Toxic thoughts spread - other PC forums also upset

Post » Thu Nov 11, 2010 2:09 pm

im just reading through one of my favourite PC hardware forums - http://www.forums.aria.co.uk - and i came across this post made by one of the admins - Admin Robin:

Consoles have never advanced above the 'computer with training wheels' level. Its a Playschool PC for the ages of 2-12 and with games to match.

Just look at these consoles and their games now. Marketed for teens and advlts, but they are simplicity for simpletons. Led by the nose from one shiny collectible object to another in a narrow game arena for some vapid reward that makes your gun better because you haven't learned how to aim properly.

I bought Crysis 2 and this has been the catalyst of this rant. I was quietly hoping that it would be a triumph of a game developed for the PC and thus requiring a brain to play it. I was wrong. Help everywhere - check. Sparkly things to collect - check. Enemies highlighted - check. Ammo highlighted on your HUD - check: Is this in case you have forgotten where it was 4 seconds earlier? Narrow gaming space - check. God forbid you should wonder off and explore for yourself. Thats not in the pre defined script! Hes starting to think! STOP HIM!

Look at Crysis in comparison. Start and you have an objective and several routes to get to that objective. No silly help, no sparkly things and whatever ammo you can find on your way. Brilliant.

Do the human race a favour and dump the console when you hit 13 and try to think for a change. It doesn't hurt.

Maybe then we will see some games that require some thought. If only a little bit.

do you guys agree? also do you guys think this kind of attitude is spreading through PC community?
User avatar
Bek Rideout
 
Posts: 3401
Joined: Fri Mar 02, 2007 7:00 pm

Post » Thu Nov 11, 2010 12:14 pm

http://www.kotaku.com.au/2011/04/12-ways-consoles-are-hurting-pc-gaming/

From the gameplay videos I've seen of it, it looks like Console-itis is about to kill another of the PC gaming greats, DEUS EX.

Everything highlighted with bright outlines so you don't get lost, pre-scripted "press X for something awesome!!!" takedowns, every game is made to be beaten by 12 year olds who game in 20 minute chunks while waiting for the hot-pockets to be ready.
User avatar
Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Thu Nov 11, 2010 9:44 pm

It is spreading through the PC gaming community because PC gamers in general are no longer "true gamers" but have become elitist hardware douche bags. They think they're above console gamers because they spend obscene amounts of money on their hardware. It's not about the games anymore. Minecraft has reminded us what gaming is about. When you play that game, you don't care that it has no DX11 or that it doesn't crush your "rig" because it's just plain fun.....
User avatar
sarah
 
Posts: 3430
Joined: Wed Jul 05, 2006 1:53 pm

Post » Thu Nov 11, 2010 5:08 pm

It is spreading through the PC gaming community because PC gamers in general are no longer "true gamers" but have become elitist hardware douche bags. They think they're above console gamers because they spend obscene amounts of money on their hardware. It's not about the games anymore. Minecraft has reminded us what gaming is about. When you play that game, you don't care that it has no DX11 or that it doesn't crush your "rig" because it's just plain fun.....


Actually, that's not the case for most of us. We're more upset with how the consoles have changed the games themselves, not just that they have crappy graphics.

I mean look at a shooter for consoles, in no time at all we'll be using this to play them.

Image
User avatar
Alexxxxxx
 
Posts: 3417
Joined: Mon Jul 31, 2006 10:55 am

Post » Thu Nov 11, 2010 2:36 pm

Crysis 1 was EASY AS tiks. Sorry guys but it was. I don't care if there's extra "helpful" stuff in Crysis 2, I definately found the sequel to be more challenging. Whether it's the AI or how fast your energy can drain, Crysis 2 is harder than Crysis 1. JUST BECAUSE you can highlight enemies (ONLY by marking them with your visor, LIKE IN CRYSIS 1....stupid Admin on that forum is an idiot) or you see sparkly stuff to collect nano catalyst (which is a PLUS since it's a new feature......yet the admin doesn't appreciate it <_<) does NOT mean the game is going to be easier.

