Both are equally bad!
Both are equally bad!
Troika Games closed its doors three years before Fallout 3 was released. Not even acquiring the license would have kept them afloat, considering Vampire wasn't selling enough (Course, releasing the same day as Half-Life 2 didn't help it. One disadvantage of using the Source Engine before Valve had officially released the Source Engine) and they couldn't find a publisher interested with their own post-apocalyptic endeavor.
Yeah, Troika made a bid for Fallout - but by that point they were already a dying studio.
I'm not Angry at all, I can't wait for Fallout 4. Although if some features are gone, of course I'm going to be annoyed and voice my displeasure. Plus we need to criticize because Criticism doesn't mean we hate you, we care and want it better, that's why.
The only thing I don't like about Fallout 4 is the UI looks terrible, that's it. Everything else I like so far. Even Voiced Protagonist which I was initially concerned about, is no longer an issue for me.
Pretty much but add the Elder Scrolls stuff into my mix. Bethesda actually made me enjoy a post Apocalypse game which is pretty amazing for me.
I agree with you, but I think that's important for people to grasp.
Bethesda games are taken for granted any more for their bugginess. It just comes with the territory, and the community has become accustomed to that. But for as bad as Bethesda games are...Troika games (Especially Temple of Elemental Evil) were worse.
That's subjective. There's no guarantee that a Troika Fallout would have been any better then a Bethesda Fallout. Indeed, my biggest gripe with Troika games is that their stories almost universally have terrific build up, then fall flat on their face at the climix. The big bad of Arcanum was someone you'd not even know unless you did one single, easy to miss sidequest. Vampire...don't even get me started about that dang sarcophagus.
Fallout 3's main story may not have been anything special - even by Bethesda's standards - but at least it didn't actively disappoint like Troika's tales (And I adore Arcanum and Vampire as games).
No he doesn't want that.
He wants that the new games will be like the old ones.
Like i said before it's more of nostalgia than hate.
Guys, let's knock off the name calling and thinking we understand Gizmo's motives. People are free to disagree with each other without hostility.
Uhh, no. Fallout without Bethesda would be alright because it would've been picked up by other companies. Or it would be abandoned.
Not to mention that the modding community for Fallout 1/2 is still active and are doing a lot of total conversions that really change how the game works. And I am not even mentioning Russian mods.
Also, I don't need to mention here that Todd Howard does not understand what Fallout is about, and says that Fallout for him is "killing people and hearing 50s music", which is more like Borderlands (although without a 50s music), not Fallout.
And yes, Fallout 3 and certainly 4 are not RPGs, they're just open world shooters with minor RPG elements that FO4 further dumbed down.
Careful expressing those kinds of thoughts around here these days, lest you be branded as a "hater".
Right. That's subjective...as in the literal definition there of (placing excessive emphasis on one's own moods, attitudes, opinions).
You are entitled to your opinion, but there's literally no way to know that Troika would have done any better a job then Bethesda.
But still you keep playing it, the "what's left" games.
The original Fallout is dead since 1998, the new Fallout is born in 2008.
Of course you can call Beth evil and say that it isn't Fallout.
But that won't change a thing, people will continue playing and replaying these games because they like it.
Ps: I guess that FNV that you hardcoe fans like is one of those "what's left" games .....
Actually, he does have a way to know that Troika would've done better. Troika was led by Tim Cain, the creator of Fallout. Tim Cain knows much more than Bethesda about the lore and the idea of Fallout. Obviously, this is only talking about story and like. Gameplay, etc, yes, there's no way to know. Tim Cain now works at Obsidian.
No, they don't like dumbed down games made to fit the current type of console (and some PC) gamers. Sadly, most games are like this. This does not mean those fans should handle that, though. Bethesda aren't really to blame, though. After all, if you want money, you do games to suit the majority.
Reading this post makes me feel as if I have been transported to some bizarre alternate universe where Fallout 3 actually had a decent, coherent storyline, and Vampire: The Masquerade - Bloodlines didn't. Arcanum and Temple of Elemental Evil had some serious problems, but I thought Troika did a fantastic job on Bloodlines despite its bugs.