TRUE FALLOUT STORY?

Post » Mon Oct 22, 2012 12:15 am

In fo3 add on Mothership zeta in the medical bay near the frozen people being operated on by the aliens.I do not know if this only appears once or if it is some weird glitch, but you can find 2 alien logs. 1 in which a man (Member of the U.S milatary) states his name rank and serial number. the 2nd is that same mans thoughts i did not hear any noise, i have subtitles active though. he says we were in 2nd battalion we have 32 land vehicles and 33 air vehicles. there are 30 icbms stationed at whashington constantly prepared to launch. the codes to activate the icbms are... i wont talk get out of my head!!! i did not discover this untill my second playthrough in which i boarded the ship at level 21 and was a level 22 when i found it(i have the folowing add ons broken steal operation ancherage mothership zeta)

I believe they forced the coads out of him then used them to sistymaticly(spelling error lol) destroy the world!!!

or possibly...... the enclaves real plan to ride out a nueclear war was in a giant spaceship(i read that in the wiki) could it be posible that the plan sucededI(they would do this when nueclear tensions were at there highest)? but that aliens took the ship and forced the(high ranking) people inside and forced them to give them the codes? then they used those codes to destroy thw world


Also in one of the rooms in Zeta you can find several barrels (like the ones scattered across the wasteland in DC) in a tube. could they have possibly spread radiation across the DC because the nukes there were programmed not to strike whithin 10000 yards (or something) to prevent terrorists hacking there systems and they needed to destroy the capital.(which would explain the small amount of structural damage that has been bugging me)

Now if u just bought the game then there are no mutant overlords but after u get broken steal they add them in. There are several super mutant overlords frozen in Zeta.(which you can unfreeze) this makes me think whether or not they created the incredibly strong mutants. That also makes me think. super mutants are made by throwing humans into bats or FEV(forced evolution virus) in the DC there breeding ground is vault 87. A super mutant behometh would NOT be able to fit in the vault. maybe the aliens created them.

There is a larger amount of super mutants in DC then anywhere else in fallout history (except maybe near the masters citadel) and that is the place the nukes were evidently kept. it seems to me as though they used the giddy up horses(or whatever theyare called) to disable security systems making hacking Americas icbm system easier. But they couldnt nuke DC itself due to some subroutine or something.So they created loads of super mutants. (maybe they gave vault tec the FEV virus to creat mutants for them)
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Russell Davies
 
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Post » Mon Oct 22, 2012 12:43 am

MT, as much as I enjoyed it (mostly because I like aliens) is not lore or cannon. At least, thats the feeling I get. The mutants grow bigger and stronger as time goes on and as they are exposed to further radiation. The large amount of them in DC can be explained by there being a vault (87) that contains large quantities of the FEV virus. The Chinese and Americans nuked each other. The aliens had no play in it. The audio log you reference was a remnant of a cut conetnt (likely because Beth knew it was stupid to suggest Aliens caused the great war), and therefore has no bearing on the matter.
Much of what you mention can be explained by the aliens trying to study the mutants and remains. Think about it, its easier for them to study us after we are all gone because they wont have any interferance. Just because their ship is full of human crap, mutants, and radioactive waste does not mean they created it.
Im not trying to put you down, it is an interesting idea. But Fallout is fairly clear on the origin of the mutants and the war itself. Your post reminds me of the X-Files, which is a good thing
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Lisa
 
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Post » Sun Oct 21, 2012 5:23 pm

Oh boy, hope this dosnt turn out like the other alien oriented thread that was made not to long ago.

Anyway, I am with the previous poster, MZ most likely won't be considered canon, I believe it was more of a fun little DLC (which IMO wasnt very fun :) ). Plus the aspect of aliens causing the Great War kind of ruins the entire idea of Fallout and man's inability to stay at peace with each other and what cruelty we are capable of doing to one another.
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Rex Help
 
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Post » Sun Oct 21, 2012 11:04 am

Welcome to the forum. The info you speak of is nothing new. In fact it is why so many people including myself hate Mothership Zeta and consider it none canon.

Why? Well you just said it. "I believe they forced the coads out of him then used them to sistymaticly(spelling error lol) destroy the world!!!"

That right there breaks canon. Aliens had nothing to do with the Great War. Aliens have nothing to do with Fallout. They were minor easter eggs and past games and Mothership Zeta should be nothing more then a for fun easter egg DLC.

Edit: Also the wiki is all things Fallout, even the none canon stuff. The wiki people also have alot of bias and often ignore that somethings aren't canon in an attempt to get people to side with them, people that don't know anything about Fallout. The Enclave and plans about going into space, is none canon.
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Damien Mulvenna
 
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Post » Sun Oct 21, 2012 2:25 pm

Welcome to the forum. The info you speak of is nothing new. In fact it is why so many people including myself hate Mothership Zeta and consider it none canon.

Why? Well you just said it. "I believe they forced the coads out of him then used them to sistymaticly(spelling error lol) destroy the world!!!"

That right there breaks canon. Aliens had nothing to do with the Great War. Aliens have nothing to do with Fallout. They were minor easter eggs and past games and Mothership Zeta should be nothing more then a for fun easter egg DLC.
/thread
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sw1ss
 
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