Consoles have never advanced above the 'computer with training wheels' level. Its a Playschool PC for the ages of 2-12 and with games to match.
Just look at these consoles and their games now. Marketed for teens and advlts, but they are simplicity for simpletons. Led by the nose from one shiny collectible object to another in a narrow game arena for some vapid reward that makes your gun better because you haven't learned how to aim properly.
I bought Crysis 2 and this has been the catalyst of this rant. I was quietly hoping that it would be a triumph of a game developed for the PC and thus requiring a brain to play it. I was wrong. Help everywhere - check. Sparkly things to collect - check. Enemies highlighted - check. Ammo highlighted on your HUD - check: Is this in case you have forgotten where it was 4 seconds earlier? Narrow gaming space - check. God forbid you should wonder off and explore for yourself. Thats not in the pre defined script! Hes starting to think! STOP HIM!
Look at Crysis in comparison. Start and you have an objective and several routes to get to that objective. No silly help, no sparkly things and whatever ammo you can find on your way. Brilliant.
Do the human race a favour and dump the console when you hit 13 and try to think for a change. It doesn't hurt.
Maybe then we will see some games that require some thought. If only a little bit.
do you guys agree? also do you guys think this kind of attitude is spreading through PC community?