[RELz] Underdark: The Realm of Northdark

Post » Sat May 28, 2011 9:19 am

Don't fear the dark . . . fear what's in it.
http://tesnexus.com/downloads/file.php?id=23153
http://tesnexus.com/downloads/file.php?id=23153

http://tesnexus.com/downloads/file.php?id=23153

http://www.fileplanet.com/files/200000/209164.shtml a self-installer using ClickTeam.

Notice: We are currently looking for more modders who are interested in helping. Considering the scope and scale of this mod, the small team we have can't cover all of what we want to do as fast as we'd like. Anyone with any experience, especially interior and exterior design, is welcome to send a message to Aoikani. We have need of modders of all talents, that includes dialogue, voice acting, scripting, or NPC creation. Currently we have a wonderful team of modelers and texturers, but that doesn't mean we couldn't use another. We have need for a retexture of some /Root/Interior/ tiles, and more interior designers for this immense cavern and it's connecting tunnels.

Warning: This mod is not recommended for low level characters.

1. Introduction
2. Underdark Resources
3. First Release
4. Planned Releases
5. Movies
6. Models & Textures
7. Credits
8. Licensing/Legal:


==========
1. Introduction
==========

The Underdark is a realm of cities and creatures that lie far below the surface of overworlders. They struggle to survive and some even thrive in this world of darkness. New creatures, new races, and new cities will be discovered within the darkness. Even new magic called psionics, used by fearful and intelligent, mind eating and mind controlling races. Dare you venture below.. to the Underdark?

This version release of the Underdark: The Realm of Northdark is now at Version 0.59 BETA. It is a complete resource*, totally functional and stable with new cities, and probably the biggest dungeon you have ever seen. Currently it is the base mod of dependency for Sulteric Drum's companion/quest mods The Vampire Hunter and Viconia: Return to the Underdark.
The devteam is at a low membership at the moment, but to see the mod in it's immensity will show you the amount of work that has been placed in it and how much more still remains.
The city of Menzoberranzan, House Baenre, Arach-Tinilith, The Labyrinth, Blingdenstone, Veintaur and Ched Nasad are complete with Sloopdilmonpolop, Ch'Chitl, Melee-Magthere, Tower of Sorcere of which all are partially or completed and on the way.

It is a mod with a vision of many who want to see a realm of darkness present in Tamriel, where one could brave the fearful creatures and devious races that lie below the overworlders. This is their society and their enviroment, and how they struggle to survive and thrive. It is also our attempt, the devteam, to make this a reality and we hope that you are brave enough to venture to the depths of our endeavours in our creations and rendering of the Underdark.

http://theunderdark.mentalelfz.com, courtesy of MentalElf

==========
2. Underdark Resources
==========

http://s101.photobucket.com/albums/m61/Kielanai/Oblivion%20Screenshots/Drow%20Fortress/Dark%20Version/ "you'll never pick an ingredient again before wondering if you'll survive"

http://i101.photobucket.com/albums/m61/Kielanai/Oblivion%20Screenshots/Drow%20Fortress/Dark%20Version/BridgeView1stPerson.jpg
http://i101.photobucket.com/albums/m61/Kielanai/Oblivion%20Screenshots/Drow%20Fortress/Dark%20Version/DrowBuffet.jpg
http://i101.photobucket.com/albums/m61/Kielanai/Oblivion%20Screenshots/Drow%20Fortress/Dark%20Version/SilverberryBush.jpg
http://i101.photobucket.com/albums/m61/Kielanai/Oblivion%20Screenshots/Drow%20Fortress/Dark%20Version/UpdatedFarm.jpg

==========
3. First Release:
==========
Official preview mod http://www.tesnexus.com/downloads/file.php?id=20444
This release was in all intentions a teaser release. Knowing that it would be a good long time before we released anything, we decided to work on cutting off a section of the underdark and release it to show that we are working hard on our vision and how much the team has progressed. A lot of it wasn't ready which forced us to omit some things, so that in the future the Wilds will be even larger.

Official 1st release mod http://tesnexus.com/downloads/file.php?id=23153
This release is our building mod from where all our quests will be designed and for other modders who wish to make mods here in the Underdark.

==========
4. Planned releases:
==========
Add-ons: Currently being worked on.

