» Sat Nov 20, 2010 7:50 am
If no one else knows and it really is bothering you, you might post your file (if you still have it) with the screwed up traps. I know I ran through the tutorial myself, but don't recall having the same troubles, and I used a normal trip wire and grenade bunch. I don't recall 100%, but I am fairly certain I had just copied the trap from the warehouse and moved it there (being sure to get the trip wire and grenade bunch that was linked).
If it worked on one cell and not the other, and they were exact duplicates, I can't think offhand what would be the issue... IIRC mines work based on factions (ie if they are in the Raider faction, raiders won't set them off). Not sure if it works the same way with tripwires and the like or not. Though, again, if it was an exact duplicated cell, I would imagine it would copy that over as well, so it likely wouldn't be the issue.
Hmm.
Worst case scenario, I would just try making another cell and testing the traps to see if they work so at least in the future you won't likely run into the problem.