Under the sign of the dragon -Tamriel Landscapes-

Post » Sat Feb 19, 2011 7:41 am

Yes, it really does.



What's the best way to get to Summerset???

I have sailed past Stirk and I think I see an island WAAAAAAAAAY ahead, but by resting a day or so the island never got any closer. I can't tell where the hell I am anymore because I am way beyond the map. :sadvaultboy:
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sarah simon-rogaume
 
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Post » Fri Feb 18, 2011 8:21 pm

What's the best way to get to Summerset???

I have sailed past Stirk and I think I see an island WAAAAAAAAAY ahead, but by resting a day or so the island never got any closer. I can't tell where the hell I am anymore because I am way beyond the map. :sadvaultboy:


From Anvil, sail south-west.
Or
From Anvil, sail south, following the coastline. Before too long you'll see land in the distance to the west. Head west towards it, leaving the mainland behind. You should reach Summerset Isles.
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neil slattery
 
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Post » Sat Feb 19, 2011 6:12 am

If my map wasn't too personalized I'd make it available for download. As it is, I think I'm the only one who actually likes that particular map style. Basically, it's like the mini-map but without the shaders. :shrug:
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Verity Hurding
 
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Post » Sat Feb 19, 2011 1:18 am

If my map wasn't too personalized I'd make it available for download. As it is, I think I'm the only one who actually likes that particular map style. Basically, it's like the mini-map but without the shaders. :shrug:


Impossible. There is absolutely nothing in this universe that could be so personalised that only ONE person would like it. Simply cannot happen. They say no two people are alike, but that's not true. Look at twins (and triplets and quadruplets and quintuplets and...).
So try releasing it. People will download it. Some won't like it, some will like it. I promise.
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Tamara Primo
 
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Post » Sat Feb 19, 2011 4:04 am

Certainly would download it.

Especially to at least see it.

How about a preview screenshot?
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Sara Lee
 
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Post » Fri Feb 18, 2011 7:12 pm

Here's what the map looks like when scriolling to the Hunding Bay area :

http://i776.photobucket.com/albums/yy46/igerup/Untitled292.png
You know, where Stros M'kai is. Of Redguard fame. Why the land colour looks the way it does is because I made my own heightmap of Hammerfell/High Rock/Skyrim last year and this is the result of letting TES4Qlod make a map of it.

This is what the map looks like over in Elsweyr:

http://i776.photobucket.com/albums/yy46/igerup/games/Untitled68.png

Mind you, it's still a work in progress as Vvardenfell is mostly just a big black blob. I'm waiting for onra for that one. Apart from that all of Tamriel is there except for one small bit of Solitude (in the high north) being cut off. Also the map, being a rather big file (18 MB and some 7000x5000 pixels) takes a loooong time to load when first accessing it in the menu. It needs to have the zoom parameter in the map_config.xml file set to 150 otherwise the southern parts of Tamriel won't show up. Uploading a preview jpg to photobucket...



God, it's slower than a slug stuck in jello. Aarghh!





Image upload failedUpload failed for cyrodiil_resized.jpg with error: Resize error: IMP error: We were unable to upload your image



Oh great. Thanks a lot, photobucket.

I'll upload tomorrow, have to take a nap now as I'm gonna do the morning paper round at 03:00 CET. I'll let you all drool over Stros M'kai in the meantime. :lol:
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Marion Geneste
 
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Post » Fri Feb 18, 2011 9:07 pm

Here's what the map looks like when scriolling to the Hunding Bay area :

http://i776.photobucket.com/albums/yy46/igerup/Untitled292.png
You know, where Stros M'kai is. Of Redguard fame. Why the land colour looks the way it does is because I made my own heightmap of Hammerfell/High Rock/Skyrim last year and this is the result of letting TES4Qlod make a map of it.