Version (?):
[*] Viconia Devir Chapter 2 - Sulteric Complete
[*] The Quest of Sentience - InsanitySorrow, Aoikani, Sulteric Drums
[*] The Hunter - InsanitySorrow, Sulteric Drums
[*] The Temple of Lolth - RedDragonDreamer, Aoikani Complete
[*] Menzoberranzan - Aoikani Complete
[*]Ched Nasad, The Mindslayers - Aoikani Complete
[*]The Dwarves of Veintaur - Shadowlance, Aoikani Complete
[*]House Baenre - RedDragonDreamer Complete
[*]Tower of Sorcere - RedDragonDreamer, Mr. Sorry of Balmora
[*]The Labyrinth - ShadowLance Complete
[*]Melee-Magthere - RedDragonDreamer, Mr. Sorry of Balmora
[*]The Nobles District - ???
[*]Veintaur - ShadowLance194 Complete

==========
5. Movies:
==========

http://www.youtube.com/watch?v=HcZhvoWdfUY ~ Wix new!
http://www.youtube.com/watch?v=XLcMkAjetz4 ~ ShadowLance
http://www.youtube.com/watch?v=a4G7A2TbT5o ~ Aoikani
http://www.youtube.com/watch?v=ErUgECDcie8&feature=channel ~ Aoikani
http://www.youtube.com/watch?v=5pmkYlT1QKg ~ Aoikani
==========
6. Models and Textures:
==========
http://img87.imageshack.us/my.php?image=screenshot1nc0.jpg ~ Najaknevrec, UK47Howard ~ new!
http://img98.imageshack.us/img98/4567/ilithid02im0.jpg ~ InsanitySorrow ~ new!
http://img228.imageshack.us/img228/843/screenshot2wp1.jpg ~ Najaknevrec, Aoikani, UK47Howard ~ new!
http://www.slofshive.co.uk/content/art/drowassassin4.jpg ~ Najaknevrec and AlienSlof ~ new!
http://www.slofshive.co.uk/content/art/valtar2.jpg ~ Najaknevrec and AlienSlof ~ new!
http://www.slofshive.co.uk/content/art/drowslavemaster2.jpg ~ Najaknevrec and AlienSlof ~ new!
http://i113.photobucket.com/albums/n211/www182/Screen2.jpg ~ Wix ~ new!
http://www.slofshive.co.uk/content/art/drowswordsman.jpg ~ Najaknevrec and AlienSlof ~ new!
http://slof.kikaimegami.com/pix-valtar/drowmage7.jpg ~ Najaknevrec and AlienSlof ~ new!

... and many more models and retextures.

Examples of what you will expect to see:
Races: Drow, Shield Dwarves, Gold Dwarves, Sverfneblin, Duergar, Mindslayers Complete

NPC Companions: Planned

Creatures: Troglodytes, Dragon, Duergar, Goblin, Orog, Fomorian, Half-Orc, Sverfneblin, Mindslayer, Drider, Belilith, Netherese Construct, Orc, Kobold, Loki, Cave rat , Armored Minotaur, Kuo-Toa, Grub, Phase Spider, Spiders , Ash Fiend , Bat, Gumpfish, Rothe, and http://www.tesnexus.com/downloads/file.php?id=9562 creatures Complete

Ridable Mounts: Lizard (planned), Steeder (in progress)

Locations: http://img386.imageshack.us/img386/7232/tu8au9.jpg, Blingdenstone, Ched Nasad, Labyrinth, Veintaur, http://img117.imageshack.us/img117/3538/tu4ct2.jpg

Tier Breche: A college of 3 studies. Mage, Fighter and Priestess.
[*] http://img386.imageshack.us/img386/1626/tu7me5.jpg (Temple of Lolth)
[*] http://img381.imageshack.us/img381/4151/tu1vn3.jpg (Fighter's college)
[*] Tower of Sorcere (Mage's college)

Ingredients, Misc Items: Arabellan Dry, Berduskan Dark, Clarry Wine, Evermead, Dwarven Ale, Glowfire, Midnight Merlot, SpiderBlood, Barrelstalk Milk, Fire LIchen Liquor, Rothe Milk, Spore Acid Relief, Spider silk, Drider silk, True silver

==========
7. Credits:
==========

Many have contributed to the Underdark project whether from their own work or suggestions. Thus without the details of all that has influenced this project. Credit should be given to the following. Additionally, to respect the contributions of the authors that have contributed to the Underdark, this devteam requires that full observance of the "Licensing/Legal" subsection is adhered to strictly.

