Heya! Im trying to play one last Oblivion game before Skyrim, and spent a day carefully building an install with a large number of mods. (175 esps before Wryebashing, 5.5go of texture overrides, etc)
Whilst playable and stable at first glance, unfortunately outdoors performance is a bit disappointing, even after toning down shadows and water a bit. My PC isnt brand new either (3.2ghz duocore, 4gb ram, 9800GTX+) but I assumed it could handle a high level of modding.
Anyhow, out of curiosity, I'd like to know; do you think the graphic card or the CPU is the more likely bottleneck on this setup? I'm tempted to upgrade my old video card regardless for Skyrim, but I wanna be fairly sure that its the issue first.
Well, 3.2GHz Core 2 Duo or DuoCore? There is a noticable difference, but not so much with Oblivion (since it's single core only). The multiple core happens during your video driver's code. How much ram is on that 9800? 1GB DDR3?
Without knowing what OS you have (if you have XP, the 4GB is good, if not, it's going to suffer badly). Windows Vista and 7 need 4 to start out with (and playing games will suffer at 4). You need 64 bit to run anything higher than 4GB, so if you have Vista or 7, time to upgrade to 8GB and 64bit, but there are issues with OBSE and 64bit, nothing you can't get around though.
How bad was your frame rate outdoors? I typically see 40 to 70 depending on the scenery I'm looking at, I also have done the Shader 3.0 force on. Now mods that add more people to the game will lower frame rate more than anything else, because of the time needed for them to "do things", pathing seems to really hit hard, so avoid having mods that add a lot of extra people. The road travelers mod I had on also caused exterior slowdowns, with that gone, I noticed not only did the game run better (less crashes), but the outside performance was better as well. I actually downsized my mod list (130ish now from 240s) and most of the people mods are gone, save for a few, most of the mods I have now are locations, quests, clothing, armor and race mods. The game runs better for it and even though there are less people around, still plays fine.
My texture folder is 16.4gb and most of it is all high resolution texture replacements, textures with a good graphics card with a lot of ram, won't really be an issue, most of the frame rate slowdown is caused by mods doing too much stuff, mostly game alterations and npcs.