Trees...?

Post » Sun Aug 08, 2010 12:19 pm

Is it just me or do some of the trees, especially in the beginning of the trailer in the snowy area look weird? Not the parts with the pc sprinting, but the shots with the dragon flying overhead. Especially the very first shot of the trailer. A lot of the trees look like they have toothpick for stumps and its just a straight, skinny, really tall toothpicks with branches jutting out only near the top of the trees? What happened to the first two thirds of the tree? Only branches and leaves towards the top of the tree? And why the toothpick stumps? Bizarre...
User avatar
Nina Mccormick
 
Posts: 3507
Joined: Mon Sep 18, 2006 5:38 pm

Post » Sun Aug 08, 2010 11:21 am

I also find the trees a bit low-res when I see them close. Doesn't matter, really, as the PC version will have higher res than the 360' one.
User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Sun Aug 08, 2010 4:46 pm

I also find the trees a bit low-res when I see them close. Doesn't matter, really, as the PC version will have higher res than the 360' one.

It's not about being low res it's about the models being screwed up. The trees don't have toothpick stumps and only branches near the very top because it's low res.
User avatar
Laura Elizabeth
 
Posts: 3454
Joined: Wed Oct 11, 2006 7:34 pm

Post » Sun Aug 08, 2010 9:46 pm

Look at the first shot in the trailer. Not the stone wall but the first in game shot with that cobbled stone alleyway towards the right leading up into the mountains. Some of those trees, especially around the middle area look real screwed up. Like stick figure trees?
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Sun Aug 08, 2010 11:14 am

Maybe that's how they're meant to look? I don't know, never seen a tundra.
User avatar
Richus Dude
 
Posts: 3381
Joined: Fri Jun 16, 2006 1:17 am

Post » Sun Aug 08, 2010 11:41 am

What we do know is that Trees are one of the aspects that have made a dramatic change in Skyrim from previous BGS games. They removed SpeedTree and wrote their own method - which means the entire mechanic of how they load, what they look like close-up and far, are all different now.

I thought they looked badass personally, as did the snow and rivers and everything else. :) But Trees will indeed be very different in this game.
User avatar
Rudi Carter
 
Posts: 3365
Joined: Fri Sep 01, 2006 11:09 pm

Post » Sun Aug 08, 2010 8:04 am

http://cache.virtualtourist.com/1286752-Trees_On_The_Tundra_In_Fog-Dillingham.jpg

Well those are tundra trees. Guess Beth did get them right except the bottom half of a lot of the trees in the trailer sure do look empty?
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Sun Aug 08, 2010 10:16 am

http://cache.virtualtourist.com/1286752-Trees_On_The_Tundra_In_Fog-Dillingham.jpg

Well those are tundra trees. Guess Beth did get them right except the bottom half of a lot of the trees in the trailer sure do look empty?

Nice pic. Hope we get an area like that in Skyrim!
User avatar
TASTY TRACY
 
Posts: 3282
Joined: Thu Jun 22, 2006 7:11 pm

Post » Sun Aug 08, 2010 7:51 pm

I'm pretty sure that we'll have lots of tree replacing mods soon provided that their new trees are easier to edit/make then speedtrees. Not that I know how easy is to do speedtrees, but the tools are rather extravagant good.

Don't know if people here saw tree replacers and new trees for Morrowind, especially those made by Vurt.
User avatar
Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Sun Aug 08, 2010 1:25 pm

I can't see your problem with the trees. I watched the trailer a few times and they looked perfectly fine. Way better than Oblivion's trees.
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Sun Aug 08, 2010 9:09 am

Trees thickness also depends on how far up they are positioned... at least in real life. A tree on a mountain is much thinner than a tree on the ground. Maybe Beth thought of this?
User avatar
TRIsha FEnnesse
 
Posts: 3369
Joined: Sun Feb 04, 2007 5:59 am

Post » Sun Aug 08, 2010 4:58 pm

I think the trees look too low-res too. They're as low-res as Oblivion's trees...
Seriously.