Current devteam members official/unofficial contributing actively, or inactive for r/l reasons:

MentalElf ~ scripting
Najaknevrec ~ modeling, texture
Kielanai ~ flora resources, lore
Dramat De'leal ~ quests development
Aoikani ~ interior designs, project leader, mod construction, lore, scripting
ShadowLance194 ~ interior designs, modeling, texture, mod construction
AlienSlof ~ texture, modeling
Wix ~ modeling, texture, scripting
Demon_Slayer_Rav ~ testing, interior development
InsanitySorrow - texture, mod construction
Euther ~ voicing
Mr. Mirrors ~ interior/exterior designs
Sulteric Drums ~ quest development
UK47Howard ~ models/textures
RedDragonDreamer ~ interior designs, texture
Mr. Sorry of Balmora ~ interior designs
OldBook ~ testing
Deepfreeze ~ testing
Crashpilot ~ lore
Vereta ~ voicing
Tyana Rie ~ voicing
Nivea ~ texturing

..other credits:

Sandor / ST Team {Silgrad Tower Project}
Kikaimegami, Xiamara, Sshodan, Donutz, Cryo_, Cryonaut, Crimenir, Orix, Mdogger, Someone1074, B3w4r3, Koldorn, Saidenstorm, Phitt, Francesco, Karstux, Lilith, Vagrant0, Dragoonwraith, Mr Smiles, Helborne, JDFan, Loth Bonneville, LHammond, SinBlood, WoogieMonster, Xilverbullet (Midas Creatures), AlienSlof, Gizmodian, Sulteric Drums, Linus, Shavn, Liquide Grapics Interactive, Jon Satriani, Dire Storms, Robert, Disturbed, Growlf, Throttlekitty, Texian, Godhugh, Soya, Sam fisher, Walx, Qarl, Brucevayne, Always Z, Mr. Siika, FlyFightFlea, Madmole, Elsixo, Thraxonas, Bg2408, Kalikut, Plangkyef, Alexander, Buddah, GhostWalker71, Wolf2, Arynn, Corepc, M.E.R.P.s Team, Malo, Elveon, Mikal33, Joel Huenink, Alexander Wolf, Grimdeath, Lazymonk, Xmarksthespot, Grey-Starr.ca , Wizards of the Coast, Bethesda Softworks~Oblivion, Exanimis, Meo, Jured, CemKey, css (aka css0101), Jured , Tegeal, jcarl904, BAB team, Shimmer, Eventine Shangea, KafeiDotour, WillieSea, Haama, DewShine, Capucine


Credits are not compiled completely and we will update them accordingly as we progress.

The modding community for giving a reason to mod and to those who would enjoy this mod and to all those who contributed suggestions in or out of the thread during developement.
For anyone we have mistakenly forgotten.

==========
8. Licensing/Legal:
==========
You must contact Aoikani and obtain permission before re-packaging any part of this mod. In case I can not be reached, contact another member of the devteam @ gamesas Forums.

Although, use of The Underdark mod is free, we do NOT give permissions to use any Author's material used in the mod The Underdark, or any variation of the name, created by the devteam of this project The Underdark, unless so specified by the Author that it is a modder's resource OR given permissions for free use by the devteam of this project The Underdark. Any other Author's use of material that we use and have permissions to use within this project that requires NO DISTRIBUTION and NO ADDITION TO NEW MODS, or use of their material so stipulated by their original mods, must have permissions directly from the original Author. This is to protect the rights of those Author's, whom have specific or limited requirements for their own personal MODs. This notice will be included within our mod documents.

There are some authors who have graciously given permission for use of their material that do not want their work redistributed in part or whole, without their knowledge and permission. So please, respect this request. These are the inclusive creations of Xilverbullet and AlienSlof. In other words, you may not freely distribute their work without their permission.

Anyone with ideas, encouragements, bumps, or anything else is welcome to post.

Aoikani

Spoilers ~ per request
Spoiler
Help for the lost:
Directions to the underdark via the two caves Timberscar Hollow and Crayfish Cave. First find the two caves in Tamriel and follow the instructions to get there through the caves.

