In the early days following the defeat of Mehrunes Dagon, no one dreamt that another catastrophe lay at their doorstep. For a while, people accepted the de-facto rule of High Chancellor Ocato without protest, although there were whispers that the Chancellor was quietly solidifying his own power. Yes, an opponent here or there disappeared, and a rival hither or thither was found murdered...but these things were put down to coincidence.
Even when the Imperial Guard was relegated to a secondary standing, in place of the Chancellor's Militia, people murmured but were not terribly alarmed. In retrospect, Ocato's plan was plain as day...but nobody saw it...at least, not until it was too late.
On the second anniversary of Mehrune Dagon's defeat, Ocato had himself crowned emperor in the Imperial Palace. All but a few of the Elder Council -- those who could not be bribed -- were noticeably absent for the event, and not seen again after that day. Ocato's planning had been thorough, and he immediately activated his network of spies and thugs. "Traitors" were reported to the Chancellor's Militia -- now the Emperor's Militia -- by neighbors and friends, and hauled off the dungeons -- or worse. Dissent was utterly squashed. Any and all protest was met with instant, harsh retribution by the Militia. Many, including most of the high ranking Imperial Guard, were executed as rebels and traitors to the empire. The Blades were all but exterminated, with the few remaining soldiers fleeing into the mountains and swamps. Even the Champion disappeared, but whether that was by Ocato’s hand or his own design is uncertain.
Cyrodiil is a land of fear and unease, outwardly subdued by Ocato's brutality, but inwardly festering with secret resentment and an unspoken longing for justice. Yet no one can trust his brother, and so Ocato remains in power...for now.
Rumor has it that the Champion has returned to Cyrodiil. If the rumor is true, the Champion is about to become the most sought after person in the empire -- sought after by Ocato, who will surely want him dead, and sought after by all those who have been driven from their homes and are seeking justice.
Ocato tapped his fingers impatiently until at last he heard footsteps outside his door, echoing down the hall. There were three sets, two of which were the self-assured steps of fighting men, and one that was the timid step of a trepidatious man. Ocato smiled at the sound, his impatience waning. His guest had arrived.
The massive arched doors to his grand chamber opened noiselessly, and an old, richly robed man escorted by two armored soldiers stepped inside. The newcomer was old, thin, and a bit sickly looking, seeming all the frailer because of his obvious terror. His exact age was uncertain, but the deep lines in his face and the thin layer of white atop his head pointed to an advanced age, at least for a Breton.
Ocato's smile was hidden now, and he met the old man with a steely glance. "Arch Mage Dragovic," he stated coldly.
The old man fell to one knee, and spoke in a quavering voice, "My lord."
"Do you know why I've called you here?"
"I...I think so, my lord," the mage said, stumbling on the words.
Ocato repressed a sneer at the cowering old man before him. "You think so?"
"I mean, yes, my Emperor," Dragovic answered, his tone still one of fearful submission.
"Good," Ocato declared. "You've created a problem, Dragovic...your persistence in maintaining Traven's ban on necromancy has caused this empire untold grief."
The old man swallowed hard, and seemed to want to say something. He remained quiet however.
"Up until now, you've managed to take care of the problems...tolerably well, at least." Ocato sighed deeply. "And now...now, this business with the Argonian...bad enough that he escapes the men you send to guard him, but now he's vowed vengeance on me -- me!"
Dragovic swallowed hard, and managed to speak. "But my lord, he could never hope..."
"Oh I know that well enough," Ocato snapped. "No one can get through my security. But the fact is that he's said it, and that people know he's said it -- and he's still at large! Now I, Emperor Ocato, look weak, unable to lay my hands on one puny rebel." His glare fixed on the Arch Mage. "And because of your bungling, Dragovic! This mess is of your making, entirely."
Dragovic's gaze fell to the stone floor, and he began to shake visibly.
"Which means that it's up to you to rectify it," the Emperor continued. "Or I will have to put someone in your place who can."
"Yes my lord," the quaking mage declared, "It will be done."
"It had better," Ocato replied calmly, "or you will be..." He saw with satisfaction that the old man's quaking had intensified, and then he nodded to the escort. "Take him away."
The Arch Mage rose, bowed, and practically ran out of the Emperor's chambers. Ocato shook his head and sighed as the doors closed behind the trio. His Arch Mage was more of a mouse than a man. "Oh well...he will not be there for long."
