» Mon Dec 12, 2011 4:25 am
The only thing that really affects my performance POST 1.8/1.9 was when SSAO was enabled, that and facing large brick walls with tessellation.. . So basically, set SSAO to O and keep your Object Detail below ultra, and you should see a nice boost in fps.
Doesn't turning object detail from ultra to extreme eliminate all tesselation though? Any way to keep some but just lessen the performance impact? We need a tweak guide lol.
I think it turns it off entirely. I wouldn't recommend using on Multiplayer if you always want 60frames or higher. Or at least, just try not to look at any bricks walls, or you rig may **** bricks...