MiscellaneousQ) I'd like to know about the premade classes. Where can I find information about them?Aside from the manual that came with the game, look at the following link:
http://www.uesp.net/wiki/Morrowind:Classes
Q) I'd like to know about the different birthsigns and what they do?Aside from the manual that came with the game, look at the following link:
http://www.uesp.net/wiki/Morrowind:Birthsigns
Q) Where can I find information about the different types of Monsters and Creatures as they appear in Morrowind?Take a look at the following links. There'll be a list with every type of creature complete with statistics as well as some locations where you can encounter them.
http://www.uesp.net/wiki/Morrowind:Monsters
Or go to:
http://www.gamefaqs.com/computer/doswin/game/3365.html
And look at the posts:Bestiary by Stevmill and Creatures Faq by SilverWizard.
Q) I'd like to know how my armorrating is being calculated. Is there information about this?Yes, yes there is. Monica21 and Elric_Melnibone have made some calculations and came up with some nice results and formulae. You can find this information in the:
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4517074
Q) What are the propylons indices and where can I find them?The propylon indices are keys. Keys to activate the propylon chambers in the several Dunmer Strongholds located all over Vvardenfell. The propylon chambers are teleports between the different Strongholds and the indices are used to activate the teleport function. Every propylon chamber of a certain stronghold leads to a certain other propylon chamber. The locations of all the indices can be found in the:
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4516653
Q) What does reputation do and how can I get more?Reputation doesn't do very much. It will make the NPCs in Morrowind like you slightly more [raise their disposition a bit] and therefore you'll get nicer greetings. Only after you've completed the main quest the NPCs will recognize you.
Sorcerous Nord made a very nice list about the reputation points. It shows you which quests you'll need to do to get which amount of reputation points. Subdivided by factions. Take a look at this list in the:
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4516812
Q) I tried to talk to Boethiah to initate the Goldbrand quest, but the broken head won't talk to me, why not? This appeared to be a bug in the unpatched pc version and X-Box version. There was this bug that if you talked to M'aiq the Liar BEFORE talking to Boethiah, would trigger Boethiah to not talk to you at all anymore. For the PC this got fixed with the patch 1.20.722. On X-Box this problem still exists. Also, if you have killed the Orc, Duma gro-Lag in Ghorak Manor, Caldera you will not be able to talk to the head as he is essential for the quest.
Q) I'm looking for a certain unique artifact [weapon/armour/jewelry/clothing]; where can I find it?There is a list of all the unique artifacts and how/where to get them on the following sites:
http://www.uesp.net/wiki/Morrowind:Items
and:
http://www.gamefaqs.com/computer/doswin/game/3365.html
Look for the post: Legendary/Famous artifacts FAQ by Edrian Alix.
Or look for the post: Treasure Guide by Rojan.
Q) I'm looking for a certain book but cannot find it. Where is it?If it's a rare book, always try Jobasha's Rare Books shop in the Vivec lower waistworks.
Further, here follows a few books and where you can find them.
Books :
Hanging Gardens -> Nculeftingth, lower levels [ID = bk_hanginggardenswasten]
Kagrenac's Journals -> Endusal, Kagrenac's study [ID = bk_kagrenac'sjournal_excl]
Kagrenac's Plans -> Tureynulal, Kagrenac's Library [ID = bk_kagrenac'sjournal_excl]
Progress of Truth -> [ID = bk_progressoftruth]
Vivec, Telvanni Tower
Vivec, Library of Vivec
Vivec, Jobasha's Rare Books
Vivec, Hall of Justice Secret Library
Tel Uvirith, Arelas House [Telvanni Stronghold!!]
Vampires of Vvardenfell II -> [ID = bk_vampiresofvvardenfell2]
First of, Jobasha sells one
Furthermore:
Vivec, Hall of Justice Secret Library
Vas, Tower
Mawia
Tureynulal, Kagrenac's Library
Tel Vos, Central tower
Odirniran, Tower
Galom Deus, Observatory
Then there is this link you could use to find any book.
http://www.gamespot.com/gamespot/gameguides/all/morrowind/23.html
To find all these places, use this map:
http://www.uesp.net/maps/mwmap/mwmap.shtml?