First, in Crayfish Cave, go to the bottom level called "Crayfish Soggy Bottom" (crayfishcave05), then to the level called "K1 Mine Shaft, Khazad-dum" (TUCCursedMine03)<<<--- LAST CELL BEFORE UNDERDARK.

Secondly,in Timberscar Hollow, go to the level called "Deep Doubleback" (TUCToadstoolHollow03), then the level called "Great Pit" (TUCWindCave02)<<<--- LAST CELL BEFORE UNDERDARK.

The third entrance is north of Fort Scinia (coc FortSciniaExterior) to teleport there. A marker will appear NE of the fort.

Alternate entrances can be found near Blackrock Caverns and Fieldhouse Cave.

The latter two, newly added entrances will give quicker and deeper access to the underdark and the means to exit the deeper parts of the dungeon very quickly. But they too are hard to find, especially Fieldhouse Cave.

In the last update, 4 additional portal links were added to exit the Underdark quickly without having to exit the long way out. They can be found near Faerzress rock, near Menzoberranzan within the Drider area. Beware exiting while in battle, because you may find yourself teleporting anywhere in Tamriel with Driders on your heels, eager for your death. If you downloaded the Underdark Map, it is signified as the bright white star at the top of the map.

Spoiler

Detailed specifics on the locations in and out of Underdark are:

Tamriel Worldspace:
-19, 26

30,-27

36, 21
37, 21

17, 3
18, 3

29, 9

32, 17

27, 3

User avatar
A Lo RIkIton'ton
 
Posts: 3404
Joined: Tue Aug 21, 2007 7:22 pm

Post » Sat May 28, 2011 5:03 pm

{reserved:}
Will use this area to post FAQ and troubleshooting and for news on the new expansion release which is at 98% completion "Shadows of Old Shanatar"


Known Issues and Conflicts:
The use of ingredient harvesting mods like "Gather ye Rose Buds" and "DZ_Auto_Harvest", or any other mod that collects ingredients in a large scale, can and will result in instant character death while gathering underdark plant ingredients. Always proceed with caution in handling Underdark plants. There is a solution for collecting underdark plants safely and it can be found in "Drow Fortress - Dark Version" in the form of gloves.

This issue of the transitioning doors seems to be a common misunderstood concept that leads players to getting lost because they can not find an "obvious" door. There are many places that uses an "Auto Load" feature created by MentalElf. The purpose for using this concept was incorporated heavily into quick loading areas that we needed, such as in the Labyrinth (the very reason it is so easy to get lost) and for trick visuals we wanted to build such as in the Sentient Tomb passage ways and providing a means to divide up an incredibly huge dungeon into what is now the 3 main dungeon "wilderness" areas of the Underdark. It is also how we were able to make it appear that you are walking upside down on the ceiling.
The most important feature that I wanted MentalElfz's scripting for was to make it possible to see the interior of a cell before entering and the exterior before exiting as seen in this http://www.youtube.com/watch?v=FdlCLZZSAXg&NR=1. So I don't blame players for getting lost, it's easily done, but by showing how the 'AutoLoadDoor' change works; it may provide a better understanding and what to look for. This very script is how changing of the Main Underdark Cells works. If you see (in the dark, it may not be possible) well enough, watch for these doors, however they are not visible. Just watch for the normal cell changing windows pop up and for quick terrain changes. Once loading through a door like the AutoLoadDoor, the next time you will change faster through the transition.

There will be a couple conflictions with "Supreme Magic" and "L.A.M.E." with a couple of spell effect visuals. In the future we'll try to correct this so there will be no conflicts. In the mean time, it is vital that The Underdark override these two mods, so that the experience of fighting the Drow in the dark can be fully appreciated. It is the visuals of the two spells
Fairie Fire and Dancing Lights that will create the conflicts. These spells are what make the Drow so formidable and feared to fight in darkness. However, it is not required to change your load order to keep your mods working, follow installation instructions above. It is perfectly fine to override Underdark with Supreme Magic and LAME, it will not prevent the mod from running.

"Dragon Captions Resource pack" and "Sutch Reborn" are current issues/conflicts that I will identify and update comments as soon as possible. Until then be aware that they can prevent Underdark from running.



___________________________________________________________________________
Currently, the latest version is at http://tesnexus.com/downloads/file.php?id=23153 and is now is being compiled to release as a Full 1.0 release.