Anyway, I really want to see MORE trees (areas with trees look too scarce), and I want to see more DIFFERENT trees. All the pine trees we've seen look pretty much the same.
I want to see more different kinds of pine trees! The trees I've seen look way too thin imo.
User avatar
Liv Brown
 
Posts: 3358
Joined: Wed Jan 31, 2007 11:44 pm

Post » Sun Aug 08, 2010 9:44 pm

If you look you will find some trees are like that while others have branches all the way to the ground. I know from owning pines awhile back that yes some speciaes of pine and spruce drop thier lower limbs if they become too shadowed by other trees.
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Sun Aug 08, 2010 4:43 pm

Trees with branches all the way can be seen in these trailer stills. They don't look amazing I have to say but I would hope come final release they will be better.

http://i.min.us/ilKUHo.png
http://i801.photobucket.com/albums/yy297/b_harrison/skyrim/skyrim_gameplay_forest.jpg
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Sun Aug 08, 2010 8:08 pm

The trees look fine. I've spent some time in mountainous areas. Some pines' branches don't emerge until several feet about your head and the branch population is naturally sparse on some types. Branches also tend to thin out as you near the tree-line. Every pine shouldn't look like a Christmas tree.
User avatar
james reed
 
Posts: 3371
Joined: Tue Sep 18, 2007 12:18 am

Post » Sun Aug 08, 2010 8:33 am

The trees look fine to me. And if you've ever seen a pine forest, the trees all look pretty much the same.

http://www.wheressamtheman.com/uploaded_images/Pine-forest-771899.JPG. Notice the lack of leaves/branches on the bottom?

http://www.northamptonshire.gov.uk/Slide%20Show%20Images/Irchester/Tall-pine-trees.jpg.

I'd say they got the pretty much spot on.
User avatar
Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Sun Aug 08, 2010 4:50 pm

http://good-times.webshots.com/photo/2703971150072846892LmvCkY

Lodgepole pines look just like the trees in the video. Google some up and look for yourself.
User avatar
Charlotte Lloyd-Jones
 
Posts: 3345
Joined: Fri Jun 30, 2006 4:53 pm

Post » Sun Aug 08, 2010 9:36 pm

If the only thing I have to think about in the game is if the trees are low res, high res, not enough lower branches etc then I will be a very very happy gamer.

I think the OP cant see the forest cause of all the trees in the way lol

They are just a tool that makes the world more immersive, If I am searching the forests for dragons i will not be looking at the detail of the trees I will be looking for the glissening scales of a mightly beast that will enable me to progress a story that in my opinions sounds pretty engaging from what I know of already.
User avatar
Veronica Flores
 
Posts: 3308
Joined: Mon Sep 11, 2006 5:26 pm

Post » Sun Aug 08, 2010 7:41 am

The trees look fine. I've spent some time in mountainous areas. Some pines' branches don't emerge until several feet about your head and the branch population is naturally sparse on some types. Branches also tend to thin out as you near the tree-line. Every pine shouldn't look like a Christmas tree.


Trees look OK. But they're way too alike, all of them.
I haven't seen any unique-looking-pine trees so far, despite we've seen many different kinds of regions.

Plus, the thing I'm kinda annoyed about is that ALL the trees I've seen have had been really "scarce/thin" concerning branches. Were are these really thick pine trees?
Also, trees are placed too scarce.

I want more unique trees: http://nsidc.org/frozenground/images/Drunken_trees.jpg
I want some more thick trees: http://www.maytreeenterprises.com/images/MAYTREE%20PHOTOS%20DISK%200206/Species%20Photos/8%27%20FRASER%20FIR%202-05.JPG
I want some thicker forest: http://www.skogeniskolan.se/bildbank/bilder/granskog%20och%20tj%C3%A4rn1.jpg

In other words, I want more variety!
Thick pine trees look AWESOME with dynamic shadows (if implemented in the right way...). That's one of the reasons I want them.
Just look at this. They're stunning: http://www.youtube.com/watch?v=y8Re377ol0g


