GTA as a Turn Based thing you say......it is actually intriguing me for some reason.
Right? I only brought that up as an example, and the more I thought about, the more I thought might be actually have some potential in some strange way...
Well, it is the closest you can get without mods, right? IIRC, there was a mod that removed all real time combat and made it turn based.
Yeh... Last time I tried that mod it didn't work so well. The game's just not scripted for something like that. To take Gizmo's food examples, that mod is like taking a blueberry pie and then adding some peas and carrots into it to try and make a shepard's pie - it just doesn't work.
I'm not complaining. I like Fallout 3 just fine as a real-time game. I play lots of real-time games, as well. I usually find them too hectic, and for example I still haven't been able to beat Gears of War 1 on it's easiest setting. But I don't let that get in the way of a good game. Mass Effect, for example, I had no problems with. (The pause-and-play does help, I find.) But it's a case of "close, but no cigar." Fallout 3 is a real-time game. What people like about turn-based is not just the matter of taking orderly turns - there's a whole other side to the strategy inherent in the gameplay. No mod is going to be able to do that.
But as to the topic of this thread - all things being equal if I'm at the store and there's a really good real-time game and a really good turn-based game - I'll pick the turn-based one every time. That's the sort of gameplay I prefer. In the same way that some people prefer FPSs or Fighting Games, or what have you.
Real time. I left turn-based back with Dragon Warrior on the NES. It has no place in the modern world.
No. Just...
...no. (I already have a recently-locked thread in Series General Discussion that I started and it only lasted two days. I'm not getting into this.)
But still:
No.