Concerning the 1.0 Full release: I am going to address specific issues and correct these before releasing. Below outlines what I have planned and anything else that is critical to add for the Full release added by any suggestions that warrant significant importance. I'll update here accordingly and at at the gamesas forums thread as well.

A.
1) Creature levels, totally unbalanced.
2) Tileset collisions, no more sleeping in the grass.
3) Menzoberranzan life, an economy and life is essential.

Other possibilities: of which can be added after 1.0 release with patches.

a. mesh corrections for specific meshes (armor & robes, ex.)
b. body variations
c. underdark expansions (Shadows of Old Shanatar - 98% complete)

User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Sat May 28, 2011 6:17 pm

Strongly looking forward to this!
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ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Sat May 28, 2011 7:19 pm

If you have newly re-installed, "copied over my old data", does that mean moving files to another PC? It's possible that you have received a corrupted dl too. If all's good from there then, it's a process of elimination and checking what's causing the CTD conflicts. Can you PM me a list or post it here?


Sorry is that a list of CTD conflicts or my mod list? Where would I get the info if its CTD conflicts?
May try deselecting all mods and see if the game will load...oh joy
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Harry Hearing
 
Posts: 3366
Joined: Sun Jul 22, 2007 6:19 am

Post » Sat May 28, 2011 8:03 pm

If you're getting CTDs you are missing a required resource.
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Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Sat May 28, 2011 9:40 am

Sorry is that a list of CTD conflicts or my mod list? Where would I get the info if its CTD conflicts?
May try deselecting all mods and see if the game will load...oh joy


what I mean is a list of mods so I can look at your order.
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butterfly
 
Posts: 3467
Joined: Wed Aug 16, 2006 8:20 pm

Post » Sat May 28, 2011 5:35 am

Are there lots of quests in this? I am a MEGAQUESTAHOLIC
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Da Missz
 
Posts: 3438
Joined: Fri Mar 30, 2007 4:42 pm

Post » Sat May 28, 2011 4:49 pm

Okay here goes with the load order if I can figure it out...lol

Sorry but no idea how to do that scrolling window thingy



Active Mod Files:
• 00 Oblivion.esm

• 01 underdark.esm

• 02 Jog_X_Mod.esm

• 03 VASE - core.esm

• 04 CyrodiilUpgradeResourcePack.esm

• 05 A_Bloody_Mess.esm

• 06 CM Partners.esm

• 07 Toaster Says Share v3.esm

• 08 300_Races.esm

• 09 HorseCombatMaster.esm

• 0A TRoN.esp

• 0B Unofficial Oblivion Patch.esp [Version 2.1.2]

• 0C Oblivion Citadel Door Fix.esp

• 0D DLCShiveringIsles.esp

• 0E Natural_Weather_by_Max_Tael.esp

• 0F Natural_Habitat_by_Max_Tael.esp

• 10 Natural_Water_by_Max_Tael.esp

• 11 300_Lore_Dialogue_Updated.esp

• 12 Akatosh Mount By Saiden Storm.esp

• 13 ChaseCameraMod.esp

• 14 ClocksOfCyrodiil.esp

• 15 Fatality Cam.esp

• 16 ImpeREAL City Unique Districts - All the Districts - Merged - Lightless.esp

• 17 KF Chapel Shop.esp

• 18 Reznod_Mannequin.esp

• 19 sr_super_hotkeys.esp

• 1A DLCHorseArmor.esp

• 1B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

• 1C DLCOrrery.esp

• 1D DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

• 1E DLCVileLair.esp

• 1F DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

• 20 DLCMehrunesRazor.esp

• 21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]

