Underwater and Swimming Animations Look Really Bad

Post » Sun Sep 25, 2011 1:30 pm

Sort of like a cheap hoker?


Ooooooooooh that was good. :rofl:
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Jason Wolf
 
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Post » Sun Sep 25, 2011 3:18 am

Pretty annoying, but then this is Bethesda who fail at animation just be glad the other animations look as good as they do. It will probably take them another 10 years before they manage swimming and ladders, 20 before they fix rain clipping.


Which is why Elderscrolls 6 can't be BlackMarsh.
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Strawberry
 
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Post » Sat Sep 24, 2011 10:48 pm

It seems that some peoples' expectations are sky-high.
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Laura-Jayne Lee
 
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Post » Sat Sep 24, 2011 10:39 pm

Let's all make mountains out of mole hills guys! Out of all the online communities I'm a part of, this one is by far the worst. I've never seen so many fans of a game complain about the game itself. Sure, there are some things that do call for attention. The no spell creation does worry me a bit but I will get over it but some things don't really need to be fret over. Like swimming anims. I'm okay with them looking unnatural since it's very very very hard to simulate reality swimming. Just think of how many animations you would have to make to represent the way swimming underwater works. Too many to count.

Maybe it's me. I just sort of take things in stride and know that Bethesda has reasons for most of the stuff they do and will make a great game. Yes, they will make Skyrim great if there isn't proof enough of that already. I don't think I should have to explain why they would make a great game seeing as how my little cousin could tell you the answer but these are gamesas's forums I'm talking about here. They will make a great game because that is their job that is their livelihood. If it isn't great they won't get much money in return. Also the whole make a game they'd want to play comes into account. I can't wait for Skyrim to come out not just because I want to play it but it will end the constant BS whenever I visit these forums.
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Terry
 
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Post » Sun Sep 25, 2011 12:33 am

Well, since if you turn the camera down to look at yourself while you're swimming, you go under, I normally just swim in first-person anyway. I do everything except swimming, picking up objects, and archery in third person. Although I should apparently be able to do archery fairly well in third person, now.
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Leilene Nessel
 
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Post » Sun Sep 25, 2011 2:42 am

That's starting to become a buzzword around here.
I do hope your not expecting every single thing in terms of graphics to be upgraded in terms of quality.. what you see now is what you will get when it goes gold, Alpha build or not.
2,5 years to fix animations & underwater already for Skyrim. 10 years to fix underwater issue for TES entirely.
Water is not made in the last few months of the game, it's made at the start.

Alpha build is a bad argument in this case. We simply have to accept the fact that some things will be plain bad and ugly.

This.

Oblivion had bigger, more bodies of water... swimming, especially underwater parts were greatly in the minority.

http://i53.tinypic.com/spdv1j.jpg. Skyrim has more water. Besides, I spent many, many hours swimming in Oblivion regardless.

It seems that some peoples' expectations are sky-high.

Sky-high? Not at all. I just expected them to be on par with all the other animations.
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Francesca
 
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Post » Sun Sep 25, 2011 6:11 am

Bethesda, just hire the 2008 Waterpolo Olympic team gold winners to create the swimming animations! NOW!
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Lexy Dick
 
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Post » Sun Sep 25, 2011 2:59 am

Sky-high? Not at all. I just expected them to be on par with all the other animations.

It's a matter of importance. You spend more time walking in the game, anyway.

Don't get me wrong, I'd like Beth's animators to suddenly be at the level of say, Assassin's Creed ones, but they're not so I don't think about it.
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ladyflames
 
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Post » Sun Sep 25, 2011 2:43 pm

It's going to be released in less than two months. Not much they can do to change it now.

Then why the heck did you make a thread about it? You people really just love to complain for complaining's sake.
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Laurenn Doylee
 
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Post » Sun Sep 25, 2011 12:29 am

Sort of like your mom?


