Trapdoor spiders in FNV, a possibility?

Post » Mon Apr 12, 2010 3:58 am

Last time there was a debate, there was so much debate about the wasp eatting them, not even getting the chance to kill the player or anything, well thats where the trap-door spider solution steps in and plus it adds the element of stealth in FNV. what do you think?

http://www.youtube.com/watch?v=ySXCdcnKBgg
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Jonathan Windmon
 
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Post » Mon Apr 12, 2010 11:48 am

Omg, it's nasty :cryvaultboy:
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Auguste Bartholdi
 
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Post » Mon Apr 12, 2010 2:48 am

What, what are you saying? These spiders are in New Vegas? They should be in New Vegas? Should they be in New Vegas?

They would be interesting as a random encounter. Otherwise, no.
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Your Mum
 
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Post » Sun Apr 11, 2010 11:22 pm

Oh my god no man how would we kill it?
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NO suckers In Here
 
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Post » Sun Apr 11, 2010 10:53 pm

I'm not sure if spiders exist anymore after the Great War, it might be the reason that cats are no longer seen: they were all eaten. But you never know.
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Elisabete Gaspar
 
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Post » Mon Apr 12, 2010 7:07 am

Trapdoos spiders would be great. Them as instakillers I don't as happening (I wouldn't mind), though, but they could still offer a nice new enemytype.
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Lucky Girl
 
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Post » Mon Apr 12, 2010 4:45 am

Yeah, it would be cool if they had time to add these before the game is finished...er...oh. :facepalm: Nevermind.
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Teghan Harris
 
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Post » Mon Apr 12, 2010 2:13 pm

Yeah, it would be cool if they had time to add these before the game is finished...er...oh. :facepalm: Nevermind.

No need too be a :sadvaultboy:, there's still hope for a DLC.
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Cat
 
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Post » Sun Apr 11, 2010 11:32 pm

Cazadors look like they can burrow. Unless its a small species of spider to avoid the attention of the larger insect I really don't think there would be any left. At least in the New Vegas area where Cazadors seem to be so proliferous.

Edit
Unless we see a Spider that's adapted specifically to surviving the Cazador menace. I just don't know how this might happen, perhaps toxic blood? Cazador attempts to eat it, and dies? Size? (but there's small wasps that can hunt and kill larger spiders), and burrowing wouldn't help if the Cazador can just dig up the spider. My bet would be a spider that breeds a profuse amount of the time, small, quick, and agile. To overwhelm any Cazadors attacking the nest. So probably a large colony, and most likely in a location a Cazador couldn't sneak up on them. Hmm... large rocks, buildings, or spires come to mind that would be gigantic spider nests. About all I can think of to adapt to the Cazadore without getting into anything too weird or unlikely.
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Add Me
 
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Post » Sun Apr 11, 2010 11:49 pm

Inherent immunity to Cazadore/nightstalker venom due to Radiation/FEV exposure?
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Emma Louise Adams
 
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Post » Mon Apr 12, 2010 12:26 pm

Holy crap!!......trap door spiders would make strolling through the mojave a bung tightening experience....just the thought of a spider jumping out, sinking its fangs into my ass and svcking my blood out, leaving me a dried out husk would get the adrenaline going for sure!!
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Anna Kyselova
 
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Post » Mon Apr 12, 2010 9:47 am

Inherent immunity to Cazadore/nightstalker venom due to Radiation/FEV exposure?

Still not enough. Cazador hunt in small swarms. Doesn't matter if they are immune to the poison when there's like 6 Cazador swarming you.
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Skrapp Stephens
 
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Post » Mon Apr 12, 2010 5:56 am

Still not enough. Cazador hunt in small swarms. Doesn't matter if they are immune to the poison when there's like 6 Cazador swarming you.


Says who? Cazadores are great at moving fast and poisoning. Give the spiders enough DT and a venom immunity.. Hell you could even give them some kind of spiderman-esque web launcher to truly 'F' up the cazadores, then a nice little muncher/melee attack for eating them..

Could actually be done so the Caz's run like a scared little girl when they see a TDS, because they know whats going to happen...
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Jose ordaz
 
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Post » Mon Apr 12, 2010 6:36 am

Says who? Cazadores are great at moving fast and poisoning. Give the spiders enough DT and a venom immunity.. Hell you could even give them some kind of spiderman-esque web launcher to truly 'F' up the cazadores, then a nice little muncher/melee attack for eating them..

Could actually be done so the Caz's run like a scared little girl when they see a TDS, because they know whats going to happen...



Trapdoor spiders, hmm.. I thought we were on the topic of trap-door spiders not above ground spiders.
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BlackaneseB
 
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Post » Mon Apr 12, 2010 9:11 am

Says who? Cazadores are great at moving fast and poisoning. Give the spiders enough DT and a venom immunity.. Hell you could even give them some kind of spiderman-esque web launcher to truly 'F' up the cazadores, then a nice little muncher/melee attack for eating them..

