How will you survive without quest markers? Most vanilla quests and quest mods usually go something along the lines of: "Go to this place named , and do " Quest markers caused most NPCs to neglect giving you any clues, So I guess it's a question of my own. Are there any mods that add directional dialogue to quest givers for if you were to turn off quest markers?
As said above, I now play with a setup where I have the quest marker visible on the world map, as that simulates myself (or an NPC) putting a mark on your paper map.
But I have the quest marker removed from the local map, as that gives way too much info. If a quest tells me to go to a certain cave and find a ring there, it is realistic to have marked the cave on the world map, but not to have marked the exact location within the cave on the local map.
And I have of course removed the quest marker from the hud, as being led by hand that way is really dumb.
Combining this with not showing the player marker and not auto-centering the world map on the player position, I find this to be the most immersive combo: I can see on my map where I'm supposed to go, but I don't know exactly where I am unless I'm close to a known location, thus I can go wrong or get lost, and will then have to look for a road or a known landmark to find out where I am.