Trees have roots

Post » Sat Feb 19, 2011 8:54 am

There are two things to consider here: Firstly, Cedar and pine are different. Second, the cedar was most probably growing in a crack in the rock. If Skyrim had big granite mountains like you see in northern California, adding that behavior would be reasonable.





I know that, look all Im saying si that it is possible for trees to grow in strange places, Ive seen it with my own two eyes. And I really dont know what mountains are in Skyrim, but I really dont see this as a big deal. Or even a tiny deal. Its not even a problem at all.

And how can you tell thats pine, maybe Im just not looking hard enough.
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Ray
 
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Post » Sat Feb 19, 2011 11:08 am

@Cyclone

Of course. They are. Thats silly to say that trees operate magically in TES just because it appears those trees dont have enough room for the roots to grow. Technically they coudl say trees grow differently, but thats just dumb,


it was a legitimate question, i mean we have magic, dragons, elfs, and a plenty of other things that "don't look right" compared to real life. so are you saying they can't grow like that just cause it looks different than the ones in real life? whos to say trees are not a little different in TES?
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sunny lovett
 
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Post » Sat Feb 19, 2011 12:01 pm

It's not the biggest deal in the world.

But I agree that I want trees to have roots in the game. But not for the same reason.
I wouldn't want it because of immersion, I would rather want it because of... well for environments to be more living, to be more full of vegetation. Roots would look nice too.
It would create a richer vegetation.
Like for the same reason I would want bushes to be in the game.
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Ysabelle
 
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Post » Fri Feb 18, 2011 10:34 pm

This is a world with talking tree/lizard/fish people, dragons who speak a language that breaks the laws of physics (not to mention the fact that they're dragons), floating meteors held up by the power of love, and dozens of other things that make no sense.

And you're complaining about trees?
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Queen
 
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Post » Fri Feb 18, 2011 11:23 pm

http://blog.smallgroups.com/upload/2010/05/tree%20in%20rock.jpg Right in the kisser!

Really, it's not that far off from what it could be. And it's an early build of the game. Besides, there's a rock obscuring your view. For all we know, there could be little hollow on the other side filled with soil and little roots. Optimism, people!

Edit: Also...
This is a world with talking tree/lizard/fish people, dragons who speak a language that breaks the laws of physics (not to mention the fact that they're dragons), floating meteors held up by the power of love, and dozens of other things that make no sense.

And you're complaining about trees?

This.
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Samantha Wood
 
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Post » Sat Feb 19, 2011 1:29 am

Its the lack of a rock obscuring our view of the one on the waterfall that's the problem. We can see it looks like a 50' tall tree with less than 2' of roots before the ledge cuts away.
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Lady Shocka
 
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Post » Sat Feb 19, 2011 12:10 am

it was a legitimate question, i mean we have magic, dragons, elfs, and a plenty of other things that "don't look right" compared to real life. so are you saying they can't grow like that just cause it looks different than the ones in real life? whos to say trees are not a little different in TES?


Just because there is magic, dragons, elves, etc, does not mean trees work in some silly way. There is no evidence to the fact that they do, so tehy do work the same way.
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sara OMAR
 
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Post » Fri Feb 18, 2011 11:04 pm

Well since the leafs in the lower right corner can grow through solid rocks, why shouldn't the roots? :biggrin:
Because one of those is easy to fix, and the other is not.

Once seen, it cannot be unseen. It's not a really big deal, but it does make the image look "off"

Of course, I find the tree density in that pic to be insane.
Insane in what way? High? Low? The only other tree problem I see is that there's no big trees, as though the place has been deforested recently. And considering that's quite possibly true, it doesn't seem to be worth worrying about.
it was a legitimate question, i mean we have magic, dragons, elfs, and a plenty of other things that "don't look right" compared to real life. so are you saying they can't grow like that just cause it looks different than the ones in real life? whos to say trees are not a little different in TES?
This is a world with talking tree/lizard/fish people, dragons who speak a language that breaks the laws of physics (not to mention the fact that they're dragons), floating meteors held up by the power of love, and dozens of other things that make no sense.

And you're complaining about trees?


The dragons and elves are deliberate and designed such that they are biologically viable. The Argonians mostly are too. Magic and the Ministry of Truth are things that are explained within game lore. This is an accident of random placement.

Also, the Ministry of Truth is not actually held up by love, but by Vivec. Which is why after the events of Morrowind it fell, and destroyed everything.
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Bambi
 
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Post » Sat Feb 19, 2011 10:11 am

There's no evidence trees are any different than earth's trees, however there is no evidence that they are the same either. Maybe that tree's an ent, and it sleeps where ever it darn well feels like. In the end...I'm much more worried about hand to hand to really care about the trees. :P I mean, I understand where you guys are coming from...but, with woodcutting now...you could make said tree a stump. Much more believeable to see a stump there.
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Laura Wilson
 
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Post » Sat Feb 19, 2011 3:49 am

Are you serious? Who actually looks at the tress and their roots and the necessary depth besides you?
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CRuzIta LUVz grlz
 
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Post » Sat Feb 19, 2011 8:37 am

Hello!