Ocato rose and paced the floors of his spacious chamber. For all his quaking and cowardice, Dragovic was a powerful mage, and might have made a formidable enemy, had he been a little less cowardly and a little more courageous. As it was, however, his cowardice had brought him into Ocato's camp very quickly, and transformed him into a fearful shell of a man. "Oh well," he repeated. "He'll be gone, soon enough."
Ocato wanted a braver man in his place, and one who shared his vision and interests. Dragovic, he was sure, would betray him in instant, given any real hope of success. He sighed. "And Dragovic isn't the only one..." That was his security: the fact that no one had any real chance of success in opposing him. If he lost that...he would lose everything.
He strode to the window of his tower, and looked out over the city and empire below. "Cyrodiil...my Cyrodiil...so beautiful..." he sighed. He loved this land. He had always loved this land; he had always wanted it, indeed lusted after it, and he had pined for it when it seemed out of reach. Now it was his. He would keep it, whatever the cost; he would keep his power, no matter how many traitors opposed him.
The people, he knew, called him a tyrant; but he called them fools. He was only doing what every other great man in history had done. He was taking what was within his grasp when it was within reach. They were doing what every petty and conquered people throughout history had done. They were resenting his authority, and daring to judge him. They, who were such fools that they could not protect what they now lamented the loss of, dared to judge him. That was the difference between great men, the men that history remembered, and little men, the ones who were forgotten as soon as their lives expired.
He shook his head. Life was just a struggle for power. They were the fools who had lost, and he was the great man who had won. As long as he was vigilant, it would remain thus, and history would remember him, and forget them. He would be vigilant, and hold onto all that he cherished, and take all that he coveted. He had waited a long time for this time...he had outlived Emperors and heroes, warriors and gods...this was his moment, and he would not squander it.
* * *
The sun was setting into the western sky, and the horizon was a beautiful palette of reds and pinks and purples. The warrior smiled. This was his country, a land for which he had fought a god, and a land for which he'd watched two Emperors -- real Emperors -- die. It was moments like these, alone atop this hillside, looking down on the beauty of the Imperial city and its surrounding country, that he was at ease.
He watched the hues of red and purple merge and shift for a few minutes, and then sighed. His path, the one he'd chosen for himself, might take him anywhere; he might never see a sight this beautiful again. But he was glad of seeing it now. It would make the harder times a little bit easier.
And there would be hard times ahead, he knew. He was about to embark upon what would likely be the greatest challenge of his lifetime: he was about to wage war against Ocato, his Militia, his network of spies and traitors, and even the remaining Imperial Guards. How would he know friend from foe, or patriot from traitor? He sighed. "It won't be easy, but it has to be done..."
And, at least, he wouldn't be fighting this war in the conventional sense of the term. No, he had no armies, and he was not fool enough to think he could rouse the masses to his banner like that. No, the masses were frightened, cowed, beaten into submission. They might support him in spirit, but they would keep their heads down so that they didn't feel the repercussions, should he fail.
He set his jaw firmly, determinedly, and his eyes became steely and set. He could not fail...he would not fail! He would fight this battle on Ocato's terms, using his own spies and friends to infiltrate the empire, learn Ocato's weaknesses, cause whatever unrest they could, and then...when the moment was right, they would strike, and free the empire. Yes, they would free the empire from the tyrant's grasp, and restore the people's freedoms.
The Champion rose and stretched. "It's funny," he thought, "to go from being a hero to an outlaw in such a short time. Not long ago, if I walked into the Imperial City I'd be met with warm welcomes by grateful well-wishers...and now, to get in, I have to sneak in." He was smiling ironically as he spread his bedroll.
It was a warm night, and he was glad of that, as he wouldn't be able to light a fire for fear of discovery. He settled in to sleep, but listened for a few minutes to the chirping of a few birds and insects. Then he closed his eyes, and sighed. He'd wake in a few hours, when it was dark, and then, if he was lucky, he'd get inside the waterfront district of the Imperial City before the sun rose. From there, he hoped to hook up with some of his old friends -- if they were still alive -- and try to meet some of the people who had already contacted him through his fledgling network.