This is what the map looks like over in Elsweyr:

http://i776.photobucket.com/albums/yy46/igerup/games/Untitled68.png

Mind you, it's still a work in progress as Vvardenfell is mostly just a big black blob. I'm waiting for onra for that one. Apart from that all of Tamriel is there except for one small bit of Solitude (in the high north) being cut off. Also the map, being a rather big file (18 MB and some 7000x5000 pixels) takes a loooong time to load when first accessing it in the menu. It needs to have the zoom parameter in the map_config.xml file set to 150 otherwise the southern parts of Tamriel won't show up. Uploading a preview jpg to photobucket...



God, it's slower than a slug stuck in jello. Aarghh!





Image upload failedUpload failed for cyrodiil_resized.jpg with error: Resize error: IMP error: We were unable to upload your image



Oh great. Thanks a lot, photobucket.

I'll upload tomorrow, have to take a nap now as I'm gonna do the morning paper round at 03:00 CET. I'll let you all drool over Stros M'kai in the meantime. :lol:


Well, there's a reasonable-to-high chance I'd use that map. It looks perfectly acceptable to me, I'm certain plenty of others would want it.
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OJY
 
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Post » Sat Feb 19, 2011 7:11 am

I'd definitely give it a go - but is there an esp or some other method by which places like Summerset and Hammerfel would show up in game in the map window?

That would be very handy.

Also then what regions does it cover?
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neil slattery
 
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Post » Fri Feb 18, 2011 9:50 pm

id DL that map in a heartbeat iggey! mi wondered wat map that was when i saw that picture of elsweyr in the 2nd rimmen thread.
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Cash n Class
 
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Post » Fri Feb 18, 2011 11:47 pm

I'd definitely give that a try. I'd even sacrifice my OC Leyawiin Rebuilt map for it. :laugh:
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Tracy Byworth
 
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Post » Sat Feb 19, 2011 2:05 am

I have to agree. A full blown world map would take the cake IMO! Even if it isn't super high rez yet, it's still very nice!
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Amy Gibson
 
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Post » Sat Feb 19, 2011 2:08 am

It is super high rez. 7240x5228 pixels. That is a big picture. What display has that big of a resolution? That'd be cool... The parts that's in it? Cyrodil ;) Elsweyr*, Valenwood**, Summerset**, Stirk***, High Rock, Hammerfell, Skyrim, Argonia**, various ULs, Bartholm, OC. I think that's all. Oh, half of Morrowind too.

Vivec is cut off down the middle cos I didn't have Argonia back then, so that was where the map ended. Unfortunatley I have deleted the image I used for Morowind so it remains looking annoying. Of course,there's really no need to scroll in that direction, as there's no land that fits. And yes, it comes with an esp that needs to be loaded after the Bash patch but before Streamline (if you use Streamline) Skyrim doesn't look to good either, but then again it didn't do that in the vanilla map so we have to live with that. I'll upload a 7z of the dds + esp in a while.


* = based on the January update of iliana's mod.

** = based on onra's heigthmaps including the southern tip of Elsweyr.
***= based on Tamriel Rebuilt's Isle of Stirk mod.
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Alycia Leann grace
 
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Post » Sat Feb 19, 2011 5:40 am

Kia Ora

Is there a way for me to redeem myself I screwed up.

I was working on a mod for the Summerset Isle area,.. I might of even got brave enough to upload it as part done
needing quest decorating etc,.. I'm not hot at NPC's Quests etc so I'd sooner not try and screw it up.

Any way I went have a look in and old mod while my mod was loaded and active and I forgot the Lineage II Elves.esm
went back to working on mod and saved it while that esm was tagged,.. I have not used anything thats linked to it at all.

Looked in all my tools nothing I can see to remove an esm frm a depend list
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Timara White
 
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Post » Sat Feb 19, 2011 10:06 am

Kia Ora

Is there a way for me to redeem myself I screwed up.

I was working on a mod for the Summerset Isle area,.. I might of even got brave enough to upload it as part done
needing quest decorating etc,.. I'm not hot at NPC's Quests etc so I'd sooner not try and screw it up.

