LOL. The novelty of detect life wears thin when you are blinded by pink glow while fighting.
If my understanding is correct, Fortify Intelligence 12 points only raises Magica by 24 points, making Fortify Magica 50 points something very valuable. An entire suit of armor loaded with that bonus would increase my total Magica by just over 50%.
Absorbing magical damage would also be cool for Atronach birthsigns.
And depending on your character type, you might consider saving (or swapping out, depending on circumstances) three slots for the three Elemental shields. Between them you get to 75 armor level, plus resistance to all three elemental magics (with no armor penalty.)
The Absorb Health is, I believe, the most devastating enchantment for a melee weapon. Take the opponent's health down 25 points with each hit, while simultaneously raising your own health by the same amount. It's almost game-breaking for a melee type.