostly won't think that and Dev's only care about money, that just leaves console gamers.

2) Yes I can certainly do that. The console is obsolete after 2-3 years. After this there is maybe another 10-15% increase in graphics to be had (nothing revolutionary) but even then sacrafices are required in other areas to access it (even to the point where games become excessively linear and contain "bizarre real-time cut scenes within the game like God Of War 3 and Uncharted". Because games now days are so formulaic (with the exception of RTS games which are really the PC's forte anyway) this essentially leaves you repeating the same game play experiences with minor improvements in graphics, and also a load of cut scenes that come between you and the actual gameplay.

Although this year it might be the same game with ledge grabbing because everybody's jumping on that bandwagon now, but it's still basically the same game.

The other formula's are:

Driving game
FPS
Fighting Game
Flight Sim
RPG
Platformer

Over and over with very little change in game play or visual quality. Now you have to add something and dev's are all failing to make any real enhancements to game play on console. They need to be able to up the anti graphically or you are just buying endless copies of what amounts to being exactly the same FPS, driving game, etc, etc.

I don't know if it's hardware limitations stopping the gameplay or if it's just big business promoting the "proven formula" ahead of creativity. But repeating the same forumla only works for me if the graphics improve. So the regular console refresh is maybe why the formulas remained so popular for this long.

At any rate I can't think of anybody with a AAA of any note is really straying from the formula. Except in Chris Taylor RTS games that really only work with a mouse and keyboard anyway.

Also the Total War Franchise which includes Shogun 2 is a new style of RTS gameplay for me. Although I think that it might have a limited audience.

I'm a PC gamer and after reading some of the idiocy in this thread, I feel like I'm being given a bad name. Here are some facts:

Consoles never become obsolete, my friend. A good game is a good game forever. Hell, I still break out my original Playstation to play Resident Evil when I'm in the mood for it. That's over 10 years old now.

And to say that God of War and Uncharted are in any way "the same gameplay experience" only demonstrates that you haven't played either game. These "formulas" that you're referring to are simply different video-game genres. There's only so many different ways to make a video game, and most games fall into one of the major genres: fighting, platforming, FPS, RTS, racing, RPG, etc. This has nothing to do with consoles holding back creativity. There are a certain number of tried and true genres. These are what developers are familiar with from their own gaming experience, which is why they, in turn, make new strategy games, and fighting games, racing games, etc. This has nothing to do with the platform the game is built for.

And finally, throughout the course of a consoles life-span (which is around 6 years, not 2-3), developers learn tricks and techniques in coding for the console, and are able to vastly improve the visual quality of the games. Look at a first-gen PS2 game compared to, say, Metal Gear Solid 3. Console graphics do actually get better the longer the system is around and the more developers are coding for it.

*edit* Again, a reminder - I am a PC gamer. I'm not in this discussion because I'm a console gamer fanboy out to defend the platform. I'm just trying to set straight some of the egregious misinformation people are spouting out in this thread.
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DarkGypsy
 
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Post » Thu Nov 11, 2010 5:11 pm

im just reading through one of my favourite PC hardware forums - http://www.forums.aria.co.uk - and i came across this post made by one of the admins - Admin Robin:

Led by the nose from one shiny collectible object to another in a narrow game arena for some vapid reward that makes your gun better because you haven't learned how to aim properly.

do you guys agree? also do you guys think this kind of attitude is spreading through PC community?

I didn't read all the pages of replies, but I just wanted to put this out there... I played WoW for 3 years and I fail to see how that, (which, incidentally, represents one of the only genres that has resisted "consolization,") is really any different from the line I quoted above.

I'm not a fan of oversimplified games either, but let's drop this ridiculous notion that PC gamers are sophisticated paragons of maturity to the console gamers' baby stupid dummie kiddies. I've got several thousand dollars invested in my gaming PC (over a few years anyway), and I've also got a 360 and PS3. I mean to be honest, it seems like 3/4 of the people QQing about how their favorite FPS got "consolized" haven't quite grasped that there are video games that aren't FPS. Some people, usually the ones with better things to do than argue about gaming platforms, recognize that these "non-FPS" video games (what could they be if not first-person shooters? Maybe third-person? Change is scary!) are sometimes awesome, and often more innovative than even Crysis 1's amazingly novel concept of "super strength" and "cloaking armor."


It's one thing to complain about something you liked losing features you wanted. I'm with you, in the case of C2 and others. But god it's annoying to constantly hear this pathetic, childish whining about how supposedly pathetic and childish console gamers are. Just STFU already, thanks. It's not freaking wonder developers don't focus on the PC as much anymore.
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Javier Borjas
 
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Post » Thu Nov 11, 2010 6:37 pm

I have to sort of agree with one point, the constant holding you hand approach we see now days, i really hate it (in all games be it PC/360/PS3 etc).

In Crysis 2 for example i am so fed up of everything being highlighted and getting constant "press this to stealth kill" etc (i know i've beein doing these things since you 1st showed me how, why do you need to keep telling me!).

It is getting a bit out of hand in alot of games - not just PC games.
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yermom
 
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Post » Thu Nov 11, 2010 10:07 am

im just reading through one of my favourite PC hardware forums - http://www.forums.aria.co.uk - and i came across this post made by one of the admins - Admin Robin:

Led by the nose from one shiny collectible object to another in a narrow game arena for some vapid reward that makes your gun better because you haven't learned how to aim properly.

do you guys agree? also do you guys think this kind of attitude is spreading through PC community?

I didn't read all the pages of replies, but I just wanted to put this out there... I played WoW for 3 years and I fail to see how that, (which, incidentally, represents one of the only genres that has resisted "consolization,") is really any different from the line I quoted above.

I'm not a fan of oversimplified games either, but let's drop this ridiculous notion that PC gamers are sophisticated paragons of maturity to the console gamers' baby stupid dummie kiddies. I've got several thousand dollars invested in my gaming PC (over a few years anyway), and I've also got a 360 and PS3. I mean to be honest, it seems like 3/4 of the people QQing about how their favorite FPS got "consolized" haven't quite grasped that there are video games that aren't FPS. Some people, usually the ones with better things to do than argue about gaming platforms, recognize that these "non-FPS" video games (what could they be if not first-person shooters? Maybe third-person? Change is scary!) are sometimes awesome, and often more innovative than even Crysis 1's amazingly novel concept of "super strength" and "cloaking armor."


It's one thing to complain about something you liked losing features you wanted. I'm with you, in the case of C2 and others. But god it's annoying to constantly hear this pathetic, childish whining about how supposedly pathetic and childish console gamers are. Just STFU already, thanks. It's not freaking wonder developers don't focus on the PC as much anymore.

Well put
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Pumpkin
 
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Post » Thu Nov 11, 2010 7:51 am

**** yeah that "awesome", i predict that in 2015 year every game will start with popup "Push any button to let game play itself".
There is already something similar now, have you seen Forza 3's 1 button mode?.
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Nicholas
 
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