Any way I went have a look in and old mod while my mod was loaded and active and I forgot the Lineage II Elves.esm
went back to working on mod and saved it while that esm was tagged,.. I have not used anything thats linked to it at all.

Looked in all my tools nothing I can see to remove an esm frm a depend list


So you've accidentally added an ESM to your mod's master list, but the mod doesn't use the master in any way? Use TES4Edit to Clean Masters.
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Oyuki Manson Lavey
 
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Post » Sat Feb 19, 2011 4:27 am

Well, I've uploaded my map to nexus. http://www.tesnexus.com/downloads/file.php?id=30824
It inlcudes the OC Leyawiin reborn city layouts so for those who use that there's nothing to worry about. It's also fully compatible with onra's hitherto released heigthmaps and the Tamriel Landscapes Summerset esp thingy. I didn't make my own release thread as I feel the map has more relevance in a context with onra's heightmaps than on it's own. At least for now. Also, I don't have as much time these days for answering a bunch of questions from noobs who don't read the installation instructions on TESNexus.

Happy Easter! :wave:


Why the h*ll does the forum log me out when I type replies??!?!?!? :thumbsdown:
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Janette Segura
 
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Post » Sat Feb 19, 2011 2:49 am

Well, I've uploaded my map to nexus. http://www.tesnexus.com/downloads/file.php?id=30824
It inlcudes the OC Leyawiin reborn city layouts so for those who use that there's nothing to worry about. It's also fully compatible with onra's hitherto released heigthmaps and the Tamriel Landscapes Summerset esp thingy. I didn't make my own release thread as I feel the map has more relevance in a context with onra's heightmaps than on it's own. At least for now. Also, I don't have as much time these days for answering a bunch of questions from noobs who don't read the installation instructions on TESNexus.

Happy Easter! :wave:


Why the h*ll does the forum log me out when I type replies??!?!?!? :thumbsdown:



Well done ! Even the Summerset (Firsthold) map marker are working perfectly...means fast travel is possible now as well

regards

onra
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Isabella X
 
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Post » Sat Feb 19, 2011 10:54 am

Yeah, it took a bit of Photoshop wizardry to get it to line up properly. Oblivions map marker placement isn't exactly perfect.
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Jhenna lee Lizama
 
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Post » Sat Feb 19, 2011 9:28 am

Kia Ora

@ display name is already in use

Thanks a heap that worked fine

Now to find out why 2 doors are now quite right and a couple of my _far files aren't working

it's weird I checked the doors so many times, it's like there something invisible infront of them it's hard
to find the activate icon, theres jsu a wee patch of the whole door that while open it and I used the _far.nif the
same as I did else where and run TES4, does it matter if the item is resized from 1 to say 1.5 or 2, would that
break the distance view?

I did some rush (while sailing past) screen shots of the area hoping this link works

http://picasaweb.google.com/home it's the Oblivion 1 Apr 2010 your after

The others Oblivion stuff is jus other bits I didn't know how to clean up after messing up NPC's or dups for trying to import
stuff from other mods
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Everardo Montano
 
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Post » Sat Feb 19, 2011 4:13 am

Well, I've uploaded my map to nexus. http://www.tesnexus.com/downloads/file.php?id=30824
It inlcudes the OC Leyawiin reborn city layouts so for those who use that there's nothing to worry about. It's also fully compatible with onra's hitherto released heigthmaps and the Tamriel Landscapes Summerset esp thingy. I didn't make my own release thread as I feel the map has more relevance in a context with onra's heightmaps than on it's own. At least for now. Also, I don't have as much time these days for answering a bunch of questions from noobs who don't read the installation instructions on TESNexus.

Happy Easter! :wave:


Why the h*ll does the forum log me out when I type replies??!?!?!? :thumbsdown:


OK, I'm having a problem for the map doesn't appear. Does this requied anything? I know this can worked with OC but can it worked without it?
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Nicholas C
 
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Post » Sat Feb 19, 2011 9:13 am

OK, I'm having a problem for the map doesn't appear. Does this requied anything? I know this can worked with OC but can it worked without it?


