» Sun Jun 19, 2011 10:01 am
Simply integrate them into gauntlets, so that they have both- protection and damage, based on depending skill.
So that there could be various models of same material gloves- ones that more protects and less damages, ones that are balanced, and ones that gives maximum damage, but gives almost no defense.
Also enchanting effects on gloves that occurs during HtH (like fire or lightning, or other)