Trees disappearing when moving camera. Showed up out of the

Post » Tue Dec 21, 2010 12:15 am

Hey,

I'm really hoping somebody has encountered this before and knows what could possibly be causing it. I added quite a few house mods/city mods since noticing this problem but since then I have un-installed most of them completely via OBMM. I would love to hear that it is not possible for something like this to be caused by a mod, that would put me at great ease. I've spent so much time modding Oblivion over-time for a mod to cause this would be quite crappy. I'm just hoping maybe it is a driver error or something, I posted in the Mods section cause the people here just seem a lot more knowledgeable about the game and if it was caused by a Mod I don't think anyone else would know that in the other forums. So i'm crossing my fingers here!

Here's a .gif showing the problem. It is when I move the camera to certain angles/positions the foliage on the trees will just vanish (although a few blackish dots are visible if you look closely.) I have also noticed on the foliage, on a few bushes when moving the camera in the same way (just seems to be certain random positions,) I got green boxes around the leaves on the bush. Seems textures aren't loading properly somehow? Don't see how that could have changed.. but here is the .gif please tell me what you think.

Oh, I'm using an ATI Radeon 5970HD with the Catalyst 10.4 drivers.

http://img707.imageshack.us/img707/1461/obliviontreebug.gif (Might take a sec for the .gif to load, it's high-resolution)
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cassy
 
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Post » Tue Dec 21, 2010 11:06 am

Check your Oblivion.ini file for bForceFullLOD and set it to 1 if it's not already. That's about the only thing I'd say would cause that and you just happened to be at an angle to catch it just right.
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Patrick Gordon
 
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Post » Tue Dec 21, 2010 7:04 am

Check your Oblivion.ini file for bForceFullLOD and set it to 1 if it's not already. That's about the only thing I'd say would cause that and you just happened to be at an angle to catch it just right.


You are genius my friend, thank you! It was really getting on my nerves but that seems to have fixed it.

Will that setting being set to 1 effect FPS at all?
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Ellie English
 
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Post » Tue Dec 21, 2010 8:29 am

It will have some effect, but it's hard to say what. Trees are fairly efficient, but if you have a lot of them clumped together it can hurt a bit, but not much.
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Justin
 
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Post » Tue Dec 21, 2010 10:37 am

It will have some effect, but it's hard to say what. Trees are fairly efficient, but if you have a lot of them clumped together it can hurt a bit, but not much.


Sounds do-able. I would assume it takes a toll on the graphics card which is pretty much a non-issue for me. Turning anti-aliasing and anisotropic filtering to max and then off again make absolutely no impact on performance in my game.. unfortunately even with an i7-920 @ 4.1ghz the NPC and AI from FCOM and such brings my FPS down a lot I suspect when I'm facing certain directions. I guess that's where the 60 fps facing 90 degrees and 15 fps facing 180 degrees is all about.

Thanks again man, you've gotta be the most helpful person on this forum.
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Mike Plumley
 
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