Type the name of the place [The name before every comma] in the box above the map.
You can also read all the books and notes online at this site: http://til.gamingsource.net/mwbooks/index.shtml
Q) I would like to change the weather. Is this by any means possible?Yes, but only for the pc users. You can use the console to change the weather.
The syntax would be:
ChangeWeather, RegionID, TypeEnum For example:
ChangeWeather, West Gash, 4 Changes the weather in the specified region right now. The weather will begin transitioning immediately. It will reselect a new weather on the next weather update (12 hours).
The weather type enum are as follows:
0 Clear
1 Cloudy
2 Foggy
3 Overcast
4 Rain
5 Thunder
6 Ash
7 Blight
8 Snow
9 Blizzard
Regions:
Regions
Ascadian Isles Region
Ashlands Region
Bitter Coast Region
Grazelands Region
Molag Mar Region
Mournhold Region
Red Mountain Region
Sheogorad
West Gash RegionBrodir Grove Region
Felsaad Coast Region
Hirstaang Forest Region
Moesring Mountains Region
Thirsk Region
Mournhold RegionTo get your normal weather back open the console ~ and type:
GetCurrentWeather Q) What's the deal with these Ordinators? I keep getting attacked in Vivec when they see me or when I talk to them?You're getting attacked because you are wearing, or ever wore, their sacred armor. The cuirass and helm of the ordinator armor are scripted. When you wear it and you talk to one, they will forever keep attacking you in the future for the simple reason stated above. Even though you no longer wear their armor.
There are two ways of fixing this on PC, no way for the X-Box.
The first is to open the editor, look up the armour and delete the scripts from the helm and cuirass. Save the changes as a plug-in and you'll be ok in the future.
The second has been provided by Librarian27.
Now about the Ordinator's Armour problem I have found that they only attack if your wearing the helm or the Cuirass and talk to them thanks to a script called OrdonatorUniform so type the following kill the Ordinators that attack you but remember let them get the first strike after there all dead then you shouldn't be attacked anymore unless you talk to another Ordinator wearing the Cuirass or Helm.
"Ordinator Stationary"->SetDisposition 80
"Ordinator Stationary"->StopCombat Player
"Ordinator Stationary"->Setfight 10
"Ordinator Wander"->SetDisposition 80
"Ordinator Wander"->StopCombat Player
"Ordinator Wander"->Setfight 10
Set WearingOrdinatorUni to 0
Q) I have a bounty of less than 5000 gold on my head, how do I get rid of it? You can either pay it to the guards or join the Thieves guild. When a member of the thieves you can get your bounty taken away at a low price in one of the guild houses.
Q) I have a bounty on my head but the guards are no longer trying to arrest me, instead they're trying to kill me on sight. What's up with that? That's because you've got a bounty of over 5000 gold on your head. The guards are now no longer trying to arrest you but kill you. They've issued a death-warrant on you. You can still get rid of your bounty by joining the thieves guild. The death-warrant, however, will remain. The guards will not forget it. If you're on PC you can get rid of this warrant by using the console.
And if you're on the xbox there is still a way as explained by HETT;
Q) I have a bounty on my head but the guards are no longer trying to arrest me, instead they're trying to kill me on sight. What's up with that?
That's because you've got a bounty of of 5000 and over gold on your head. The guards are now no longer trying to arrest you but kill you. They've issued a death-warrant on you.
You can get rid of it by -
Doing the "bloodbath" quest for Larrius Varro will result in Varro removing any Bounty or Death Warrant.
As a member of the Thieves' Guild, completing the last quest for Sugar-Lips Habasi, Big Helende or Aengoth the Jeweler will cause them to reward you by lifting any Bounty or Death Warrant.
Finally, if you aren't Thieves' Guild and you are a male character, you can do the quests for Ahnassi, the Khajiit thief, at the Pelagiad, Halfway Tavern. Doing her last quest makes her lift any Bounty or Death Warrant you have.
The Death Warrant lifting is done via scripts, attached to the quests.
Only other thing to note is you can't join the Thieves' Guild if you have a Bounty. You have to get rid of the Bounty first, before you can join.