Could actually be done so the Caz's run like a scared little girl when they see a TDS, because they know whats going to happen...

I was trying to keep it plausible. If you want something ludicrous I'll make a 50 foot demonic nightmare moose with green radioactive fire mane and it can shoot noxious gas from its nose. It's so big super mutants tame them as a right into mutant hood and ride them into battle. The horns of the beasts are so large and powerful they can fell even the thickest of power armor. Also they can inexplicably shoot webs for some reason because of mixing with spider DNA.
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Robyn Howlett
 
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Post » Mon Apr 12, 2010 2:46 am

Trapdoor spiders, hmm.. I thought we were on the topic of trap-door spiders not above ground spiders.


I know, then people starting talking about why they -can't- be right?

Besides we'd need a walking version of these, be it in their -trap door- tunnels (Like the radscorpion nest?) Or simply drawing them out into the open. How else would you combat them?

Gamgee: Whats implausible about what I said? The best way to combat Cazadores are to slow them down, obviously the spiders would have had to evolve a way of doing so.. they do -come- with a naturally sticky substance built in.. There is no need to reduce the debate into childishness or take it off topic.
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Ashley Campos
 
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Post » Mon Apr 12, 2010 1:22 am

AAAGH SPIDERS!!!
Why spiders? Can't we have giant bunnies instead?
God I hate spiders. That thing in the video was downright scary.
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Ebony Lawson
 
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Post » Mon Apr 12, 2010 10:46 am

That is one ugly [censored] spider, oh boy. Not to mention scary and discusting looking to :yucky:

Anyways enough whining about how it looks, how would we kill it for one? It's concealed in the ground. Would we have to wait for it to jump out and make us [censored] our pants before getting an oppertunity to attack it? Or could we just blow him out of his hole with some good old dynamite.
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Tina Tupou
 
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Post » Mon Apr 12, 2010 11:41 am

Would have been nice to have them in New Vegas.
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Shelby McDonald
 
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Post » Mon Apr 12, 2010 9:48 am

Holy crap!!......trap door spiders would make strolling through the mojave a bung tightening experience....just the thought of a spider jumping out, sinking its fangs into my ass and svcking my blood out, leaving me a dried out husk would get the adrenaline going for sure!!



yes, they would be very scary. Even more so if they respawned hiding places. We would never know where they are!!
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Jeff Turner
 
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Post » Mon Apr 12, 2010 2:34 am

You have Bark Scorpions that come out of holes in the ground,

Why not Trapdoor spiders?

There is already a mod that puts Giant Spiders in the game.

http://www.newvegasnexus.com/downloads/file.php?id=41361

Tarantula

http://www.newvegasnexus.com/downloads/images/41361-5-1302572466.jpg

I bet if you talked to the guy that made that mod, that he could figure out a way to add something like that, based on the kind of Monsters that are already in that mod, I think a Trapdoor Spider Would Make A Great Addition.
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sam smith
 
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Post » Mon Apr 12, 2010 12:21 pm

That is one ugly [censored] spider, oh boy. Not to mention scary and discusting looking to :yucky:

Anyways enough whining about how it looks, how would we kill it for one? It's concealed in the ground. Would we have to wait for it to jump out and make us [censored] our pants before getting an oppertunity to attack it? Or could we just blow him out of his hole with some good old dynamite.


Dynamite, and yes.
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Greg Cavaliere
 
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Post » Mon Apr 12, 2010 3:13 am

I know, then people starting talking about why they -can't- be right?

Besides we'd need a walking version of these, be it in their -trap door- tunnels (Like the radscorpion nest?) Or simply drawing them out into the open. How else would you combat them?

Gamgee: Whats implausible about what I said? The best way to combat Cazadores are to slow them down, obviously the spiders would have had to evolve a way of doing so.. they do -come- with a naturally sticky substance built in.. There is no need to reduce the debate into childishness or take it off topic.

Almost everything in new vegas seems to have evolved or mutated from an existing stock. Cazadors have mutated from tarantula hunters, the wasps that lay eggs in spiders. Or they share a great deal in common with. Deathclaws from experimentation/lizards ect. Most things don't seem to get new traits from the base species. Just enhanced and supremely powerful.

I can't see the spiders somehow magically developing poison resistance over night, or a sticky coating, and the worse offender is the sticky ball shooting. Maybe... like a line to catch prey, or drop a net from above which some spiders CAN do. Adds a sense of realism to the creature. Also I was using sarcasm to enhance my argument. Sorry if it came off as mean. As it is I can't see spiders adapting anything they already have to fight off cazadors. Hence evolution would make any existing species more proliferous in large colonies of eggs/young lings. Mother spiders being the largest and only the size of a medium dog. This way cazadors can't just wade into the colonies and expect to live, but at the same time anything passing by these webbed spires is ripe for hunting and being dragged back to the nest or even stupidly blundering into it for some loot.