How delightfully juvenile. On topic: While I never actively avoided swimming in previous titles, I can't think of an instance in which the swimming stuck out as a positive either. I hope its changed but its not a huge deal. That being said, I've not seen the animation so I can't definitely say whether or not I personally find it bad.
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Farrah Barry
 
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Post » Sun Sep 25, 2011 12:01 pm

Who the heck swims in third person though?
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Elizabeth Falvey
 
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Post » Sun Sep 25, 2011 7:26 am

Exactly. Swimming is Skyrim's Cheap hoker.


Ugly, dirty and full of mud crabs?
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trisha punch
 
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Post » Sun Sep 25, 2011 9:00 am

Ugly, dirty and full of mud crabs?


Don't forget the slaughterfish :spotted owl:
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Paul Rice
 
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Post » Sun Sep 25, 2011 4:32 am

Ugly, dirty and full of mud crabs?


Best one so far!
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Stacey Mason
 
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Post » Sun Sep 25, 2011 2:23 pm

Then why the heck did you make a thread about it? You people really just love to complain for complaining's sake.

Says the guy who complains about complainers.
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Julie Serebrekoff
 
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Post » Sat Sep 24, 2011 10:43 pm

Do people care that much about swimming!?
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matt oneil
 
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Post » Sun Sep 25, 2011 6:56 am

Don't really care :P. Usually the only times I swim are when something is chasing me, so I hardly notice.
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Tasha Clifford
 
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Post » Sun Sep 25, 2011 1:03 pm

I have no problem with swimming looking bad, like, at all..
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Nymph
 
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Post » Sun Sep 25, 2011 2:43 am

Does Bethesda know that the Oblivion modding community has succeeded in fixing the underwater transition bug?

I sure hope they don't. That's their only excuse here.
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Nicholas C
 
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Post » Sun Sep 25, 2011 9:03 am

Let's all make mountains out of mole hills guys! Out of all the online communities I'm a part of, this one is by far the worst. I've never seen so many fans of a game complain about the game itself. Sure, there are some things that do call for attention. The no spell creation does worry me a bit but I will get over it but some things don't really need to be fret over. Like swimming anims. I'm okay with them looking unnatural since it's very very very hard to simulate reality swimming. Just think of how many animations you would have to make to represent the way swimming underwater works. Too many to count.

Maybe it's me. I just sort of take things in stride and know that Bethesda has reasons for most of the stuff they do and will make a great game. Yes, they will make Skyrim great if there isn't proof enough of that already. I don't think I should have to explain why they would make a great game seeing as how my little cousin could tell you the answer but these are gamesas's forums I'm talking about here. They will make a great game because that is their job that is their livelihood. If it isn't great they won't get much money in return. Also the whole make a game they'd want to play comes into account. I can't wait for Skyrim to come out not just because I want to play it but it will end the constant BS whenever I visit these forums.

Except I rarely ever have any gripes about Skyrim. You're generalizing. I've given Bethesda a lot of money in the past five years; I'm allowed to give a few criticisms here and there about my favorite game franchise. How are my objections so much worse than yours about the lack of spell creation? See, that doesn't bother me. They've more than made up for that with the way magic works now in my opinion. Just because mine isn't a big deal to you doesn't mean your complaints are better.

Then why the heck did you make a thread about it? You people really just love to complain for complaining's sake.

So are we going to ignore it? If you look at it that way, what's the point of complimenting the game either?
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Dragonz Dancer
 
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Post » Sun Sep 25, 2011 8:22 am

Ugly, dirty and full of mud crabs?


Giant mudcrabs
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Camden Unglesbee
 
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Post » Sun Sep 25, 2011 10:20 am

Is the leaked swimming footage from pax or eurogamer or what?
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Tai Scott
 
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Post » Sun Sep 25, 2011 5:06 am

Says the guy who complains about complainers.

I've a good mind to start a thread complaining about the guy who complains about complainers.
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tiffany Royal
 
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Post » Sun Sep 25, 2011 10:43 am

Speaking of water, I think it'd be great if some time in the future the game took place on water, like a waterworld. