Hey all!
I'm trying to get a spider to spawn outside a door where the player is talking to an NPC. I have spider starting off as disabled and the Topic Info all set to wrap up the conversation and increment the Quest Stage, but I can't figure out how to get it to enable the spider.
Did some poking around and tried putting this in the Papyrus Fragment field:
CSQ01BossSpider.Enable(true)
...but it didn't work. I feel like I'm missing something, but not sure where to look. Familiar with Unreal's visual scripting, but new to for realsies scripting.
Thanks!
- C