Consolization, IMO has not heard Crysis 2. I wouldn't even call it consolization, more like multiplatformanization. Because it works on consoles but it still works VERY WELL to be called a PC game (and updates and patches will further prove it).

I've been more concerned with Deus Ex 3: Human Revolution.....that's NOT being built ground up on all platforms, it will probably be ported and being that it's from Square Enix, PC support might be low. Crytek built Crysis 2 ground up on all platforms, did not port, and support the PC more than the consoles right now (they are mainly paying attention to PC issues).
User avatar
tiffany Royal
 
Posts: 3340
Joined: Mon Dec 25, 2006 1:48 pm

Post » Thu Nov 11, 2010 9:55 pm

Image

The sad truth...
User avatar
Yama Pi
 
Posts: 3384
Joined: Wed Apr 18, 2007 3:51 am

Post » Thu Nov 11, 2010 9:55 pm

I couldnt agree more :)
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

Post » Thu Nov 11, 2010 10:24 pm

http://www.kotaku.com.au/2011/04/12-ways-consoles-are-hurting-pc-gaming/

From the gameplay videos I've seen of it, it looks like Console-itis is about to kill another of the PC gaming greats, DEUS EX.

Everything highlighted with bright outlines so you don't get lost, pre-scripted "press X for something awesome!!!" takedowns, every game is made to be beaten by 12 year olds who game in 20 minute chunks while waiting for the hot-pockets to be ready.

Dude, Deus Ex died when IW came out. Getting your hopes up for Human Revolution (someone here even said the official website contains references to nano enhancements, cba to check if it's true) will only end in disappointment.

User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Thu Nov 11, 2010 10:51 pm


I totally agree. Consoles are made for kids and morons. PC's are made for advlts. Consoles ruined Crysis 2.


King of the douche bags I was referring to.
User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Thu Nov 11, 2010 2:25 pm

It is spreading through the PC gaming community because PC gamers in general are no longer "true gamers" but have become elitist hardware douche bags. They think they're above console gamers because they spend obscene amounts of money on their hardware. It's not about the games anymore. Minecraft has reminded us what gaming is about. When you play that game, you don't care that it has no DX11 or that it doesn't crush your "rig" because it's just plain fun.....


Actually, that's not the case for most of us. We're more upset with how the consoles have changed the games themselves, not just that they have crappy graphics.

I mean look at a shooter for consoles, in no time at all we'll be using this to play them.

Image


Your generalizing. Not ALL console games hold your hand. A lot if PC games do this as well. I think it's because GAMERS in general are getting lazy. Think about it. How many times are you on a game forum on release day and someone posts, "How do I get past X part in the first/second level. Most people just want to run through a game as fast as possible and then bich about how short it is.that's why they sell a guide book for every game. The bottom line is the game experience is what YOU decide to make of it. Just because Crysis 2 taps you on the shoulder and tells you "tactical options are available" doesn't mean you have to use the feature. It's your choice.
User avatar
candice keenan
 
Posts: 3510
Joined: Tue Dec 05, 2006 10:43 pm

Post » Thu Nov 11, 2010 1:15 pm

Crysis 1 was EASY AS tiks. Sorry guys but it was. I don't care if there's extra "helpful" stuff in Crysis 2, I definately found the sequel to be more challenging. Whether it's the AI or how fast your energy can drain, Crysis 2 is harder than Crysis 1. JUST BECAUSE you can highlight enemies (ONLY by marking them with your visor, LIKE IN CRYSIS 1....stupid Admin on that forum is an idiot) or you see sparkly stuff to collect nano catalyst (which is a PLUS since it's a new feature......yet the admin doesn't appreciate it <_<) does NOT mean the game is going to be easier.

Consolization, IMO has not heard Crysis 2. I wouldn't even call it consolization, more like multiplatformanization. Because it works on consoles but it still works VERY WELL to be called a PC game (and updates and patches will further prove it).

