How do I set up trade routes. My current PC will be supporting the MM so I got my CHR up (as it's all but required) and will be getting the Local Leader perk. With just one point in LL can you start trade routes? I really didn't want to get too many settlements until I had the ability to transfer my stored 'Junk'. Since you can't scraqe junk effectantly trying to move parts around to create defenses and resources is a real pain. How exactly is a trade route set up?
Also once I got a place set up with defenses and such do I really want more settlers there? I've got the beacon set up at Sanctuary, but is there any benefit to getting more settlers at the other places? I figured I would try to get a lot of people at the castle (which I don't have yet) but the other small farms I don't know.
Also also, the small farm to the West was apparently attacked. Only the three starting farmers are there and I did their little quest and set them up with four turrets, figuring that would be enough. Well I went back and the daughter said something about "showing those Mutants" which I couldn't figure out what she was talking about. Then I checked the farm and noted that the water was suddenly gone and one of my turrets wasn't working anymore. So I had to go get parts to fix it and made them a new water pump. But I never got any warning that they were being attacked. How are you supposed to tell something is happening so you can get there an help?
How can I know what settler is doing what? How can I tell which crops already have someone assigned to them and who that someone is? I've feeling like I'm really missing something as far as how to work a settlement but the instructions in game are a joke and we still have no game manual.
Thanks.