Librarian27 also provided a way of getting rid of this death-warrant. Ok i have been getting lots of enquiries about this so i thought id post it all here to help,
the commands to stop the different guards from attacking you and clear your criminal record.
"Npc ID"->SetDisposition 80
"Npc ID"->StopCombat Player
"Npc ID"->Setfight 10
Payfine
SetPCCrimeLevel 0
Set mt_NewCrimeLevel to 0
Main Npc ID's are "Imperial Guard", "Imperial Archer", "Imperial Guard Captain", "Ordinator Stationary", "Ordinator Wander", "Ordinator _High Fane", "Telvanni Guard", "Telvanni Guard_Stand", "Telvanni Sharpshooter", "Redoran Guard Male", "Redoran Guard Female", "Hlaalu guard", Hlaalu Guard_Outside"
there are others but there is only 1 of each so its not worth noting.
Q) Can I store my items in containers and such?Yes you can, all containers in Morrowind are safe to store your items in. The worst that will happen is that when you recover it the ownership will be changed to that of the chest owner (if there is one) and so be liable to confiscation if you ever get arrested.
You could also always just put your stuff on the ground. It's safe there. It will remain there for you to come back and pick it up again; you're the only thief in the game.
Note: Be extra careful with storing your items in containers which belong to a guild. If you store your items in there they will henceforth be flagged as possession (after you closed the container) of the owner of the container. Meaning that if you take your item back you will be seen as a thief, your crime will be reported and you will be expelled.
Q) I'm looking for a rich merchant to sell my items to, where can I find them? The richest merchant in the game has 10000 gold. It's the Talking http://www.uesp.net/maps/mwmap/mwmap.shtml?centeron=Mudcrab%20Merchant. You can find it on the very first island South East of the Mzanch ruins. Use this map to find Mzanch ruins. He buys weapons, armour and potions at full price.
There is also a merchant with 9000 gold, he can be found in the Zainab Camp. This trader is the master trainer for mercentaile, however, so don't expect too much.
And then there is Creeper. He's a unique scamp with 5000 gold to barter with. He can be found on the first floor of the Ghorak Manor in Caldera. He'll buy weapons, armour, miscellaneous items, potions and magic items at full price.
Q) What's the deal with merchants and their money and items to barter with? The money of every merchant refreshes every 24 hrs. In game that is. So use the rest button to wait 24 hrs if you need them to have money again.
Same goes for their bartering goods. Most [not all!!] items they sell will refresh in 24 hrs. This goes especially for Alchemists and apothecaries. Their potions refresh after 24 hrs
Q) Can I sell items that are worth more then the amount of money a merchant has??Yes, it's explained here;
Creative Bartering
The highest amount of money held by a merchant is 10000 which is carried by the mudcrab merchant, now of course many items are more expensive then that, so a way to get around that: say you want to sell something worth 200000 to the mudcrab merchant, what you do is go there with that one item that's so expensive and 19 items that are worth about 10000 or a little more, seems like a lot but there are plenty of those. Now sell him one of those items worth 10000 to get the full price, being 10000 gold. Now sleep for 24 hours, after which he once again has 10000 gold, sell him a second item of 10000. then sleep for another 24 hrs. well you get it, do this untill you've sold all those 19 items, then sleep for 24 hrs, and now sell him the item worth 200000 and at the same time, buy back those 19 other items. This gives you 200000 in gold and at the same time, you still have those 19 items you first sold to him. this works for the creeper as well but then you need to do it in sums of 5000 and not 10000.
Q) Where can I find other merchants?Take a look at the following link. It'll list all the available merchants and their locations, as well as their bartering gold.
http://www.uesp.net/wiki/Morrowind:Services
Q) Why am I being attacked by shopkeepers while I'm trying to barter with legitimate goods?his is most likely because you once in your travels stole a certain item of this particular Merchant. This is not necassary the baddest part. Fact is that ever since you stole an item of a certain type, every other item ingame of the same type will also be flagged as stolen. Say you stole a steel cuirass from a smith once, every other steel cuirass in the game will now also be flagged as stolen. This means you can never sell a steel cuirass to this smith again as he sees every steel cuirass as the one you stole from him earlier on, even whilst it's a different one.
