I have a script I want to execute once at the end of the Civil War quest. The problem is, I am not sure how best to trigger the script/call the event.
I have a few ideas, but the least intrusive way I can think of is to attach the script to an NPC dialogue response that is conditioned to only play after either Ulfric or Tullius is dead. The problem is that if the dialogue response is never said (if the player never talks to that NPC, for instance), then the script will never execute (although I suppose I can attach the script to one of the 'victory speech' dialogue). So I am looking for something more...'consistent', if you know what I mean. Any ideas?