» Wed Dec 01, 2010 7:42 pm
I like the idea of having a Fallout 1 style MMO, where the world is in real time, but combat is turn based (not instanced). Say a real player and mob is nearby (or player vs player) and combat is initiated, a "zone" would be created around the two fighters. Add a timer, similar to the Altantica game, to force the player to make decisions quickly (add bonus dmg for a faster attack?). Animations can be made so players outside the battle zone would see battles that resemble real time but are in fact turn based. If they walk in to the zone or fire in to the zone, they enter combat and create an even bigger zone of combat.
Here's how I would distinguish real time from combat (apart from the marked "zones"): you can have the 1st person perspective while running around and doing whatever and have the camera seamlessly pan above to give the classic Fallout angle during combat. Of course, you can rotate it how you like or even stay in 1st person perspective if you like.
If the fights in a city, smaller zones can be created so every fight that takes place doesn't slow down the community, but an all out brawl could be possible. Like fallout, people who are neutral will have a distinguishing mark or outline or whatever.
Like Chris said, this is not to say that V13 has released any details suggesting this, but I think it would be a MMO worth thinking about, even if its not V13.