Q) I have found the master trainer of skill X and thought I could train all the way up to hundred in that skill. But he somehow refuses to train me any further. How come?What counts for every other trainer in the game also applies to Master trainers. They can not train your skill beyond its governing attribute. You will have to increase this attribute before you can get more training. There's a list of all the skills and their governing attributes in the
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4516437
Q) I've heard about these so-called "Master Trainers". What are they and where can I find them?Master Trainers are trainers which can train one of your skills all the way up to 100. In order to be able to do so you must make sure the governing attribute of that particular skill is also at 100, as you cannot train a skill beyond its governing skill.
For locations of all the Master trainers look in the:
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4516437
Or
http://www.uesp.net/wiki/Morrowind:Master_Trainers
Q) Where can I find other trainers, aside from the Master Trainers?Take a look at the following links. It'll list all the present trainers on Vvardenfell, the skills they train and where to find them.
http://www.uesp.net/wiki/Morrowind:Trainers
Or go to:
http://www.gamefaqs.com/computer/doswin/game/3365.html
And look for the post: Trainer Guide by Stevmill.
Q) There seems to be something wrong with my weight/encumbrance. What can I do about it? This appears to be some sort of bug. There has been given an explanation and solution by a certain user whose name is now lost. But here's his post [his Real name appears to be Josh]:
If your weight is too high, the fix is easy. Drop everything out of inventory, pull down the console and type the following commands. I'll assume your weight is 126 heavy for this example:
player->additem "misc_soulgem_common" 1
player->removeitem ""misc_soulgem_common" 127
Now your weight is right Trust me, it works.
######################
If your weight is LOW, the solution is harder, but will still only take a little time. Again, I'm assuming you are too light by 126 here
First, go in to the editor and create a mod that makes misc_soulgem_common weigh 127. Save this mod as weightfix.
Load up your game using the new mod, drop everything, using the console type
player->additem "misc_soulgem_common" 1
Your weight will now be 1 with a 127 pound soulgem
now save and exit.
Un-select your mod from datafiles, you can delete it now.
Re-load and your weight be 1 with a 1 pound soulgem.
Problem solved. You can do a
player->removeitem ""misc_soulgem_common" 1 to get rid of that soulgem if you want, or you can just drop itQ) Is there a difference between the types of arrows as they appear in the game?Yes there is. Besides a difference in value and weight, values both shown to the player, there is also a difference in damage the different types of arrows can inflict as well as a difference in flight route. Some arrows drop faster than others. Heavier arrows faster than lighter ones. This counts for crossbow bolts as well.
Bonemold Arrow 1-4 [damage]
Chitin Arrow 1-2
Daedric Arrow 10-15
Ebony Arrow 5-10
Glass Arrow 1-6
Iron Arrow 1-3
Silver Arrow 1-3
Steel Arrow 1-4
Q) Can I murder someone without getting a bounty?Yes you can. The trick is to let your opponent have the first strike. If you then hit back it's considered self-defense. Their are two ways of approach here. You can either taunt them into attacking you or you can use a "frenzy" spell. Succesful taunting depends highly on your speechcraft skill as well as your personality attribute. Keep taunting your target until you get a
goodbye message.
Q) I talked to a guard and now some of my items have been confiscated. Why and how do I get them back?Why? Because you had stolen them. Or you had similiar items in your inventory as the one you stole. All the items of the same type will get flagged as stolen and will be removed from your inventory. How to get them back? Your items have been transported to the nearest evidence chest from the place you were caught. There is a list of locations of all evidence chests here:
Seyda Neen, Census and Excise Office. In the same room as you arrive in, to the left of the door guard.
Sadrith Mora, Wolverine Hall: Fighter's Guild. In the room behind Hrundi.
Pelagiad, South Wall. Moonmoth Legion Fort, Prison Towers Ebonheart, Hawkmoth Legion Garrison Buckmoth Legion Fort, Prison Mournhold, Royal Palace Guards Quarters, Jail, on chests in the corner
Solstheim, Fort Frostmoth, Prison. Enter the prison, turn right to the chest.