OK, I'm having a problem for the map doesn't appear. Does this requied anything? I know this can worked with OC but can it worked without it?


Do you have Stirk loaded at all?

from that read me,. is just a thought a sorry if I'm way out here

If you use a mod that replaces the worldmap, Stirk's map will overwrite it.
Outlined below are the steps necesary to prevent this from happening.
NOTE: you WILL NOT be able to see Stirk on a regular worldmap.
1. Extract the files to a temporary location.
2. go to Textures/Menus/Wap/World/ and delete TR_StirkWorldMap.dds. do the same for the Menus50 and Menus80 folders.
3a. Go to your regular Oblivion folder and find Data\Textures\Menus\Wap\World. This directory should contain your custom world map, most likely named cyrodiil_resized.dds. Rightclick it and select 'Copy'. Rightclick somewhere else in this folder and select 'paste', this will bring up a file called 'Copy of cyrodiil_resized.dds'. change its name to TR_StirkWorldMap.dds.
3b. Repeat step 3 for the Menus50 and Menus80 folders.
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Iain Lamb
 
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Post » Fri Feb 18, 2011 8:52 pm

it's weird I checked the doors so many times, it's like there something invisible infront of them it's hard
to find the activate icon, theres jsu a wee patch of the whole door that while open it and I used the _far.nif the
same as I did else where and run TES4, does it matter if the item is resized from 1 to say 1.5 or 2, would that
break the distance view?


When you place a door, you need to ensure that the activatable side is outside the collision zone of the objects behind it. If another object's collision zone encompasses the door, then you won't be able to reach it in-game. So you need to move the door further forwards from whatever is behind it.

OK, I'm having a problem for the map doesn't appear. Does this requied anything? I know this can worked with OC but can it worked without it?


Move the ESP which comes with the map nearer the end of your load order.
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Noely Ulloa
 
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Post » Fri Feb 18, 2011 9:54 pm

Look at twins...

I agree absolutely with everything you've said here except for this. Living in a house with two sets of twins (ages 16 and 19) I can state that both sets of twins are about as alike as radishes and cucumbers. ;)
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jenny goodwin
 
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Post » Sat Feb 19, 2011 1:22 am

Kia Ora

Not sure if anybodys interested or if it's worth carrying on.

I have the Elven Map of SE and Cyrodil so I cut and pasted the Cyrodil one
into the full map and tried to clone the color into summset Isle,.. not sure if it's gona work
with file size by time it's all done and my Photoshop skills are maybe bit sort of the mark a

http://picasaweb.google.com/Kiwi.Hawk.NZ/Oblivion02#5455483509441647586
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Nathan Maughan
 
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Post » Sat Feb 19, 2011 4:41 am

I agree absolutely with everything you've said here except for this. Living in a house with two sets of twins (ages 16 and 19) I can state that both sets of twins are about as alike as radishes and cucumbers. ;)


Hey, I never said look at twins, they're all identical :P I said look at twins, two people can be alike.
There's a set of twins live near here, they're in their 50s, and all their life they've lived together, dressed exactly the same, have the same hair cuts, had the same job at the same place, carry the same briefcases, walk side-by-side to and from work each day...
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Janine Rose
 
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Post » Fri Feb 18, 2011 8:54 pm

Well, I've uploaded my map to nexus. http://www.tesnexus.com/downloads/file.php?id=30824
It inlcudes the OC Leyawiin reborn city layouts so for those who use that there's nothing to worry about. It's also fully compatible with onra's hitherto released heigthmaps and the Tamriel Landscapes Summerset esp thingy. I didn't make my own release thread as I feel the map has more relevance in a context with onra's heightmaps than on it's own. At least for now. Also, I don't have as much time these days for answering a bunch of questions from noobs who don't read the installation instructions on TESNexus.


I don't suppose there'd be much chance of getting the roads from NRB4 added to this would there?
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bimsy
 
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