Hey there I'm trying to remove the transparency effect from chameleon spells?
I've tried setting fChameleonMaxRefraction & fChameleonMinRefraction both to 0, as well as forcing the alpha to "1" (player.setalpha); Actually the alpha value (player.getalpha) is reported as "1" all the time anyways.
In all cases the player stays translucent when using chameleon....
How to change this?