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You, the RP'ers, have heard rumors of the Champion's return. For those of you who have already contacted the Champion, you know he's likely to show up in the Waterfront district soon...and, as for the rest of you, you've heard rumors, maybe leaked by spies, maybe not. You decide where you are, how you'll proceed, etc. ...
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Characters:
HolyWalrus
Name: Gauj Keijenx
Race: Nordic Vampire, could pass as a tall Breton.
Age: 113
Weight: 160 lbs
Height: 6'3
Appearance: Very slim and tall, and very, very pale. He has a Chinese Warlord-style beard that reaches down to his sternum. Fingernails are longer than most keep them at, and can easily use them as a weapon. His face has several brutal scars, all on his cheeks and brow, one cut through his lip. Has a hooked nose and squinting brown eyes. Short black hair frames his unpleasant face.
Clothes: Wears a black formal dress with a purple silk jacket on top.
Armor: When required to go into battle, which is very frequent due to the newly crowned Emperor's needs of him, he wears a simple black leather outfit with various pouches and sheathes attached to it.
Weapons: One steel longsword and a glass shortsword, both with elaborate and customized handles.
Personality: Gauj more or less has no personality. He is a killing machine for the Emperor, and only stops that roll when he needs to feed. When he is required to have a personality, he can be anywhere from pleasant to dark and cynical.
Bio: Gauj was a high-ranking member of the Crimson Scars before the Dark Brotherhood slaughtered them in their sleep, only 4 members escaping. He was one of the escapees. Ever since then he has plotted and schemed his way to the top, and has worked with Ocato to bring the Empire into the Chancellor's hands. He is one of the Emperor's trusted adviser and servant.
Zalphon
Name: Zalphon S. Broodikus
Age: 37
Race: Dunmer
six: Male
Class: Wizard (Light Armor Wizard with custom skills)
Skills: Blade, Light Armor, Conjuration, Block, Destruction, Athletics, Speechcraft
Appearance: Zalphon is an ash-colored dunmer with blood-red eyes, he always has a stench of blood and rotting flesh...His Black Hair is long and in a natural position...
Height: 6'
Weight: 150 lbs
Build: Extremely strong and intelligent, but not very agile, due to his childhood, he was very strong and intelligent, but didn't like to run, so he didn't usually...
Eye Color: Red
Armor: A full suit of Mithril Armor except for the helmet
Clothing: Exquisite shirt, pants.
Weapons: Glass Clayemore
Other: 500 gold, 2 bottles of skooma, Journeyman's Alchemy Equipment.
Bio: Born in Vvardenfell, he joined House Telvanni at age 20, and is currently a Master in House Telvanni... He attained his elven armor through...not-so pleasant means... Cruelty is not something he minds, as long as it isn't directed towards him.
Elite Birthday
Name: Sum'Ondaed
Race: Argonian
Gender: Male
Age: 28
Class: Necromancer
Faction: Heroes
Armour: None
Weapons: Staff of Reanimation
Clothing: Black Robes
Physical Description: Sum'Ondaed is a HUGE Argonian. This is a heriditary trait, and his family averages at 7'2". Ondaed himself is 7'1". Because of all the Dark Arts he has participated in, his natural skin color has turned to a sort-of black. He has spines running out the top of his head, and red eyes. The Argonian is very big as well as tall, and has a huge frame. He is very intimidating, and even more so because of his profession.
Short Bio: Growing up in the Black Marsh under a family of Shamans, Ondaed was baptized into the dark arts at an early age. He grew up, learning many ritualistic and wise ways. He had an unusual taste in Necromancy, and left the Black Marsh in search of a teacher. He found a Breton Necromancer, very old and wise, that taught him the ways of Necromancy. At the age of 23, he killed his master, and proceeded into a world.
After the take-over of Ocato, Sum'Ondaed thought he could persuade the leader to allow Necromancy. He was declined, and then declared an enemy of the Empire, fearing that the evil nature of the Necromancer would cause him to seek revenge. He was sent to the Dungeons, but never made it there. Ondaed was able to escape, and is running away from the Empire. He is now considered 'A Threat to The Emporer', and has a bounty of 10,000 Septims.