• 22 Action_Figures_Series1.esp

• 23 ANB_Portable_Bedroll.esp

• 24 DarkSaintHGEC.esp

• 25 Hentai Mania.esp

• 26 Lich King's Helm v1_0.esp

• 27 New Frostmourne Sword by Jojjo v1_0.esp

• 28 PhoenixEquipment.esp

• 29 trfjChronoStaff.esp

• 2A trfjBladeMasterSword.esp

• 2B trfjEmpireGreatsword.esp

• 2C trfjEmpireLongsword.esp

• 2D trfjSpiderGreatsword.esp

• 2E trfjSolarisStaff.esp

• 2F ArynnsDrowQueen2.0.esp

• 30 Slof's Horses HA Essential.esp

• 31 DLCThievesDen.esp

• 32 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

• 33 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

• 34 ExnemRuneskulls.esp

• ++ VASE - Vanilla Cyrodiil.esp

• ++ VASE - Vanilla SI.esp

• 35 Enhanced Quest Roleplaying.esp

• 36 Atropa.esp

• 37 Artefacts of the Ancestors.esp

• 38 (DC) Sutch Reborn.esp

• 39 goldenarrowarcheryshopfixedprices.esp

• 3A GTAesgaard.esp

• 3B Kragenir's Death Quest.esp

• 3C KDQ - Rural Line Additions.esp

• 3D GlenvarCastle.esp

• 3E Your_Personal_Museum_Updated-9300.esp

• 3F Pit Trap.esp

• 40 RavenviewVillageVer2.0.esp

• 41 Romuska Fantasy Store.esp

• 42 The Ayleid Steps.esp

• 43 thievery.esp

• 44 Apachii_Goddess_Store.esp

• 45 DLCFrostcrag.esp

• 46 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

• 47 The Lost Spires.esp

• 48 Lost Paladins of the Divines.esp

• 49 HoarfrostCastle.esp

• 4A ElsweyrAnequina.esp

• 4B mythsandlegends.esp

• 4C Natural_Vegetation_by_Max_Tael.esp

• 4D Bag of Holding.esp [Version 1.3.0]

• 4E A Bloody Mess - Bloody Fights.esp

• 4F Cliff's MWStyleEnchantingSpellmaking - No Guild Requirements.esp

• 50 Colourwheels sixy Bank.esp

• 51 Leviathan Soulgems.esp

• 52 P1DkeyChain.esp [Version 5.00]

• 53 ReneerNPCSneakMod.esp

• 54 RTSWelkyndClstrTreasure.esp [Version 2.0]

• 55 SetsunaDummyTraining.esp

• 56 Toggleable Quantity Prompt.esp [Version 3.1.1]

• 57 Disenchant.esp

• 58 Finders Keepers.esp

• 59 Gather Ye Rosebuds.esp

• 5A SupremeMagicka.esp [Version 0.89]

• 5B SM_EnchantStaff.esp [Version 0.80]

• 5C MidasSpells.esp

• 5D AudaciousMagery.esp

• 5E sr_spell_deletion.esp

• 5F ArcaneArchery.esp

• 60 Multiple Enchantments.esp

• 61 Deadlier Traps.esp

• 62 RenGuardOverhaul.esp

• 63 Fiery Fists v1.2.esp

• 64 Deadly Reflex 5 - Timed block and 150% damage.esp

• 65 DeadlyReflex 5 - Combat Moves.esp

• 66 Toaster's Legendary Skills.esp [Version 3.43]

• 67 Toaster's Legendary Mastery.esp [Version 3.41]

• 68 Nanite's Legendary Alchemy.esp

• 69 immersive_caves_auto.esp

• 6A Dark Dungeons.esp

• 6B Capucines Character Expansion.esp

• 6C MGothic Breton Race.esp

• 6D Toaster Says Share Faction Recruitment.esp

• 6E Rhianna.esp

• 6F Forward Motion Blur.esp

• 70 Get Wet.esp

• 71 qazFingerSnap.esp

• 72 Viconia.esp

• 73 UnderdarkMap.esp

• 74 Bashed Patch, 0.esp

• 75 DMCDanteClothes.esp

• 76 HGEC_Mystix_V1-0.esp

• 77 Silverlight Armor by Jojjo.esp

• 78 SPB BodyCon Suits.esp

• 79 Tona_ShadowWalker_v2.esp

• 7A Warglaives by Jojjo v1.0.esp

• 7B Home_1.1.esp

• 7C All Spells Avalible for Enchanting and Spell Making.esp

• 7D 300_White Stallion.esp

• 7E Ayleid Sanctuary.esp

• 7F Infinit_skill_train-8833.esp

• 80 mighty_bows_full.esp

• 81 mighty_bows_sneak_dmg_bonus_alt.esp

• 82 Falkreath.esp

• 83 Streamline 2.0.esp

• 84 TheRedDiamond24HourStore.esp

• 85 Display Rooms.esp

• 86 The Armory V2.esp


Had to activate underdark and tron for them to show here, and The Armory is just my personal combo of about 150 armor and weapon mods.