If you find the 'Evidence Chests' in the nearest location to where you paid the fine, your items should be there. If they aren't, try some of the other Evidence Chests listed above.Q) I need more mana to cast certain spells, how do I get more?Your mana supply is determined solely by your intelligence skill. The level your intelligence attribute is will also be the amount of mana you have.That is why it's recommendable to use a mana enhancing sign to be born uder if you're planning on playing a mage. To increase this you will have to: increase your intelligence by enchanting items with a fortify intelligence spell, finding pre-enchanted items, using alchemy to make potions which'll increase your intelligence, use pre-made potions of this type or repeat all this but now with fortify Magicka. It's recommended, however, to use the fortify intelligence version as it is equally expensive to make and equally taxing on items when you enchant them. The attribute intelligence is the governing attribute of more skills and is therefore more useful to fortify than Magicka alone.
Q) How does my mana regenerate? Mana regenerates by sleeping and sleeping alone. Just waiting will not regenerate your mana pool. However, if you are born under The Atronach sign even sleeping will not regenerate your mana. A side effect of this sign was the "stunted magicka". This means your mana will never regenerate. To still be able to do so you will have to use "absorb magicka" spells or items enchanted with this spell. If you are not averse of cheating PC users can use the followinf cheat to set their mana amount manually. Open the console ~ and type:
Player -> SetMagicka # Where # is your prefered amount.
Q) Why can I not advance in my / a faction?To be able to advance you will have to meet the requirements. The requirements needed for the next rank in any faction are shown to you if you hoover your cursor over that faction in your factionlist in your profile. A questgiver can reply in two ways if you ask for advancement. He/she can, besides saying you need to meet the requirements, also say you'll need to prove your worth a little more. Or something along those lines. This means you will have to complete more quests first before you can get advancement. If you're still stuck on this or aren't willing to wait any longer, then the PC version offers cheats to raise your rank manually.
Open the console ~ and type:
PcRaiseRank "faction ID" This cheat will raise your rank in the faction [ID] you entered with one level.
Q) How can I delete a spell from my spell list?On pc shift/click on the spell in the magic menu, say yes to "delete?"
On X-box you must press the white button and press A.
Q) I accidentally clicked the wrong button and now one or more of my inventory windows has diappeared. How can I get them back?You can get all windows back by entering your inventory, right-click, and then click your health/fatique/magicka bar, current equipped weapon, current equipped spell or the mini map to bring back the corresponding windows. You can also click the little squares in the lower left of your screen while ingame.
Q) I finished the Umbra quest, but it doesn't say so in my journal. It's still listed as active in there. What can I do about this?Well, if you're on X-Box there is nothing you can do about this. If you're on pc you can use a simple cheat to end this chapter.
Open the console ~ and type:
journal "Ms_Umbra" 60 Q) I'm looking for: Daedric armor/weapons, Ebony armor/weapons, Glass armor/weapons, other armor/weapons. Where can I find them?Daedric armor & weapon locations can be found in the:
http://www.elderscrolls.com/forums/index.php?s=&showtopic=19&view=findpost&p=4532032
Also, all the other types of weapons and armors, as well as the Daedric armor/weapons can be found at:
http://www.uesp.net/wiki/Morrowind:Items
Or go to:
http://www.gamefaqs.com/computer/doswin/game/3365.html
And look at the post: Treasure Guide by Rojan.
Q) I've been given a quest to find a murderer in Vivec, but I can't find the murderer. Where is he?It's a "she" really. Check the http://www.uesp.net/wiki/Morrowind:Mysterious_Killings_in_Vivec for the location.
Q) I've heard tales of a white guar. Where can I find it?See the http://www.uesp.net/wiki/Morrowind%3a%44reams_of_a_White_Guar for directions.
Q) I'm looking for a certain NPC, but cannot find it. Where is he/she?Look at either one of the following two links.
http://www.gamespot.com/gamespot/gameguides/all/morrowind/113.html
This site has a list with EVERY NPC and a little discription about their whereabouts and significance to the game.
