i am adjusting a standard power armor to let it look like a group of science geecks has been tinkering with it to increase efficiency but i have run into a small bug
in my view the PA gets a inbuild targeter wich increases perception and that works ok also tinkering with the reduction of the agi is ok but i still have not found out if i can increase the walking / running speed of the armor when equiped .
in my story line the scientists increase mobility thru lighter and smaller motors so a increase in mobility would be considered logical.
so far it looks like walk/ run speeds are hardcoded someho at least i have not found a way to speed it up
ps i did all the changes in the object effect block so no scripting so far involved
any hints would be helpfull