A lot of people seem to argue that MW2 is an FPS and as such can't be compared to an RPG. That argument is wrong. Combat in Fallout is a huge part of the game and could seriously improve by taking tips from MW2. Running in Fallout feels like skating, you move ever so awkwardly, in MW2 you move smoothly and it's very easy to get used to it. Fallout tries to mimic FPS games but compromises in the wrong places resulting in awkward combat. Some random enemies like giant radscorpions have insane amounts of health while some big bad bosses of the game drop from one good headshot. Enemies jerk around awkwardly randomly making them hard to hit at times, but most of the time they just run directly at you. Where's the difficulty when they should be taking cover and trying to flank you? I can understand super mutants rushing you straight forward but humans would never fight like that.
Your a moron, shooting is the only gameplay mechanic ha,s and its point and shoot, takes no skill, FALLOUT is an rpg, look it up, its shooting is based on Character stats, not twitch skills. RPG's are totally differnt fundamentally. COD is a casual shooter where every gun is the same, any 5 year old can pick up and play easily. try playing ARMA II and then see how casual, noobish COD is. COD is popular because its easy, for the mass market. takes No skill. No ballistics, recoil, no realistic handling of weaponms, doesn't even have lean, LMAO. For a game thats ALL about shooting, its does the bare minumum AND is dumbed down so activision can sell lots of copies.
fallout is stat based, and for ROLE playing, not point and shoot for dummies. You have zero clue what you are talking about. Go back to playing your kids shooter, and asking mommy for 15 bucks for 3 recycled maps.