Additionally, there is the Hamster map which shows the exact location of each npc. Can be found here;
http://mondgesaenge.de/MGES/morromap/index.htm
Q) Who is Crazy Batou? Is he related to the Main Quest because I killed him and got the doomed world message?Crazy Batou is not a part of the Main Quest. The Devs forgot to unflag his tag as an essential NPC, that's all. There's another NPC like this, called Goris the Maggot King. If you kill him you will also receive this message. But fear not, they are NOT related to the Main Quest.
NOTE: It appears Goris the Maggot King is a little bit of an ambigious person regarding the doomed prophecy message. To some [Me] users it will show this message upon his death, whilst other users have not encountered this message. The latest patch (and GOTY) have removed this message.
Q) I've heard talk about this Backpath. What is this?For your Information:
THE BACKPATHThe proper way of defeating Dagoth Ur is know as the Main Quest. At the end of it you'll get 3 magical items which will allow you to kill Dagoth Ur. The developers, however, also included a BACKPATH for those who messed up their Main Quest and are now unable to proceed. If this is your cause here's what you can do to still complete the game and kill Dagoth Ur.
Go to Vivec city and pay Vivec the God a visit. He resides in his temple, on the very south of Vivec city. If you kill him you will find a Unique Dwemer Artifact on his corpse. This artifact is in fact an inactivated Wraithguard. [One of the three items needed to kill Dagoth Ur and needed to hold Sunder and Keening, the other 2 items] To activate this Artifact to a Wraithguard travel to Tel Fyr and have a chat with the Last Living Dwarf, Yagrum Bagarn. He's the half-spider/dwarf creature in the Corprusarium. He will tell you something about the Artifact and how he can activate it. He'll ask you to find and retrieve two books which he needs for this.
You can find these books in two of the Four Citadels surrounding Red Mountain, where the greater minions of Dagoth Ur have their hiding places. The Planbook is in "Tureynulal", the Journal is in "Endusal".
Take these two books and the Unique Dwemer Artifact to Yagrum Bagam (the half-spider looking Last Dwarf) in the Corprusarium in Tel Fyr. He'll activate it for you, but you'll have to wait for 24 hours to get it back. However, he will only activate it if you have at least 220 health. This because once you get the Wraithguard and equip it for the first time you will lose 220 health [give or take a few] permanently!!! That's the penalty for screwing up. The Wraithguard you have now is exactly like the one Vivec would have given to you had you not messed up. Well, it's almost the same. It goes on your other hand/arm than the original. So, if you have played the Main Quest as it should have been played, and you did receive Wraithguard from Vivec the usual way, you can now kill him safely and get a 2nd Wraithguard.
Once you've got your Wraithguard you can now retrieve Keening and Sunder and kill Dagoth Ur.
Q) Do dragons exist? Take a look at the following explanation given by
WormGod.
Well well well, this old dead horse again.
Allow me, again, for the billion'th time....
Skylamps. They would actually be, moretheless, the Cliffracers. In short, the cliffracers came to Vvardenfell and pushed the dragons out. At one time, dragons flourished in Vvardenfell, being drawn to the comfort of the warmth in Red Mountain. The cliffracers grew in numbers (just as they appear to do in MW, since they seem to pop up behind you every 8 seconds). At first, this was not a problem for dragons. They were actually pretty good eating. But, just as a praying mantis is a big king of bugs, 1000 ants can easily take him. Thus, the dragons found themselves in a losing battle over the territory. Food sources and dwellings became overrun and the dragons simply packed their bags and moved on. The cliffracers plagued Red Mountain and in the end, drove the dragons out.
Some say the dragons moved on closer to Cyrodil, where they gained shelter and security from the Empire, along with dragons from other parts of Tamriel. Dragons are very sacred to the Empire, and as long as the Empire protects the dragons, the dragons MUST offer services to the Empire, such as aiding and protecting the Imperial forces in war (Redguard, the fight for Stros M'kai).
Just a little "in the know" for those who are curious about dragons. They DO exist, just not everywhere. Even in Cyrodil, where the majority of dragons may be, they are scarcely seen. Could it be they can shapeshift and use human form?