I was expecting someone to finally say that! It really has become annoying that I keep reading about what a great feature the VATS is and how well it keeps up the spirit of the old games.
For me, it just destroys my FPS experience in the game by making it too easy to hit the target for good damage - and what's worse, I was pretty much forced to use it way too often -early in the game at least- because otherwise I'd soon run out of ammo.
Moving on
I've read through this topic, and I admit I find one thing very interesting indeed:
It seems that TB supporters generally say that RT is good, though they'd rather FO3 was TB.
And it seems that RT supporters generally say that TB has no place today... that it's dead and it should stay away from our games (yes... certain TBS exceptions are noted)
I have an opinion on this. I developed after thinking back to the glorious 90s where all approaches in pc games seemed pretty much equal: TB/RT - 2D/3D etc. there where plenty for everyone!
And what I noticed seems fairly simple: Real time gives me 'physical' challenge, I need good reflexes and I need to hit fast and with precision - thinking fast as well - that's true, though due to the urgency of things, I can't devise elaborate strategies or change my plan in mid-combat - when the bullets fly, if I see my strategy not working, then I'm just shooting fast, trying to be the last person standing. When it's well made, such a situation is absolutely exciting - adrenalin rush and all. It's great!
Turn based, on the other hand, is diametrically opposed -> it offers me a pure mental challenge. It gives me all the time I need to devise my elaborate strategies - it gives all the time to observe what has gone wrong and to adapt my plan accordingly. The time still presses, albeit in a more 'metaphorical' way: my character may as well be dead in the next two rounds so I have that many moves available to figure out some complex action I need to do in that 'time' to take the upper hand - just throwing whatever I've got and hope for the best isn't going to work for my favor here. When it's well made, such a situation is absolutely exciting - full of real suspense (i.e: what is the enemy going to do next?). It's great!
RPGs - and I'm talking about the 100% pure undiluted RPGs belong to that category of games (along with adventures, some strategies etc.) that offer solid mental challenge. And that's why pure RPGs are traditionally and unavoidably Turn Based.
And that's why I would definitely prefer FO sequels to be turn based.
And, to carry on a bit, that's why I won't accept that Real Time RPGs can possibly be true RPGs but they are instead 'action RPGs'
And here's what I fail so miserably to understand: why on earth do people act so offended when one claims that their favorite Bethesda games are not true RPGs but actionRPGs?
Hey, big Daggerfall and Morrowind fan here - I bought DF because I heard that it was an great actionRPG - it didn't let me down, I played the game for years! Yet I didn't once claimed that I was playing a pure RPG and I was never 'offended' when people said that...
Because I always thought that such 'tags' are absolutely rubbish as indicative of the game's quality, but they are, nevertheless, extremely useful as guides to understand what the game has to offer me and whether it is what I'm looking for at the moment - ie - Mass Effect is an actionRPG, FO3 is an actionRPG, Civilization is a Turn based strategy -> so if I played and liked Mass Effect and I'd like to play something that shares an equal gameplay philosophy I'll find it in FO3 and not in Civ! + FO1 is a pure RPG & FO3 is an actionRPG -> so if I like FO1 and I'd like to play something that shares an equal gameplay philosophy and you tell me that FO3 is also a true RPG then I'll get very disappointed when I play it - because it isn't a true RPG and not because it isn't a good game....
So please someone do explain to me, why do people that passionately support RT are so offended by the fact that some few of us prefer TB? Why do you so firmly suggest that TB should go away and die once and for all when some of us still like it?
To recap: Reading through this (and other similar) threads I see this tendency: Turn Based combat is not only unpopular... it's downright offensive! How so?