Sulteric, you mention that I must be missing a requirement, I can only think of Roberts male body replacers. I am using an old version but it may be merged somewhere(mine or the bashed patch?)otherwise I have shivering isles and the game is version 1.2.0.416. There isnt a later version is there? Would be just my luck to be making such a noob mistake
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Sat May 28, 2011 4:51 am

Okay here goes with the load order if I can figure it out...lol

Sorry but no idea how to do that scrolling window thingy


Right-click in Wrye on the File line, in Mods. Left-click List Mods. Then copy everything from that list, and paste it. The box comes from the "codebox" command. You don't have Roberts--if you did, it would show up in that list. The Bashed Patch merges ESPs, but it lists all those it merges, as well. If a file is merged, you'll see something like this in the list:

** TNR ALL RACES FINAL.esp

...where the asterisks indicate the merge.

If you have ESPs in green in Wrye that are checked, you want to remove the check. They're not merged. When they're merged, you'll see a + sign alongside them in Wrye--and those asterisks I mentioned on the list.

Sorry for going off-topic, here.
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Scarlet Devil
 
Posts: 3410
Joined: Wed Aug 16, 2006 6:31 pm

Post » Sat May 28, 2011 6:26 am

Are there lots of quests in this? I am a MEGAQUESTAHOLIC


Not a lot, but the ones there are are written by Sulteric Drums who does the Viconia Devir, Stoker Wolff and the upcoming Drizz't Companion mods. These mods are must do.
User avatar
+++CAZZY
 
Posts: 3403
Joined: Wed Sep 13, 2006 1:04 pm

Post » Sat May 28, 2011 7:48 am

Not a lot, but the ones there are are written by Sulteric Drums who does the Viconia Devir, Stoker Wolff and the upcoming Drizz't Companion mods. These mods are must do.


It should be added that Viconia (and from what I hear, Stoker) is among the best companion mods you can find--far more developed the simple CM companion mods that are out there. So you get quests, plus a great companion (or two).
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Genevieve
 
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Post » Sat May 28, 2011 6:42 pm

Sulteric, you mention that I must be missing a requirement, I can only think of Roberts male body replacers. I am using an old version but it may be merged somewhere(mine or the bashed patch?)otherwise I have shivering isles and the game is version 1.2.0.416. There isnt a later version is there? Would be just my luck to be making such a noob mistake


When you open up the screen and the Welcome message pops up, does your message give the following and version number,
"There are many planes of existence, strange worlds and predisposed chaotic realms more so than serene. Traveling between them is not unheard of; indeed it is even recorded at some of these remote worlds. When the gods tinker with them, odd things occur. Such is the case with Tamriel and the Realm of Underdark. Whether gods banish a being or throw down a god from Faerun to the Demonweb Pits or in this case from Faerun to Tamriel, sometimes the corridors between these planes can become vicariously confused, rending the ley lines of all reason. Lolth, Queen of the Spiders, and all of the Drow who worship her, has instigated one such a meddling that has opened up corridors between Tamriel and the Underdark. The Seldarine has finally acted upon her impetuous crimes. One of many reprehensible crimes opened a rift between both the worlds, Faerun and Tamriel by banishing the only one who dared threatened her."

Underdark version 0.59.1b

notice the version?
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Kate Norris
 
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Post » Sat May 28, 2011 6:24 pm

It should be added that Viconia (and from what I hear, Stoker) is among the best companion mods you can find--far more developed the simple CM companion mods that are out there. So you get quests, plus a great companion (or two).


Agreed!

Are there lots of quests in this? I am a MEGAQUESTAHOLIC


Not a lot, but the ones there are are written by Sulteric Drums who does the Viconia Devir, Stoker Wolff and the upcoming Drizz't Companion mods. These mods are must do.


