Ulysses talks too much.

Post » Thu Sep 22, 2011 4:47 am

So far in Lonesome Road, it's been pretty fun. Interesting level design, actual challenge (instead of just plain ole damage sponge fights), innovative weapon applications (like flare guns/flashbangs against tunnelers).

However, there's one glaring flaw: Ulysses talks too much. I had my fill of the droning gravel voice after the first round, and now I'm doing exactly what Avellone cries over: rapidly clicking through dialog. He talks too slow, he has too much to say, his voice grates after a while, and he's got screws loose on top of it.
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FirDaus LOVe farhana
 
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Post » Thu Sep 22, 2011 10:54 am

I liked the diolauge I wish there was more
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Your Mum
 
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Post » Thu Sep 22, 2011 4:39 pm

So far in Lonesome Road, it's been pretty fun. Interesting level design, actual challenge (instead of just plain ole damage sponge fights), innovative weapon applications (like flare guns/flashbangs against tunnelers).

However, there's one glaring flaw: Ulysses talks too much. I had my fill of the droning gravel voice after the first round, and now I'm doing exactly what Avellone cries over: rapidly clicking through dialog. He talks too slow, he has too much to say, his voice grates after a while, and he's got screws loose on top of it.

This would be the issue with having a background heavy story-line in a compact DLC, I personally think the balance in this one was better then the rest but yes, bit much talking.
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Nienna garcia
 
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