I started off with an idea for the whole warhammer world to be there, now, taking in advise started smaller. First, along with Ugylyx, we created a Skaven mod, but now moving on, I hope to merge that with an idea for an entirely new landmass, called Ulthuan, Home Of The High Elves. It will consist of a main-quest, hopefully more developed than the vanilla but Ill describe the MQ in more detail further on. On a simple Note, Ulthuan, home Of the High Elves, led by Pheonix King Phumbar, is attacked by its evil bretheren, The Dark Elves, lead by Lord Malekith. They Assault the Eastern side of Ulthuan, which has less millatry prescence as the threat is from the West, with the on-going threats from Chaos. The Skaven, however, landed in Ulthuan, hoping that in this war, they can take them by surprise, hopefully plague the country and then turn it into a breeding ground for their new plan of Half Elf/Half Skaven race. But put an end to that, for the start of your journey is not complex. No Matter wether your to fulfill the path of an High Elf, Dark Elf or Skaven, you will start in a dungeon in Chrace. The player (if their High Elf) was found guilty for a crime he did not commit, treason agaisnt the High King. He is aware of the danger Ulthuan, and the High king is in, so he must escape the dungeon at all costs, otherwise Ulthuan will fall to the fate of Dark Elves, or Skaven. If your a dark elf, its simple really. You were captured in the Battle Of Fell Landing, where the Dark Elves routed the High Elves, The High King's units destroyed yours. You must escape to let your Lord's know that when the Dark Elves progress across Ulthuan, The Shining Guard follow. If your a skaven, you broke into the dungeon to steal some food. In the chaos of being attacked by Dark Elves, you must escape with the food supplies or you will fail your hungry tribe who just swam from Nordland to Ulthuan.
In detail, the first stages of the main quest are uniquely different, although following the same line. After that, your path is clear, capture back villages, burn them or plague them. In the end, its one, epic conclusion, fight either the Dark Lord Malekith along with the Blackguards, or Pheonix King Phumbar, along with the Shining guard. Every action you take defines Ulthuan's fate... wether you destroy it, defend it or plague it.
PROGRESS
Landscape : 74%
Texturing : 94%
Modeling : 32%
Architecture : 0%
Storyline : 16%
Scripts: 10%
Side Quests: 0%
Dialouge: 0%
Voice Acting: 0%
Overall progress: 20%
Percentage till complete: 80%
Maybe Add-on's:
The Land of the Dead:
This was long ago a big battleground for the High Elves and Dark Elves. Which ever side, who dares enters its tombs and caves, must at all costs retrieve the weapons, armor and power, to turn the tide of battle
The Empire Aids The High Elves:
The High Elves get Aid from the Empire, led by Emperor Karl Franz
We shall accept any constructive critisicms on our plans or praise. Anyone willing to join can also post here. This is also a discussion for my team about new progress.
Team Members:
Me - Coobster - Head/CS builder/Story Developer
Bone_Collecter - Re-Modeller/Texturer/CS builder
Uglyulyx - Modeller/Texturer/CS builder
Valis123 - Refrences
LordHibernus - Scripter/Dialouge/Quests
Awia - Voice Acting
What I would need:
Maybe some more modellers/Texturers
A person with a knowledge of heightmap and could copy a map of Ulthuan
Lore Researcher
Some who collects High Elf, Dark Elf or Skaven for refrences
A CS worker for building places/adding tree's and grass
An experienced Scripter
An experienced Quest creator/Advanced Dialouge
Voice Acting
Story developers
Jobs:
Anyone who could texture a High Elf, Dark elf and skaven banner for me would be awesome
Hehe, Help with heightmap

A possible move on to creating High Elf equipment aka clothing, weapons/armor
Resource finding (ill get onto this one unless anyone else will go for it too, dont mind)
News:
Skaven items complete and race almost complete, just need a modeller the face
Thankyou for reading