I noticed a problem in a screenshot I saw.

http://betacache.gawkerassets.com/assets/images/9/2011/02/skyrim6.jpg

See that tree, just to the left of the waterfall? It doesn't have nearly enough soil to reach that size. Its taproot should be several feet long, but it doesn't seem to have one. It's also missing the horizontal width of soil necessary for its spreaders. I know it shouldn't come as a surprise that trees need soil to grow. Surely some check could be added to the tree placement algorithm that would make sure they actually do have the appropriate depth of soil for their size? It really breaks immersion to have trees crammed in random places where they couldn't possibly survive.

Thanks for the consideration!

Yeh but it is probably just an error of the landscape artist that worked on that area probably , nothing big to worry about anyway I guess...
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electro_fantics
 
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Post » Sat Feb 19, 2011 11:34 am


Also, the Ministry of Truth is not actually held up by love, but by Vivec. Which is why after the events of Morrowind it fell, and destroyed everything.


Wrong, people's love for Vivec. ;)

Anyway, the point I was trying to make, is that complaining about petty crap like trees, is well, petty and crap.
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Prue
 
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Post » Sat Feb 19, 2011 7:58 am

Wow....



Really?


This :facepalm:
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Dan Endacott
 
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Post » Sat Feb 19, 2011 1:28 am

My immersion is broken because I am playing with a controller/keyboard. Shut up about Immersion. It's a game. It's about Escapism, not immersion.
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James Rhead
 
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Post » Sat Feb 19, 2011 4:03 am

Not mine. I'm no botanist.




Lol this.



People are always finding fault with the tiniest, most trivial stuff.
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Rachael
 
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Post » Sat Feb 19, 2011 2:42 am

This some kind of joke thread to bash hyper-realism fans?
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ILy- Forver
 
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Post » Sat Feb 19, 2011 9:23 am

I don't think his point is all that ridiculous...
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MARLON JOHNSON
 
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Post » Sat Feb 19, 2011 11:06 am

Hello!

I noticed a problem in a screenshot I saw.

http://betacache.gawkerassets.com/assets/images/9/2011/02/skyrim6.jpg

See that tree, just to the left of the waterfall? It doesn't have nearly enough soil to reach that size. Its taproot should be several feet long, but it doesn't seem to have one. It's also missing the horizontal width of soil necessary for its spreaders. I know it shouldn't come as a surprise that trees need soil to grow. Surely some check could be added to the tree placement algorithm that would make sure they actually do have the appropriate depth of soil for their size? It really breaks immersion to have trees crammed in random places where they couldn't possibly survive.

Thanks for the consideration!


I wish people would stop picking at these old screens. It's been over a year since this version of the game. It has already been stated that the waterfall scene was an early alpha stage screen, so it's going to have some issues. By the time the game will be finished, it will have been 2 years since that so any inconsistencies will have been fixed. People need to realize that game design is an art. Like all art, it starts out as a rough draft and then later in development it gets the finer, finishing touches to really make it shine.
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Mandy Muir
 
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Post » Sat Feb 19, 2011 3:08 am

Guys, you've been trolled.
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Quick draw II
 
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Post » Sat Feb 19, 2011 5:49 am

I'm not one of those that is constantly asking for realism, but in this case I agree. I didn't notice it before, but if I was walking through the forest and saw a tree growing like that from a different angle, I would think something was weird, or the tree should be about to topple over.

Not sure what they can do about it at this point though...
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Monika
 
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Post » Fri Feb 18, 2011 9:48 pm

It's not like it's a huge deal. It's just like "wait, what's up with that tree?" But it should be reasonably easy to fix.

Yeah, I do understand, and some people have been rather harsh. :P

It is a little thing with an easy fix, but also the type of thing that barely anyone would notice, and in the ES universe where entire islands can float around in the sky, it's not entirely unreasonable to believe that trees work in an entirely different way than the real world and that they are maintained by Kynareth's will or something like that. Afterall, the Sun is not a giant ball of fire, but rather a gate to a dimension of pure magicka, so that alone makes trees not like the ones found on Earth.
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Bee Baby
 
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Post » Fri Feb 18, 2011 11:22 pm

This some kind of joke thread to bash hyper-realism fans?
Guys, you've been trolled.
No. I merely was pointing out a minor issue. I have been told that the devs do read these forums, ideally one will see this and be like "oh, I can fix that in ten minutes", and then do so. Even if that doesn't happen, and this problem is in the game that ships, it's no big deal.

This is merely an attempt to aid Bethesda in making a slightly less imperfect game.
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Erin S
 
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Post » Sat Feb 19, 2011 5:52 am

I don't personally see anything wrong with it.

http://farm3.static.flickr.com/2647/3867797227_19e0e35bff.jpg

If anything this tree looks out of place.
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benjamin corsini
 
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Post » Sat Feb 19, 2011 4:15 am

I don't really see the tree in that screenshot being a problem :)
http://www.google.com/images?q=trees+growing+on+rocks&biw=1280&bih=893
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Vicki Gunn
 
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Post » Sat Feb 19, 2011 6:31 am

I don't really see the tree in that screenshot being a problem :)
http://www.google.com/images?q=trees+growing+on+rocks&biw=1280&bih=893

You will note that none of those situations are more then superficially similar to the one I linked.
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Devin Sluis
 
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