» Thu Dec 15, 2011 12:50 pm
The OP is right on a few accounts, but where I disagree is with the perk system. As a long time TES player, I've always felt like the game would do well if it incorporated perks, and the leveling system in Skyrim is FAR superior to Morrowind or Oblivion. That being said, where Skyrim fails miserably is:
1) Lack of Attributes - I can understand streamlining for efficiency, but reducing ALL stats to a simple choice between Magic, Health and Stamina was a huge disappointment. Sure, we might not need Luck or Personality (embodying them in Speech or other Perks is just fine) but completely denigrating the old system in favor of over-simplified stats is a bitter pill to swallow.
2) Factions - In no other TES game have I ever truly felt like factions were just glorified questlines except for Skyrim. In Morrowind, as the OP brings up, you took pride in being a part of a faction, leveling your skills to meet the demands of rank, and the sheer volume of things to do with your guild was fantastic. Oblivion continued that tradition admirably. I honestly felt like I was a part of something big as I proceeded through the factions in those games. In Skyrim, the only well developed factions were the Thieves Guild and the Dark Brotherhood, but their endings and consequences in the world were just awful. Hey, cool, I murdered the emperor, but NOTHING has changed, and many NPCs still talk about the Emperor as if he were alive. Hey, cool, I'm the GM of the Thieves Guild, but the entire guild still acts like I'm the new guy and Brynjolf won't even talk to me anymore - "Sorry lad, I've got a lot to do". The College of Winterhold, the Companions, the Bards Guild, and the Civil War were all huge disappointments. They feel rushed and incomplete.
3) Dragons - In my first runthrough I immediately noticed how easy dragons were compared to their status as "Scourges of the Earth". Sure, blood dragons are supposed to weak, I can understand a scaling system in dragon difficulty based on level, but even Ancient dragons are a walk in the park when you're properly perked and have a good stock of potions. I find dragons more of an annoyance than a challenge. "Great, I can't fast travel because I have to wait for this stupid dragon to land and kill it every time I switch cities". As for Alduin, what a huge disappointment. Not only is the fight 100% boring, but you have 3 followers and a tank to bring him down, and when you kill him, nothing changes for the better, no one even recognizes your accomplishment.
4) NPCs and Thievery - NPCs are boring and seem to have LESS to do in the world than Oblivion. I don't feel the excitement I felt in Oblivion from stealing from castles or houses, as most of the time these places are empty or there is NO consequence from the guards who watch you just walk through the private quarters of a Jarl. Stealing has gotten extremely boring, especially considering how pointless gold has become. On my level 47 thief I have 260,000 gold and every house in the game....there's something wrong there, lol.
I'm sure there are other things that bug me, but those are the biggest, and the rest are minor issues that I expect with any game.
Where does Skyrim go right? It's:
1) Beautiful graphics and amazing open world - What a gorgeous world. If you've played the game, you know what I mean, and that's enough said.
2) Fantastic array of dungeon designs - Again, if you've played it, you already know how awesome the dungeon design is, especially compared to the previous TES installments.
3) Perks and Leveling System - I know some players don't like it, I respect that, but I absolutely love the new leveling system, and the perk system makes for great replayability. As a perfectionist, I always hated having to level to 30 in Oblivion just to start enjoying myself in the game (ie. making sure I had the best version of the leveled items), Skyrim addresses this in significant way. Is it perfect? No. Is it a great stride forward? Absolutely.
4) Variety of creatures and miscellaneous quests - The sheer volume of monsters and radiant/option quests is astounding.