I've been more concerned with Deus Ex 3: Human Revolution.....that's NOT being built ground up on all platforms, it will probably be ported and being that it's from Square Enix, PC support might be low. Crytek built Crysis 2 ground up on all platforms, did not port, and support the PC more than the consoles right now (they are mainly paying attention to PC issues).


WHAT?!?!?!
Sorry but Crysis was WAY harder than Crysis 2! Enemy AI is dumb - very dumb comparing to C1's.

Please play Crysis 1 on Delta without only using cloak.
User avatar
Taylor Bakos
 
Posts: 3408
Joined: Mon Jan 15, 2007 12:05 am

Post » Thu Nov 11, 2010 10:29 am

It is spreading through the PC gaming community because PC gamers in general are no longer "true gamers" but have become elitist hardware douche bags. They think they're above console gamers because they spend obscene amounts of money on their hardware. It's not about the games anymore. Minecraft has reminded us what gaming is about. When you play that game, you don't care that it has no DX11 or that it doesn't crush your "rig" because it's just plain fun.....

QFT.
User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Thu Nov 11, 2010 10:16 pm

Code, just put him on your ignore list. He's paid by Crytek.


so he basically he is defending Crysis 2 to the death - or is he an ACTUAL Crytek Employee
User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Thu Nov 11, 2010 11:04 pm

Crysis 1 was EASY AS tiks. Sorry guys but it was. I don't care if there's extra "helpful" stuff in Crysis 2, I definately found the sequel to be more challenging. Whether it's the AI or how fast your energy can drain, Crysis 2 is harder than Crysis 1. JUST BECAUSE you can highlight enemies (ONLY by marking them with your visor, LIKE IN CRYSIS 1....stupid Admin on that forum is an idiot) or you see sparkly stuff to collect nano catalyst (which is a PLUS since it's a new feature......yet the admin doesn't appreciate it <_<) does NOT mean the game is going to be easier.

Consolization, IMO has not heard Crysis 2. I wouldn't even call it consolization, more like multiplatformanization. Because it works on consoles but it still works VERY WELL to be called a PC game (and updates and patches will further prove it).

I've been more concerned with Deus Ex 3: Human Revolution.....that's NOT being built ground up on all platforms, it will probably be ported and being that it's from Square Enix, PC support might be low. Crytek built Crysis 2 ground up on all platforms, did not port, and support the PC more than the consoles right now (they are mainly paying attention to PC issues).


WHAT?!?!?!
Sorry but Crysis was WAY harder than Crysis 2! Enemy AI is dumb - very dumb comparing to C1's.

Please play Crysis 1 on Delta without only using cloak.
But you would admit that C1's ai had retard.ed tendencies as well, Lets not forget that
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Thu Nov 11, 2010 12:24 pm

I agree, most skilled elements in FPS shooters today have been removed and made more newbie friendly.
Many more random elements have been added to further limit the frag-spree a skilled player might be able to achieve.

RANKED systems which has been the main driving force of most popular games since the MMO boom seem to have completely eliminated any chance that modding could ever be popular outside tournament/clan environments.
Since the developer are unwilling to spend the time making sure that mods could be safe in a ranked environment, the era of modding seem a a close, further supported by the fact that most business platforms would rather sell DLC's then support a modding community that will keep the game alive for years "quake/half-life/warcraft".

Not to mention that hacking and cheating in PC games seem to be the biggest force behind the PC's current demise, not that the PC would EVER discontinue as a gaming platform, at least not as long as consoles run at sub 60 fps, without a precise aiming system and without the ability to enhance performance over time.
User avatar
Steven Nicholson
 
Posts: 3468
Joined: Mon Jun 18, 2007 1:24 pm

Post » Thu Nov 11, 2010 2:42 pm

Since when does an admin not allowed to have his own opinions.
If this article is from another random forum guy, I bet the op won't care so much about it.
But now it's from an admin of a forum. Admins are also human, they are also gamers.
User avatar
Enie van Bied
 
Posts: 3350
Joined: Sun Apr 22, 2007 11:47 pm

Post » Thu Nov 11, 2010 12:49 pm

Image

The sad truth...

