Two things on AI

Post » Fri Sep 24, 2010 10:09 pm

1) How can you make it so that creatures will not attack a specific NPC?

2) How can you ensure that an NPC will never yield, but will not engage combat on their own no matter what their disposition is?
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Fri Sep 24, 2010 10:31 pm

I have fixed both issues using Faction disposition modifiers & confidence values.
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm


Return to IV - Oblivion