TravelingMerchants and face warm something

Post » Mon Nov 16, 2009 9:56 am

Some recent history of my modding,
I was managing some mods with Mash, I needed to switch a mod with a different version(to mature), after that some problems occurred. But the solution was pretty straightforward, it was finding mods listed under my save and replacing them with new ones. I didn't know that was possible at all, and I figured it out all by myself. :celebration: Another fearsome mod troubleshooting was defeated. Kudos to Wrye for his end-user friendly tool.

Now my new problems,

I found those two in my installation folder:

TravelingMerchants_v2.2.zip
TravelingMerchants_v2_2_Update.zip

I couldn't remember them, I had the first activated all this time and confused over the update. I tried to install the update but mlox gave errors that I couldn't figure out. While only TravelingMerchants_v2_2 works right and mlox is happy, TravelingMerchants_v2_2_Update is dated as newer, but enabling alone or with makes mlox angry. Which one is the one I need?

The other problem is, I got this message out of nowhere:
You feel a warm wind rising at your shoulders and hear a voice whispering - "You will learn, child..." You quickly turn to face the voice, and all you see is a number of items on the floor. After a moment, you decide to pick them up.

There were nothing to pickup.

Thanks in advance.
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Heather beauchamp
 
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Joined: Mon Aug 13, 2007 6:05 pm

Post » Mon Nov 16, 2009 11:30 am

TravelingMerchants_v2.2.zip
TravelingMerchants_v2_2_Update.zip

I couldn't remember them, I had the first activated all this time and confused over the update. I tried to install the update but mlox gave errors that I couldn't figure out. While only TravelingMerchants_v2_2 works right and mlox is happy, TravelingMerchants_v2_2_Update is dated as newer, but enabling alone or with makes mlox angry. Which one is the one I need?


From the TM22Readme.txt:
For games currently saved with GhanBuriGhan's version 1.2 beta, there is an update version of the 2.2 release: Traveling Merchants version 2.2 update. Use this .esp with version 1.2 to avoid doubling of the original caravans but still benefit from the fixes in the latest release. This replaces the earlier update.


So you only need "Traveling Merchants version 2.2 update" if your savegame previously used GhanBuriGhan's version 1.2 beta. If you started with TravelingMerchants_v2.2, you don't need the update.

The other problem is, I got this message out of nowhere:

That message is from Abot's Water Life. What it has done is it has added some things to your inventory automatically, and that message is supposed to be a hint to look in your inventory for those items.
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Lyndsey Bird
 
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Joined: Sun Oct 22, 2006 2:57 am

Post » Mon Nov 16, 2009 1:02 pm

I saw that 1.2 but it made me more confused, because it was like, to upgrade, downgrade and downgrade.

Thanks John, all is OK then. ^_^

And I'm enjoying Abot's mods very much. Gondoliers everywhere!!! (except Vivec. :confused: )
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Stay-C
 
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Joined: Sun Jul 16, 2006 2:04 am


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