Unable to save script

Post » Mon Aug 01, 2011 6:04 pm

So I was starting a new quest for the CaliberX mod, but I am unable to save the script. All I have so far is:

scn CaliberStartupRhinoSuperQuestScript

begin GameMode


Now I can save when it's just the script name line, but when I add the begin GameMode, it won't save. An error perhaps? Any help or suggestions? Any help would be much appreciated.
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Joey Bel
 
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Post » Mon Aug 01, 2011 9:39 pm

You need to have End at the end of the GameMode block as well. That's why. I suggest you look at Cipscis' tutorial on his website here: http://www.cipscis.com/fallout/tutorials/beginners.aspx

That will really help you get started scripting.

To be able to save your script, you need it to say:

scn CaliberStartupRhinoSuperQuestScript Begin GameModeEnd


You must always match Begin blocks to End's, and If blocks to EndIf's. Cipscis' website also has a validator that will tell you what is wrong with your script most of the time, try that out if you need help in the future. If it isnt helpful then you can always ask again here. :) http://www.cipscis.com/fallout/utilities/validator.aspx

Alexander J. Velicky
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Amelia Pritchard
 
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Post » Mon Aug 01, 2011 5:10 pm

You need to have End at the end of the GameMode block as well. That's why. I suggest you look at Cipscis' tutorial on his website here: http://www.cipscis.com/fallout/tutorials/beginners.aspx

That will really help you get started scripting.

To be able to save your script, you need it to say:

scn CaliberStartupRhinoSuperQuestScript Begin GameModeEnd


You must always match Begin blocks to End's, and If blocks to EndIf's. Cipscis' website also has a validator that will tell you what is wrong with your script most of the time, try that out if you need help in the future. If it isnt helpful then you can always ask again here. :) http://www.cipscis.com/fallout/utilities/validator.aspx

Alexander J. Velicky


Thanks again Mr. Velicky, once I added the end, it worked perfectly. :)
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Amy Melissa
 
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Post » Mon Aug 01, 2011 11:36 am

Or not. So I put in the new line to end the quest, and now it won't save. It showed no error in the validator you provided in the last post, yet it still won't save, any suggestions?

scn CaliberStartupRhinoSuperQuestScript


Begin GameMode
stopquest CaliberStartupRhinoSuperQuest
End


PS: I'm doing this for the CaliberX mod, and that's how it is set up in the description, and there will eventually be some other lines before I end the quest, but those have not caused any saving and/or error issues before.
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Kira! :)))
 
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Post » Mon Aug 01, 2011 10:00 pm

Check for spelling errors then. That's generally what it is if it wont give you an error. Did you spell the actual QuestID wrong when making the quest?
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W E I R D
 
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Post » Mon Aug 01, 2011 1:00 pm

That was it, I ended up copying the name right from the quest into the script and it worked perfecty. Thank you very much, I really appreciate you helping me out. :D
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sophie
 
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