Seeking revenge (As Ocato Predicted), he is personally out to kill the Emporer.
demonsshade
Name: Shara Ranin
Age: 23
Race: Bosmer
six: Female
Weight: 115 lbs (52 kg)
Height: 5' 5''
Appearance: Short, but all Bosmers are. She has a regal look to her, and is regarded as very beautiful. She isn't well-endowed, and her raven-black long hair is mostly covered by a hat or hood. She has bright blue eyes, and looks like a very curious individual.
Clothes: Black wide shirt and wide pants (like the ones Vincente Valtieri wears). She often disguises herself as an Imperial man, due to the slight racial prejudice against Bosmer, and because her profession requires her to sometimes hide the fact she is a woman. When she wears a hat, it is generally a black beret that is just long enough to hide most of her ears.
Armor: She often doesn't wear armor, as it bogs her down.
Weapons: An elven katana. The blade has a carving of a dragon at its base, as a mark of the blacksmith who made it. It's very elegant, but deadly sharp.
Skills: She's very gifted in blades, stealth and security, but lax in most everything else. She doesn't wear armor often, or carries a shield, relying on stealth and speed to keep her safe.
Other: She often wears cloaks or robes to further hide her six/race. She dresses as a man whenever she goes out in public, and most think she is merely a man of short stature.
Personality/Character: Very playful, and often sarcastic. She takes orders easily, but will often launch them back playfully at whoever gives them to her. She is often conflicted about the orders she takes from Ocato, but obeys them.
Biography: Shara Ranin was raised in Anvil, a source of some segregation against Bosmer. At the behest of her mother, she hid the fact she was a Bosmer and fooled people into thinking she was a young Imperial girl instead whenever she left the house. She always hated Redguards and Imperials, seeing them as a source of her and her mothers problems. One day, she decided she would learn how to use a sword, and contacted a local Blademaster, who refused to train her because she was a woman. She then hid her identity and tried again a month later, when she was accepted.
She trained with him for three years, leaving her mother behind completely in Anvil. On the day of her masters death, she revealed her gender, but he revealed he had known all along, and had only decided to train her because she wouldn't give up. She returned to Anvil not long afterwards, only to find her mother had died in a tragic accident. Shocked and appalled, she fled to the Imperial City. After trying to steal food from a noble, he offered her a job working for the Chancellor. She gladly accepted, and wound up using her innate ability of stealth and her experience disguising her identity spying on the Chancellors enemies.
Soon, after proving her usefulness, she was ordered to start killing people. She was shocked, but soon got used to it, acting as an assassin for Ocato himself. At one point, her boss was switched to the noble who had recommended her in the first place. He often sent her on spy missions. Her story starts as she is stalking a Reguard by the name of Dorian in the Talos Plaza District.
Darkom95
Name: J’Tava
Race: Khajiit
Gender: Male
Age: 27
Sign: The Lady
Class: Politician
Skills: Speechcraft, Illusion, Mysticism
Allegiance: The Heroes (Coc)
Appearance: Slim and lanky, he has little need for muscle. He always keeps himself immaculately trimmed, trying to impress others. However, when alone, he slumps; dropping his fa?ade of bravado in favor of a melancholy persona.
Hair: Short tan brown fur, with large wispy tufts at the ends of his large ears
Eyes: Emerald Green
Mental: Rather untrusting; due to the nature of his profession, he is constantly trying to figure out the motives of others. The constant stress causes him frequent depression and sometimes even schizophrenia. He is always unsure of other’s motives, knowing how no one is who they seem.
Armor: None
Weapons: None
Clothing: Black finery, gold trim.
Miscellaneous: Three lockpicks, a small journal, and an amulet emblazoned with the symbol for the rebellion
History: He grew up an orphan in the castle of Senchal, carrying messages from one diplomat to another. He soon rised through the hierachy of diplomats, becoming a prominent member of Elsweyr politics. After a heated discussion concerning the current state of the empire during a meeting, he was exiled from his country by the king for his anti-Ocato ideals. He promptly joined the Champion of Cyrodiil, using his political influence to gain allies and persuade others for the upcoming struggle.
Dirk Zephyrs
Name: Annellesia
Race: Altmer
Age: Late hundred forty's.
six: Female
Weight: 160 lbs.
Height: 6'6"
Occupation/Class: Huntress. Not your easy deer slaying archer, either. Annellesia will hunt anything for the right price, and that means anything. She's a gifted and experienced spearmaiden, trained to fight with ease in both chain and leather armors. Her skill with spears is equally matched by a skill with knives. Stealthy and athletic, she is able to surprise opponents, and if that is not an option, chase them down without rest. In other words, she's a two penny hitman.
