Tyranny

Post » Fri Mar 25, 2016 12:45 am

http://www.gameinformer.com/games/tyranny/b/pc/archive/2016/03/22/enforce-your-rule-in-obsidians-new-fantasy-rpg.aspx


When I first heard about this game, I was like "oh Obsidian is making another game, cool." But now, I'm like "whoa! Obsidian is making another game! Awesome!"


I'm actually pretty hyped for this game now, though I do have my worries.
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NO suckers In Here
 
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Post » Fri Mar 25, 2016 9:10 am

I would be hyped, but Obsidian's rampant nihilism in Pillars of Eternity and New Vegas have made me disinterested.

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Kelly Upshall
 
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Post » Fri Mar 25, 2016 7:15 am


Who the heck are you??? (an avatar thread joke)



I dont know maybe it could go really bad really quick, But i would at least give it a chance.



Its easy to be a tyrant, Its hard not to be "seen" as one..., hehehe

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Josh Trembly
 
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Post » Fri Mar 25, 2016 11:53 am

The concept sounds closer to the kind of game I'd like to see (Overlord was a letdown) but the turn based combat turns me off completely.

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Kate Murrell
 
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Post » Fri Mar 25, 2016 4:57 am

I'm indifferent to Tyranny. Not because of some biased Obsidian hate (FO;NV is my favorite game of all time), but simply because I foolishly thought they'd be making a bloodlines 2. And now hit with reality...I have no thoughts on this whatsoever. Kind of strange, tbh. :P

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sara OMAR
 
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Post » Fri Mar 25, 2016 4:54 am



The world may never know...
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Lisa
 
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Post » Fri Mar 25, 2016 12:00 am

Combat is real-time with pause.

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Lawrence Armijo
 
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Post » Fri Mar 25, 2016 4:24 am

Ok it said something about CRPG combat so I assumed that's what it meant.

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CArlos BArrera
 
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Post » Fri Mar 25, 2016 7:08 am

I've been a fan of some of their games mainly KOTOR 2, FO:NV, and PoE. But with this game I am indifferent, I'm just not as hyped up as I should be, and I always enjoy being the bad guy.

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Taylor Thompson
 
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Post » Fri Mar 25, 2016 9:28 am


Well, now i am turned off.
What's wrong with using honestly turn based combat? :meh:
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Wayne Cole
 
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Post » Fri Mar 25, 2016 2:48 pm

Do you think it'll be any different now that Chris Avellone isn't with them anymore?



Edit: As for my opinion, two things really bother me. The first is the clearly retro-styled pseudo 3D graphics (also known as 2.5D, best known as isometric graphics) rather than true 3D- I don't mind a top-down view in RPGs, but with the advances of 3D graphics and computing power since the days of Baldur's Gate and Planescape: Torment, the only real thing that I feel isometric graphics offer over true 3D is pre-Aurora Engine nostalgia value, which doesn't appeal to me. The second gripe is the grimdark. Between the basic premise and, like AwesomePossum said, Obsidian's rampant nihilism, it sounds like it'll be a pretty dark setting. While I like the premise as playing as what most RPGs would designate an antagonist, I feel that the fantasy RPG genre has been oversaturated with "grimdark" dark fantasy and it's getting tiresome.

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Loane
 
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Post » Fri Mar 25, 2016 10:28 am


Yeah, I really disliked Pillar's combat system and I'm just done with the over done edgy grimdark setting that over saturates the market. No wonder games like Stardew Valley and Divinity:Original Sin (Which has an amazing charm and fun humor) get so popular, they are a breath of fresh air over "EVERYTHING IS DEAD DEAD DEAD EVERYWHERE"

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Oyuki Manson Lavey
 
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Post » Fri Mar 25, 2016 2:37 am

Huh, so Divinity isn't all edgelord and stuff? Might have to check that out.



The whole "wasteland" thing is getting freaking boring though.





Real time with pause....kind of like DAO?

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Jodie Bardgett
 
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Post » Fri Mar 25, 2016 5:50 am


Hardly! I still remember seeing people getting very mad because it has humor and wasn't an edgelordy game. It has a nice balance with some funny snark added to it.



Hrm, Wasteland?

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GabiiE Liiziiouz
 
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Post » Fri Mar 25, 2016 7:34 am

Huh, might have to pick that up then. Could use a good, funny game with awesome combat.



By wasteland I meant the whole "Every one is dead, everything is dead" crap. It's just boring to me now. :(

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Abel Vazquez
 
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Post » Fri Mar 25, 2016 9:31 am

I really wish someone would explain what the hell "grimdark" means besides "something I don't like."




Avellone was hardly involved with Pillars of Eternity. He only wrote two characters, both of whom were considerably altered from his original vision.

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Brandon Wilson
 
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Post » Fri Mar 25, 2016 7:04 am


Ah yeah, Divinity is hardly a wasteland.