----------------------------------------------------------------------------------------------
Looking at these pictures, the "structure" of the trees feel almost exactly the same, despite most of them obviously being different regions:
http://media.pcgamer.com/files/2011/02/The-Elder-Scrolls-V-Skyrim-Giant.jpg
http://dl.maximumpc.com/galleries/Skyrim/Skryim-Trailer-anolysis-1-Forest1.jpg
http://dl.maximumpc.com/galleries/Skyrim/Skryim-Trailer-anolysis-4-Forest-Statue-Head.jpg

http://www.gamer-uk.co.uk/wp-content/uploads/2011/02/Forest.jpg
http://www.mouseandboard.com/wp-content/uploads/2011/02/skyrim5.jpg
http://dl.maximumpc.com/galleries/Skyrim/Skryim-Trailer-anolysis-2-Cliff-View.jpg
User avatar
Rozlyn Robinson
 
Posts: 3528
Joined: Wed Jun 21, 2006 1:25 am

Post » Sun Aug 08, 2010 6:22 pm

Trees look OK. But they're way too alike, all of them.
I haven't seen any unique-looking-pine trees so far, despite we've seen many different kinds of regions.

[snip]



Well, I'm assuming that we haven't actually seen all the tree types. I'm just saying the trees that we HAVE seen look fine to me. I agree and hope there is more variation.
User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Sun Aug 08, 2010 9:50 pm

http://www.wheressamtheman.com/uploaded_images/Pine-forest-771899.JPG. Notice the lack of leaves/branches on the bottom?

http://www.northamptonshire.gov.uk/Slide%20Show%20Images/Irchester/Tall-pine-trees.jpg.

Perfect examples. Trees work by using their leaves to turn sunlight into energy, after combining it with water and the nutrients water contains. Pine trees, in particular in forests, drop their lower branches since they don't get enough sunlight. It's all captured by the upper branches when the sunlight is above, and by neighboring trees when the sunlight is angled. It's a waste of energy to retain those leaves and branches that are rarely being used. So technically, Skyrim's trees are incredibly realistic and pay a lot of attention to ecological detail.

I imagine they also incorporate a basic culling system, where after a certain distance from the player the trees scale down in detail in order to save on polygons and texture detail. That's why some of the more distant and mid-range trees look odd. Much better than Speedtree though when they just suddenly turned into billboards after a certain distance, and I'm sure the distance at which they switch to a low-res version will be scaleable on the PC.
User avatar
Jaki Birch
 
Posts: 3379
Joined: Fri Jan 26, 2007 3:16 am

Post » Sun Aug 08, 2010 11:21 am

Well, I'm assuming that we haven't actually seen all the tree types. I'm just saying the trees that we HAVE seen look fine to me. I agree and hope there is more variation.


We did see quite a lot of regions in the trailer. The waterfall... the fields... the snowy regions... the mountainous regions... the temperate forest regions... etc etc etc.
So. Why didn't we see more unique-looking trees based on each region? Why not any thick pine trees, or "weird"-looking ones?

I think it's because they aren't in. I can't be sure, of course, but that's what I think. Trees and such are done pretty early in the game-development if I'm not wrong.
I hope they'll add more variation though, than what we've seen already. This thread should almost be pinned :P
User avatar
Esther Fernandez
 
Posts: 3415
Joined: Wed Sep 27, 2006 11:52 am

Post » Sun Aug 08, 2010 9:48 pm

Looks fine to me.

http://www.copyright-free-images.com/full-image/nature-landscapes-copyright-free-images/canyon-copyright-free-images/brcye-canyon-winter-snow-pine-trees-utah.jpg
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Sun Aug 08, 2010 1:06 pm

Well there are different trees, as I'm pretty sure http://perfectworlds.files.wordpress.com/2011/02/the-elder-scrolls-v-skyrim-ranger-hunting.jpg aren't pines.
User avatar
Skrapp Stephens
 
Posts: 3350
Joined: Mon Aug 06, 2007 5:04 am

Post » Sun Aug 08, 2010 8:09 pm

Well there are different trees, as I'm pretty sure http://perfectworlds.files.wordpress.com/2011/02/the-elder-scrolls-v-skyrim-ranger-hunting.jpg aren't pines.


That's pretty obvious, yeah. But I'm talking about pine trees only. There should be a much greater variety in shape and "structure" in them.

Edit: Those fall trees have always amazed me. They look absolutely gorgeous. Bethesda really hit the nail with those fall trees. But they also need to hit the nail with the pine trees I think :)
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Next

Return to V - Skyrim