Modern Warfare 2 tweaked the bobbing, the speed, the damages and the recoils and improved the graphics. If you play CoD4 and MW2 you'll notice the difference with your eyes closed.
the speed? Improved the damages ? by adding one man army and danger close so everyone can noob tube ?
mw2 feels unbalanced from bullets to rockets.
fix recoil, by fixing the recoil you mean removing the recoil ?
Well the graphics look alike to me maybe small uppgrade
no comment on bobbing since i have no idea what that means: D
(No offense i love mw2 got 30+ playtime , i even got a nuke today lol)
But damm i watched the whole reveiw and this dude did not really reveiw it , it was more of a let′s tell the people about every single thing that is bad about the game and not mentioning the good things.
Most game′s offer 20 hours or less some even less then 5.
You played New vegas for 50 hours and then give him 2 stars... so you where bored the whole journey ?
comparing FNV to MW2 isn′t really making it fair since mw2 is a online game.
like banana versus house ?
FNV is offline and MW2 is mainly online ?
This reveiw get′s 2 out of 10 from me 1 point for making me feel good about myself not being so stupid and the rest is pretty much for thinking paying for a hoker is supposed to be like hitting on womens in real life.
A lot of people seem to argue that MW2 is an FPS and as such can't be compared to an RPG. That argument is wrong. Combat in Fallout is a huge part of the game and could seriously improve by taking tips from MW2. Running in Fallout feels like skating, you move ever so awkwardly, in MW2 you move smoothly and it's very easy to get used to it. Fallout tries to mimic FPS games but compromises in the wrong places resulting in awkward combat. Some random enemies like giant radscorpions have insane amounts of health while some big bad bosses of the game drop from one good headshot. Enemies jerk around awkwardly randomly making them hard to hit at times, but most of the time they just run directly at you. Where's the difficulty when they should be taking cover and trying to flank you? I can understand super mutants rushing you straight forward but humans would never fight like that.
ARE you kidding me "I" have never seen a rpg that plays like a fps and is as smooth as a fps is.
In mw2 everything is scripted from mission to mission , in fallout everything depends on what you do and how npc′s react to you.
i agree that fallout engine svcks bad and should be updated but if bethesda would make a fps it would be as smooth as cod but i have seen many clunky rpg′s but ALL of the fps i have seen are smooth and there is a reason for that. (i just not sure why lol)