Heya
I've always understood Min Spread and Spread, to respresent a range of inaccuracy, applied to each shot. At least, that's the way it seemed to work with Fallout 3. However, I'm confused by what I'm seeing while editing weapons in Fallout NV.
Oftentimes, the Min Spread exceeds the Spread, which suggests that these number don't represent a range of possible results at all.
For example, on one weapon, I saw a minimum spread of 0.50, and a spread of 0.0. Unless this is an error, it doesn't make any sense.
I thought that if a min spread is 0.0, and the spread is 1.0, then an RNG will generate a result of between 0.0 and 1.0. That will determine where the shot lands (assuming weapon skill of 100, for the sake of simplicity).
What am I missing?
Thanks in advance for your input.