So I will start and say this is by no means neccessary, or a fully developed concept.
When you "rest" you should be granted the option to dream...
If you wish to it will take you to a random dungeon, house, town, meadow, cave, ruins.
Give you a random weapon and or spell (unlimited arrows for bows and mana for spells because its a dream)
When health hits zero, or the dream ends, you wake up.
Armor and clothes can also be randomized
NPCs will be random as well
the art style would be dreamlike, hazy or dark and contrasty for the fighting ones.. so long as it is noticeably a dream, this could appease those who preferred the whimsical style of Morrowind.
Combat dream: you run through the area, fighting random creatures. upon killing them all (or dying) you wake up.
Combat dream V2: Arena combat, creatures come in waves.. all kinds or types, doesn't have to make sense. succeed and wake, or die adn wake
Family Dream: You are in a random home, or on an estate with a random NPC from the game who is your "wife or husband" They need you to run to town and find a random object from a merchant, except he has run out, but says he dropped one somewheres nearby.. your dream is to search high and low for it. find it and return to your spouse and child where you will then wake up.
Family dream v2: You are in or around your home when you notice a person running towards you or your spouse child. They draw their weapon and attack... either save them, or fail and see them perish.
Other dream ideas:
You are naked in a town, and must locate your pants! (search and find them, location changes with each dream)
You are at a feast in Valhalla, and someone stole all the mead horns.. (like a clue game, the answer changes with each dream)
You are a dragon trying to burn a town (hehe, nice twist? this would appease those who wish to play as a dragon)
Sandbox, your just in a town, do whatever you want before you wake up.
Anyways, these dreams would have no bearing on the game or the direction it takes, and is purely for fun, like a minigame.
This would be a GREAT way to show off the radiant abilities of the game, and add something fun to explore.
A possible add to this, If you complete the dream, you wake welll rested with a slight boost to stam regen, and perhaps a small boost to your social skills. Not enough to make a big difference, but enough to help just a little.
(IMPORTANT EDIT: The dream sequence would be optional, and would not pop up ever time a player slept, would be a small to uncommon chance.. Also the style of the dreams can be random.. hazy, overly vibrant, even black and white.)
Heres a few of the concerns raised adn my response to them:
1. gets boring
No, its a rare event that is completely optional
2. Its a waste of game play time
No, its a rare event that is completely optional
3. I dont want to have to press a button to decline dreaming each time i sleep.
No, Its a rare event, of which can be fully disabled if desired.
4. Dev's have better things to do.
Thats their decision, this isn't just your game, this is their game. And soon many people will be playing it, If a dev comes in here and says "This idea wont work, its a waste of time" Then i will stop and concede.
5. It doesnt fit with the game
On the contrary it does, it takes place within the game, does not break immersion and can act is a rare, fun minigame.
6. Its pointless
Only as pointless as playing video games themselves. The object of the game is to have fun and enjoy it.. if its fun then it accomplishes its goal. There can also be a small reward, not game altering but minimally beneficial.