We can even have some sub genus of the trap door spider live in a minefield around this place. The "hunters" of the colony that make sure to stay out of sight of Cazadors since they don't have the numbers to back themselves sup when outside of a colony. Once the spider colony get's to a certain size a chunk of population breaks off and goes out into the wasteland to look for another area/structure to infest.

So trap door spiders crossed with jumping spiders, and the swarmy nature of ants. Good god run away now.

Edit
You could design a whole mission around fending off an invasion of gigantic spiders looking to infest the town. The best option is have the cazador come in while the spiders are in a relatively vulnerable state without a base of operations, but then you have Cazadore in the town to deal with. The alternative is to try and fight back the infestation with human power.
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Klaire
 
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Post » Mon Apr 12, 2010 2:14 pm

Nice thought, though I want to throw a little ice on the Cazador fight. And not calling you out Gamgee but I think you are abit off in thinking the Cazadors come from spider hunters (simple reason is there nests) But I will be the first to admit heh game and reality are two diffrent horses, Heh scorpions laying eggs thats news to me sigh. So maybe you are correct there

Cazador Vrs Trapdoor would never happen ya see Trapdoor type spiders hunt by feeling vibration in the ground and typically never leave there burrow (unless they need fluid badly) If a Cazador was stupid enough to say land there I am pretty sure he would be done for plain and simple in the insect world it is almost always first strike that matters plain and simple (This does not apply for social insects of course like ants or bees typically and certain wasps) just by investigating the hole a cazador would be out of his fighting element as well being on the ground for one and doomed)
and a couple of side notes on Trapdoors most of them can make silk but mainly use it to hold there hell hole together and as trigger lines to feel whats at the opening of there lair, and I think there only real enemy is centipedes who just happen to be real brutes when it comes to close in fighting heheh and have no qualms about going down a spiderhole for a meal heh. Most of em also have a very weak poison, but to make up for that have some fangs on emt hat will punch through most chitan, (think sneaky ass sabertooth of the spider world hehe)

Another insect I would to see would be the humble little Ant lion , heh in there young stage they are really some nasty mothers and there trap building is really something. (the dig little pits and being great burrowers submerge thems once something slides in they toss dirt at them to make there meal slide too them then drag them under ground and kill them there it sure is something. I would say its like being stuck in quicksand with a shark that lives in it heh. Plus when the muture they completely change poping out into the world as an ariel hunter akin to a dragonfly, but i think a cazador would easily take em this stage but still. (but good heavens that something if you think about living as an undereath trap ambush hunter then muturing and being a flying one -shug- maybe its just me but wow how the hell does that happen)

Err anyway great post OP and I think many insects an animals sure have a place in fallout... Shudder mutated sharks good heavens
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Angela Woods
 
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Post » Mon Apr 12, 2010 9:28 am

Nice thought, though I want to throw a little ice on the Cazador fight.

Cazador Vrs Trapdoor would never happen ya see Trapdoor type spiders hunt by feeling vibration in the ground and typically never leave there burrow (unless they need fluid badly) If a Cazador was stupid enough to say land there I am pretty sure he would be done for plain and simple in the insect world it is almost always first strike that matters plain and simple (This does not apply for social insects of course like ants or bees typically and certain wasps) just by investigating the hole a cazador would be out of his fighting element as well being on the ground for one and doomed)
and a couple of side notes on Trapdoors most of them can make silk but mainly use it to hold there hell hole together and as trigger lines to feel whats at the opening of there lair, and I think there only real enemy is centipedes who just happen to be real brutes when it comes to close in fighting heheh and have no qualms about going down a spiderhole for a meal heh. Most of em also have a very weak poison, but to make up for that have some fangs on emt hat will punch through most chitan, (think sneaky ass sabertooth of the spider world hehe)

Another insect I would to see would be the humble little Ant lion , heh in there young stage they are really some nasty mothers and there trap building is really something. (the dig little pits and being great burrowers submerge thems once something slides in they toss dirt at them to make there meal slide too them then drag them under ground and kill them there it sure is something. I would say its like being stuck in quicksand with a shark that lives in it heh. Plus when the muture they completely change poping out into the world as an ariel hunter akin to a dragonfly, but i think a cazador would easily take em this stage but still. (but good heavens that something if you think about living as an undereath trap ambush hunter then muturing and being a flying one -shug- maybe its just me but wow how the hell does that happen)

Err anyway great post OP and I think many insects an animals sure have a place in fallout... Shudder mutated sharks good heavens

Cazadors never travel alone. The spider get's spotted and dug up. End spider.
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Dorian Cozens
 
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