Ultra shadows seem bugged with dx11, it messes up particle effects and make some effects look rather horrid. like a bullet hitting the pavement (not metal). extreme shadows gives a nice impact, but ultra shadows looks wrong dirty and not to mention it drop my pc from 60 to 20 fps if i empty a clip into the ground while lookin down. extreme just drop from 60-50 fps doing just the same, that is more normal.... Average fps evrything ultra non modified is 70-80 fps, except when bullets hit close or like above. Average fps modified dx11 is 55-65 fps. Both drop down to 20 fps when i empty a clip in the ground.
Several drivers tried same result, ultra shadows is bugged end o story:p