» Sat Apr 18, 2009 9:15 pm
What on earth was Crytek thinking? This game is so much worse than the original crysis It's shocking. No Directx10 or 11, no prone, no lean, no fists, no first-person driving, no weapon grabbing animation, no holding weapons and enemies at the same time, throwing objects feels weird and awkward now, the nanosuit isn't nearly as much fun to use or as responsive, no quicksave, no regular save, no making the difficulty higher without starting the game over, no changing the color of the menu and HUD, no customizing crosshairs, no graphics options whatsoever, no difference between this game and halo or cod. I got myself so pumped up for this game only to be let down. I just have no idea what Crytek was thinking, they should have known they would get flamed bad for this.
QFT. My thoughts exactly. First and foremost, where's my **** quicksave? WHERE? Is it really a PC game?! I want to play the game and try different ways on a very hard difficulty but at the same time I don't want to kill 10-15 soldiers 10 times in a row loading again and again from the last checkpoint! BTW, these checkpoints are scarce and insufficient. I've played on my PC some console ports with much, much better checkpoint system.
But this... It's a Crysis game! How could it be without quicksave when even the beta version had this quicksave function as well as a 64-bit exe and lots of other now missing stuff?
After playing 5 levels I've already lost all my interest in this crap. How could I describe it... It's like after all those constant lies PC gamers finally (after some months of dead silence in 2011) were owned and humiliated in public. My hope in this game is almost lost. Well, I'm going to wait for some HUGE patches if there would be any. If not, then **** this game and Crytek, let 'em enjoy my money for the last time. For me, the successful Crytek history ends on Crysis Warhead. Crysis 2? Dude, there's no such game on the PC.