Appearance: Her face was probably beautiful, once upon a time in her early years, before she took up a profession of blood and murder. Her gold eyes are heavy, with dark bags below that have simply been for many years, her eyebrows equally heavy. A deep scar lines the bottom of her right eye, while a second is traced from her lip to her chin on the right side. The blood vessels on her nose are broken from long term alcohol abuse, and it's quite apparent that her hooked nose has been fractured and set several times. She has long, twisted curly copper hair, which once upon a time was well cared for, but is now left and brushed merely to keep it from forming dreads. She is tall and lithe, though very much more muscular than simply toned.
Personality: A broken alcoholic more than a force to be afraid of, Annellesia drinks away her past nightly. She is driven by a desire to forget her past, which tends to ostracize her from other people. Alone, tired, and drunk, she is prone to violent behavior, though this is in grand irony to her desires.
Brief History: Born in Alinor, she ran away from home due to domestic disputes including her inability to use magic. She spent several years with a lover in Chorrol, until a fire burned both her home and the woman she loved. Grief stricken, she struck out with violence at those who had mocked her, and fled from the city into the wilderness. She was not alone in the woods, however, and she was quickly enveloped by the Black Hand of the Dark Brotherhood. Abandoning a job and leaving a fellow Brother dead, she fled from Cyrodiil. With a death warrant on her head from the Brotherhood, she was on the run for over fifty years, mostly staying within the boundries of Skyrim, save for a brief stay in Vvardenfell, where an assassin eventually caught up with her. Various events led her back to Cyrodiil, where she played enough of a role to receive an Imperial pardon.
Equipment: Chain armor lined with bear fur and a pair of thick, warm, fur boots. She has a thick black scarf which is nearly always tied around her neck and face. She has a nordic silver spear and a dozen glass knives hidden across her person. She also has a small silver locket enchanted to detect people and creatures around her.
Misc. Notes: She is completely unable to use magic. This includes scrolls and enchantments that require any form of self activation.
Loyalty: Money.
Dark Fox
Name: Kale
Age: 32
Race: Redguard
six: Male
Weight: About average
Height: 6.2 feet
Appearance: He has a gotee along with buzz cut hair. He was brown colored skin with a medium sized head. He also has quite strong legs as he like to run and jump alot but no so big arms.
Clothes: Green shirt with breeches.
Armor: None
Weapons: Steel Long sword
Other: Skilled acrobatic and quite fast since he does alot of traveling. He also has gone through quite a few brawls so hes good at hand to hand but he has stronger legs than he has hands.
Personality/Character: Since he works part time as a bouncer he seems to enjoy settling matters with his fists and taking out people with force instead of talking things out peacefully.
Biography: I gues you could call Kale a professional bouncer. Not only has he worked in bars all his life but he's even bounced his way through all of tamerial. When he lived in hammerfell he had actually gone through quite a few bars throughout and soon caught the eyes of bar owners for his talents with taking care of troublemakers making him realize his true calling. Then several years later he moved to Mournhold in Morrowind where he worked as bouncer in the famous Winged Guar in the Godreach district of the capital. Then when he turned 30 he moved straight to Cyrodil where he became the second bouncer to work at the bloated float. The Bloated float of course was in need of someone like Kale due to fact that they had recently seen quite a large growth in their buissness causing them being forced to expand their floating ship on the water and quickly in need of more bouncers to help control the quickly growing out of control crowds. For the past 2 years he's always stood right next to the giant orc Graman gro-Marad. Both waiting for the next bar fight.
Your loyalty lies with (Emperor*, Champion, or Undecided): Jesus Christ?.... I don't know he's undecided.
HHS Hawks
Name: Hector
Age: 35
Race: Imperial
six: Male
Weight: 235lbs
Height: 6ft 3in
Appearance: Clean cut military type with buzzed brown hair and a fresh shaven face, Green eyes and white skin. A military build beneath his armor.
Clothes: Brown robe with leather shoes
Armor: Templar armor
Weapons: Ebony long sword with a matching shield.
Other: Talented swordsman through year’s of service in Imperial Legion. Hector Has reached the rank of colonel due to his efforts during Dagon’s attack on Cyrodiil.