Quests are available now and in the future by the WORLD ( oblivion world :D ) reknown Sulteric Drums and their links are . .

http://www.tesnexus.com/downloads/file.php?id=27437
http://www.tesnexus.com/downloads/file.php?id=15200
http://www.tesnexus.com/downloads/file.php?id=28579 and http://www.tesnexus.com/downloads/file.php?id=28708
http://www.gamesas.com/bgsforums/index.php?showtopic=996319&hl=drizz
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Nathan Hunter
 
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Post » Sat May 28, 2011 5:45 am

Is the Mindslayer an actual playable race? :)
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Charlotte X
 
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Post » Sat May 28, 2011 8:50 am

Is the Mindslayer an actual playable race? :)


Currently, the Mindslayer is not a playable race, nor will it be in the final version 1.0 Full Release from Beta. But in the "Shadows of Old Shanatar" expansion, not only will Mindslayers be playable as a race, the new race of Gythyenki (a past enslaved race of the Mindslayers with psionics as well) will be playable too.
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katsomaya Sanchez
 
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Post » Sat May 28, 2011 7:14 pm

When you open up the screen and the Welcome message pops up, does your message give the following and version number,
"There are many planes of existence, strange worlds and predisposed chaotic realms more so than serene. Traveling between them is not unheard of; indeed it is even recorded at some of these remote worlds. When the gods tinker with them, odd things occur. Such is the case with Tamriel and the Realm of Underdark. Whether gods banish a being or throw down a god from Faerun to the Demonweb Pits or in this case from Faerun to Tamriel, sometimes the corridors between these planes can become vicariously confused, rending the ley lines of all reason. Lolth, Queen of the Spiders, and all of the Drow who worship her, has instigated one such a meddling that has opened up corridors between Tamriel and the Underdark. The Seldarine has finally acted upon her impetuous crimes. One of many reprehensible crimes opened a rift between both the worlds, Faerun and Tamriel by banishing the only one who dared threatened her."

Underdark version 0.59.1b

notice the version?

Sorry I may not have been as clear as I should have been. The game wont load fullstop when the Underdark mod is enabled. The crash is immediate not just when i go to load a gamesave etc
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Jodie Bardgett
 
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Post » Sat May 28, 2011 7:03 am

You are missing a required resource. Make sure you get and download the readme and follow the installation instructions. IMO the install needs to be easier.
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elliot mudd
 
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Post » Sat May 28, 2011 2:25 pm

Hey Aoikani, hope all is well with you and doing better than last time we spoke!

I got pretty burnt out on oblivion, but is there anything specific I could throw your way? I know I tend to make gigantic unfinished projects that you have to clean up, but I'm still mostly here!
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kyle pinchen
 
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Post » Sat May 28, 2011 5:31 pm

Downloaded all the files but got several corrupt files when unraring, then CTDs cause of missing resources. Seems every time I download them and unrar different files seem to corrupt at random
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Prohibited
 
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Post » Sat May 28, 2011 4:23 am

Downloaded all the files but got several corrupt files when unraring, then CTDs cause of missing resources. Seems every time I download them and unrar different files seem to corrupt at random


That's very odd, because if you can open an archive, all the files inside should be intact. By its nature, it's the archive that gets damaged enroute. It's not just a container, it's the contents, as well. Can you download from a different location?
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Eve Booker
 
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Post » Sat May 28, 2011 8:48 am

Hey Aoikani, hope all is well with you and doing better than last time we spoke!

I got pretty burnt out on oblivion, but is there anything specific I could throw your way? I know I tend to make gigantic unfinished projects that you have to clean up, but I'm still mostly here!


4 more hands? :D

Sorry I may not have been as clear as I should have been. The game wont load fullstop when the Underdark mod is enabled. The crash is immediate not just when i go to load a gamesave etc


Corrupted files may be the issue for you, I'm not say it is but it's odd that just a few people have problems when so many other don't.
I'll assemble some mirrors today immediately, both for smaller files and one large file.
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Kelvin Diaz
 
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Post » Sat May 28, 2011 2:12 pm

4 more hands?
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Lucie H
 
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Post » Sat May 28, 2011 5:42 pm

With all the various file downloads I would make sure when you do the rar files that "Data" is the top most folder so it's wicked easy for people to install. I haven't downloaded since the last time I redid my install but it was rather crazy last time. I didn't have an issue but...
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Sammie LM
 
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Post » Sat May 28, 2011 6:25 pm

4 more hands?

yah... and another couple pc's :D
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Julia Schwalbe
 
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Post » Sat May 28, 2011 8:02 pm

With all the various file downloads I would make sure when you do the rar files that "Data" is the top most folder so it's wicked easy for people to install. I haven't downloaded since the last time I redid my install but it was rather crazy last time. I didn't have an issue but...


Yeah, I'm correcting that as of this moment right now. I'm creating a mirrors for two ways to download at FilePlanet one being an executable, self installer for the mod.
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Charity Hughes
 
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