Trouble with Ayleid traps cont.

Post » Sat Jun 05, 2010 7:32 am

I'm still having trouble with traps. Different ones this time..

How on earth do you place and trigger spike pit and crusher traps correctly?

How do I trigger the moving spike wall trap? (Ones that move towards you when your crossing bridges inside the ruin)

Also, do specific pressure plates go with specific objects? Or wall switches?
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Vahpie
 
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Post » Sat Jun 05, 2010 11:02 am

I'm still having trouble with traps. Different ones this time..

How on earth do you place and trigger spike pit and crusher traps correctly?


You need to use trigger zones for them. You'll find trigger zones under Activators. The trigger zone you want is TrigZonePlayerRESET03. Place it directly on top of the Floor Spike/Ceiling Smasher and parent it to the trap the same way you would with a Pressure Plate.

How do I trigger the moving spike wall trap? (Ones that move towards you when your crossing bridges inside the ruin)

Same as above, but use TrigZonePlayerDoonce01 instead.
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Catherine Harte
 
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