Ah ha ha it's true. But I can't figure out is it just consoles or do modern games designers also secretly wish they were film makers?
User avatar
Facebook me
 
Posts: 3442
Joined: Wed Nov 08, 2006 8:05 am

Post » Thu Nov 11, 2010 2:32 pm

Since when does an admin not allowed to have his own opinions.
If this article is from another random forum guy, I bet the op won't care so much about it.
But now it's from an admin of a forum. Admins are also human, they are also gamers.


yes they are also human - i would have quoted anyone who posted this. The fact this is an admin is even better example. Think of it as this - people respect admins for the most part and they value their opinion over others. Admins power goes way beyond banning someone - especially if the admin is liked by the community.

Basically Crytek is cutting it's own neck by not trying to improve the PC version - or atleast even RESPOND to community's outcry
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Thu Nov 11, 2010 7:21 pm

Image

The sad truth...

Ah ha ha it's true. But I can't figure out is it just consoles or do modern games designers also secretly wish they were film makers?


that reminds me of Doom 2 ^_^
User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Thu Nov 11, 2010 6:24 pm

Probably because the map really is from DOOM. Though I think it's 1. I really don't remember which one of them had that map, I only remember it was the starting one.
User avatar
Devils Cheek
 
Posts: 3561
Joined: Sun Aug 13, 2006 10:24 pm

Post » Thu Nov 11, 2010 11:11 am

Image

The sad truth...

Ah ha ha it's true. But I can't figure out is it just consoles or do modern games designers also secretly wish they were film makers?


that reminds me of Doom 2 ^_^

I'm pretty sure is E1M6 of the first Doom.
User avatar
Julie Serebrekoff
 
Posts: 3359
Joined: Sun Dec 24, 2006 4:41 am

Post » Thu Nov 11, 2010 10:09 pm

the attitude that "consoles are made for kids and morons" is what gives PC gamers a bad name. consoles have been as integral to the evolution of gaming as the PC if not moreso. Consoles are not for kids, or for simpletons. They're for people who prefer a certain type of gaming.

The real problem here is the dollar signs in the gaming companys' eyes. Console gaming is profitable, and as a result, advancements only possible on a PC are held back.

Don't blame consoles. Blame your beloved PC developers for seeing where the money is and moving in that direction.
User avatar
flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Thu Nov 11, 2010 5:27 pm

the attitude that "consoles are made for kids and morons" is what gives PC gamers a bad name. consoles have been as integral to the evolution of gaming as the PC if not moreso. Consoles are not for kids, or for simpletons. They're for people who prefer a certain type of gaming.

The real problem here is the dollar signs in the gaming companys' eyes. Console gaming is profitable, and as a result, advancements only possible on a PC are held back.

Don't blame consoles. Blame your beloved PC developers for seeing where the money is and moving in that direction.


sad this is they are made for kids! compare: number of kids games for PC vs number of game on Consoles
User avatar
Michelle Smith
 
Posts: 3417
Joined: Wed Nov 15, 2006 2:03 am

Post » Thu Nov 11, 2010 9:35 pm

Ah ha ha it's true. But I can't figure out is it just consoles or do modern games designers also secretly wish they were film makers?[/quote]


that reminds me of Doom 2 ^_^[/quote]

I'm pretty sure is E1M6 of the first Doom.[/quote]

i knew i was on to something ;)

i miss those days ^_^
User avatar
Timara White
 
Posts: 3464
Joined: Mon Aug 27, 2007 7:39 am

Post » Thu Nov 11, 2010 5:21 pm

The truth is though PC Gamers were already very very pissed off with the quality of console ports. The promises Crytek made about Crysis 2 actually delayed the PC Gamer rage because they thought Crytek would deliver the proper PC Game they were waiting for in DX11. As it turns out that never came and since that was the only thing delaying the **** hitting the fan thats the reason why the **** has now hit the fan.

Crytek didn't make this happen they simply failed to prevent it.

User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Next

Return to Crysis