The grittyness, everything dead and the main colorscheme of all the games being grey and brown. Yeah it gets tiresome.



The grimdark crap reminds me of the SNES days, where the market was over saturated with "Hip" and "Cool" mascot platformers to appear to the teenage crowd. Not much of a difference now, huh? :P

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Neko Jenny
 
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Post » Fri Mar 25, 2016 5:42 am

The term comes from Warhammer 40k's tagline: "In the grim darkness of the far future, there is only war", usually referring to settings that, like Warhammer 40k exemplifies, are dark and gritty, such as the cyberpunk and dark fantasy genres. 1d4chan has a good article on it, and a myriad of examples, but I won't link it- while their article on "grimdark" is relatively work-safe, there's a lot of NSFW content elsewhere on 1d4chan.



I don't dislike grimdark, but it seems that it's everywhere in fictional settings these days and I find it's getting tiresome. I want some more idealistic adventures.

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Dan Endacott
 
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Post » Fri Mar 25, 2016 4:14 am

As mentioned earlier, Avellone didn't have much influence on Pillars. I think it's more important to note that Josh Sawyer isn't involved with Tyranny.


I don't mind the dark setting. It's overused, yes, but then again, there aren't so many RPGs which allow you to play anything else than a hero (even if you can slay every civilian in your path, you still save the world...), so if the evil path is done right, it could be interesting. I only hope we can be fully devoted to it instead of turning into another unwilling antihero.


It looks like they reuse a lot of tech from Pillars, which means they can spend more time on content instead of wrestling with systems. For me it's a good sign.
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lydia nekongo
 
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Post » Fri Mar 25, 2016 3:05 pm

Maybe, but most likely not. Avellone didn't write all that much for base game NV, it was mostly Sawyer, and even if Sawyer isn't too involved with this game, its still Obsidian's normal outlook to portray everything as miserable forever.

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Sara Lee
 
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Post » Fri Mar 25, 2016 7:59 am

Hmm. I read a little more about the setting and it seems they're basically doing a fantasy rendition of Late Bronze Age collapse. I like classless systems, but I'm not so sure about their version of skill leveling and I don't have much confidence in PoE's combat system handling a more actiony approach. I guess we'll see. It could go either way, I'm not hyped yet.
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BrEezy Baby
 
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Post » Fri Mar 25, 2016 11:38 am



It isn't all rainbows and flowers (except for the environment :P). There is dark stuff in it too towards the end, but also plenty of humor and light-hearted things. Even on tombstones: "Here lies Gregory, whose wife told him so" :lmao:
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Nina Mccormick
 
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Post » Fri Mar 25, 2016 2:13 pm

While it looks intriguing, I wonder at the actual depth of it. Factions are are rarely cut and dried, ie: help one side, hurt the other. Usually 1 person will follow a handful of ideals. There are usually many, many layers to the dispute. Video games just can't seem to portray this well, in my opinion.



I hope the game turns out how you want, but I'll probably pas on this one for now :)

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stevie trent
 
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Post » Fri Mar 25, 2016 5:08 am

And how exactly does PoE qualify as grimdark? It's not roses and sunshine, but it's not on the level of Warhammer or Warhammer 40K. At worst, the game is portraying a single country as going through hard times (and frankly, it should have been portrayed as much worse), which is hardly on the level of doom, gloom, despair, and hopelessness that the term "grimdark" is supposed to entail. Yeah, PoE's filled with a lot overt self-seriousness, such as with https://youtu.be/fWokWinhjmo?t=526, but it throws in bits of whimsy to balance it out (what with jokester or lighthearted companions like Eder, Kana, and Hiravias, or this early scene https://youtu.be/aH1G9-mqoz8?t=1081). And at the end of it...the problems overtaking Dyrwood are solved. Personally, I found the writing of PoE to be too damn insipid to inspire any kind of feeling in me. It's not dark fantasy, it's beige fantasy.



That's the thing with "grimdark." People throw the damn term around willy-nilly to describe just about anything that isn't happy-go-lucky these days, ignoring (or more often than not, having no idea) how a lot of these so-called "dark and cynical" stories/games/whatever are often filled with humor, hope, and/or wonder, and that they can and do have happy (or at least not pessimistic) endings.




Don't know what you're talking about. NV is simply portraying a war between people of different ideologies, allows you to pick whichever one speaks to you the best, and gives you the chance to even end things on an overall better note. PoE itself may encourage a nihilistic outlook, but in an http://tvtropes.org/pmwiki/pmwiki.php/Main/TheAntiNihilist way. I don't think it particularly succeeds at that, but that's due to bad writing, not because of the writers' intent. I'm not getting this "eternally miserable" vibe you describe

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Jordan Fletcher
 
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Post » Fri Mar 25, 2016 1:44 am

Goodness. The doom and gloom is real here.
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Brooks Hardison
 
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