One was Crystal Ball Scrying(or some similar name). You basically could use a crystal ball to "scry" on things. It was mostly a flavor mod with some uses(such as the fact you could level mysticism with it, and a few spells, not to mention the loot that sometimes turned up).
The other one, which I am really upset at myself for not remembering the name of is a leveling mod. It had a few distinct features, such as secondary specialization(allowing a second group of skills to level somewhat quicker, and it might have had a small skill bonus in there as well), customizable level up stats(it hijacked the normal level up menu so you could actually get points without grinding in a certain skill, including luck, so you could configure the whole mod to just give +5 to all stat choices without any skill leveling in that stat), and it didn't work with any quick start mod I knew of(it didn't fire until you exited the sewers, so one could start it by entering them and exiting the cGen sewers, assuming you do it before you go to kill a certain Loud Mouth Dumbmer).
Most mods I can find again, and I may be able to dig through a old storage of files I used to have(a backup of it was put on my moms laptop of all places. Seems I got something right back then), but the leveling mod I can't remember the name of, save for it was a acronym and sounded silly(I think it might have even used the word simple in it).
Also, no, I don't want to try nGcd unless that's the mod I mentioned. Nor any other leveling mod which won't give me a +5 in luck on level up. (I am using Wrye Leveling right now, but it prints a lot of console spam and I'm still trying to decide if it is better then the old mod I had)