Personality/Character: Loyal to the old emperor and his ways of ruling but keeps his mouth shut for time being, Waiting for his chance to de-throne the High Chancellor.
Biography: Military born, joined the Legion at 17years of age. For the next decade Hector spent years in the lands of the Dunmer, Redguard and Nordic. By this time he was a captain and was called back to Cyrodiil, when he arrived though he was met with the beginning of the Oblivion Crisis. He fought for Kavatch but was over ran. He escaped with a few men only to return later to help the eventual Champion of Cyrodiil clear the deadra. From then on he was stationed in the Imperial City where he saw the Champion and the last of emperors blood line defeat Dagon. After that day he was promoted to colonel and been serving the new self-proclaimed emperor.
God Slayer
Name: Salnin Assunurpi
Alias: Eromar Ramoran
Age: 306
Race: Dunmer
six: Male
Weight: 172lbs
Height: 6’2
Appearance: Although not quite imposing, he stands tall; his frame relatively lanky, though fit and well defined. The years have left a cold expression across his face however. The bulk of his eyes are of a dull gray color, his iris a deep, blood red, with jet black pupils. His features include a medium sized forehead, high cheek bones, and a strong, dominant jaw. Black, wavy hair extends down to the base of his neck, which he keeps slicked back and tightly cropped.
Clothes: He keeps very few clothes, often wearing the same outfit for days at a time. He’s currently wearing a loose fitting, white, long sleeve shirt, a leather vest, black pants, and leather boots.
Armor: He is not currently carrying armor, though he is adept in the use of both Heavy and Medium armors, should he be forced into combat.
Weapons: An ebony scimitar holding a frost enchantment, and an ebony dagger tucked into his right boot.
Personality: By nature he is a very quiet and calm individual, although he has a tendency to be brash and impulsive when put in a dire situation. Another oddity within him is that he is very anolytical, even when he is acting simply on impulse. When he can, he will take the time to observe a situation, and try and best calculate the different ways in approaching it, but when faced with overwhelming pressure, he acts courageous and arrogant. He is very staunch in his personal convictions, but is willing to take advice.
When he is dealing with people who he regards as foolish, or those he despises with every ounce of his person, he never shows his anger or frustration with them. Tempers may come and go, but they don't affect his ability to remain cool, and many have never seen him truly angry. While he may seem gloomy and somewhat standoffish to most passerby, he is actually a kind and thoughtful person, and is willing to help those in need, even though he rarely opens up to others.
Background: Salnin was born into the Urshilaku Tribe in the beginning centuries of the third era. From there he rose from simple tribesman to trusted Gulakhan of the tribe. One fortnight, when he was leading a group of hunters out on an excursion far away from the camp, they were accosted by a group of rogue Ashlanders. Outnumbered, they would’ve all been butchered had it not been for a passing detail of Redoran militia escorting one of their nobles. Badly injured, Salnin was taken into their care.
He stayed in the Temple in Ald-Ruhn, and surprisingly, fell in love with the female who had personally saved him. After much discussion the two decided to be wed, Salnin being formerly adopted into the house (despite some protest). Although his tribe held mixed feelings, the Ashkahn half heartedly approved. For decades he would liaison between his two families, his house and his tribe, and attempt to solidify relations, all the while being berated by both for showing disloyalty to either one.
Decades would pass, and Salnin found himself brought under the sway of the Temple, due to their outwardly positive motives, including helping the poor and sick, but mostly from pressure from his Redoran family. He formally joined, taking on his "noble" house name, and quickly rose through their ranks for his motivation to help the less fortunate. By this point in time, his relationship with the Urshilaku had completely dissolved due to conflicting beliefs, but Salnin maintained his ever questioning faith.
However, he was and had always been a warrior at heart, and after almost half a century since formerly joining, he was taken into the ranks of the Ordinators. Several decades would pass, and he would find himself tasked with the direct persecution of the Dissident Priests; a task he would question to the point of complete heresy. He soon found himself risen to the rank of High Ordinator in Mournhold, and after a century of service, he was chosen by Almalexia to become her personal servant and a trusted “hand.”
