Understanding Favor013

Post » Wed Dec 04, 2013 11:27 pm

Hi. I have an interesting quesiton regarding quest: Favor013

The quest script calls for a property FavorReward, which is defined as FavorRewardLarge. This is a global variable.

Carlotta's dialouge ( if/when she is the alias ) awards the player FavorRewardGold. There is NO leveled item called FavorRewardGold.

Please understand that all the other possible rewards for this radiant quest have easily identified leveled items; FavorRewardPotion, FavorRewardWeapon, FavorRewardArmor

There are, however, leveled items for FavorRewardGoldLarge and FavorRewardGoldSmall.

Questions

1) What is the global variable FavorRewardLarge? How does this interact with the quest

2) IF the item being called is FavorRewardGold, and no such item exists, what is actually happening?

3) What is the connection with FavorRewardGoldLarge and FavorRewardGoldSmall, if any?

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james tait
 
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Post » Wed Dec 04, 2013 2:15 pm

Makes sense that there is no specific item for the amount of gold for the reward. As gold is already it's own item. There is a leveled list for this, so there is probably a script somewhere that determines the amount of gold based on variable and quest item value.

http://www.uesp.net/wiki/Skyrim:Leveled_Lists

I have never gotten a Wow reward that I recall.

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u gone see
 
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Post » Thu Dec 05, 2013 12:37 am

I don't see any connection between the global variable FavorRewardLarge and the leveled lists for; LvlQuestRewar01Small, LvlQuestRewar02Medium, LvlQuestReward03Large, LvlQuestRewar04Wow

It seems they are not connected/related to quest: Favor013

The quest Dialoge awards something called "FavorRewardGold"

The Quest Property in the quest fragments is called "FavorReward" - "FavorReward" is defined by the global variable "FavorRewardLarge" ( it has the value of 100, though this isn't the coin amount awarded )

Where can I look into this deeper?

( please read the original post as well )

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FLYBOYLEAK
 
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Post » Wed Dec 04, 2013 11:44 pm

FavorRewardGold is the name of the script property attached to that dialogue. The property is filled with FavorRewardGoldSmall, which would be the actual list it chooses from.

Edit: to clarify, each dialogue fragment has its own script attached to it - click the properties button below each of those scripts, or double click them to see what they're filled with.

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The Time Car
 
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Post » Wed Dec 04, 2013 6:54 pm

Ah, I KNEW it was something simple. THANK YOU!

Silly to miss this, thank you for the catch.

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Gavin Roberts
 
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