But this all eventually came to a bitter end. The Temple was on the verge of collapse after the Tribunal vanished, and then the Oblivion Crisis occurred. Salnin did what he could in Mournhold, and was eventually recalled back to Ald-Ruhn, where he watched his adopted home and family razed and destroyed. Questioning his own morality and purpose in the aftermath, Salnin threw his former life away and left Morrowind, distraught by his misplaced belief, his wrongfull persecution of the dissdents, his alienation from his own tribe, and his wife's death.
Allegiance: Neutral ATM
Wednesday
Name: Dibella.
Age: 23
Race: Imperiton.
six: Femme.
Weight: 117 lbs.
Height: 5'7
Appearance: Dibella is most noteable for her long, chocolate locks and her piercing gold hues. She boasts a lithe, slender figure with fair skin. Although uncommon to many other women across Cyrodiil, Dibella always keeps herself manicured; whether it be her nails, her toes, etc. She also famously wears only top eyeliner, complimenting her long lashes.
Clothes: She is commonly seen wearing anything from regal gowns to revealing leather combat gear.
Armor: Depends on her mood; again, she could sport anything from heavy armor to more common leather and catsuit-like outfits.
Weapons: Dibella never has a single weapon she continually uses. Her arsenal changes daily, ranging anywhere from battle axes to throwing stars.
Other: Dibella was named, obviously, after the Goddess of Love under The Lover's starsign. It's even been rumored around the land that she might even be a clone of Dibella herself; but there has yet to be solid evidence besides her beauty.
Personality/Character: Dibella has a bit of a personality disorder. She is normally sweet and caring, but if things do not go how she wants it, she can turn into a dangerous vixen. It is also unknown to many that she works with the Black Hand, and was a lover of Lucien Lachance up until his mutilation. She is trained in the art of stealth and magic, with training in bone fighting arts. Sweet and innocent, lethal and cunning.
Biography: Being worked on.
Your loyalty lies with (Emperor*, Champion, or Undecided): Myself.
ringman
Name: Marcus Plarius
Race : Nord
Age: 26
Eyes: gray
skills: long blade, destruction, unarmored, short blade
items: black robe, daedric dagger, health potions
Description: Tall, very pale, purple glowing eyes and muscular. Long black hair, broad shouldered, very smart and mysterious and doesn’t take any crap; he is very clam even in the worst moments
Bio: Marcus was in the imperial guard when he started to think Ocato was a tyrant and started to rebel against him. They had him executed with his family and thrown into the sewers. Before he was killed, he swore revenge. His body was found by a necromancer and reanimated. The necromancer cast a spell to return his memory and keep him alive. Marcus thanked him and set out to plan his revenge when he heard the champion was in Cyrodiil; he knew he needed his help.
Fox 54321
Name: J’Dato
Age: 23
Race Kharjit
six: Male
Class: Thief
Skills: Acrobatics/ Light armour/ Marksman / Mercantile/ Security/ Sneak/ Speech craft.
Appearance: He looks like a normal Kharjit with a bandanna round his hair he also has a tattoo of a snake with 3 coins in its mouth.
Height: Average
Weight: Average
Build: He is very very very strong but is an alcoholic.
Eye colour : Blue
Clothing: Sack cloth pants
Weapons: None yet.
Other: Pick lock
Bio: He was born in Leyawin and at the age of 7 started to learn the arts of the thief he was put in jail when caught joy riding a horse.
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Rules:
Rules
* No ubering/overpowering
* No character controlling
* No OOC's without an IC unless it is definitely necessary
* No one-liners
* No assassins who just go around killing things
* If you want to join now that the RP is underway, please PM me and we'll get you set up
* Try your best to write good English
* Violence is fine and I don't mind gore but please be realistic
* Cursing is fine but don't go overboard
* Romance is fine but please don't go describing the six
* My word is law
* If you want to do something that affects the story PM me
* Be nice to each other
* Try to be creative
* Most importantly have fun!
If there is anything I have missed please say so.
Other information about the RP
The Champion is going to show up where he thinks it's safe, so he'll scout the area first. Best way to get in touch with him is to act normally (don't lay in wait for him), and try to contact those who know him.
Ocato is easier to get in touch with, although you probably won't get a direct audience; to be in touch with one of his representatives, go to the palace and state your business.
For now at least, much of the action will revolve around the waterfront...so, regardless of what side you're on, your character might want to head that way.
Good luck and have fun!!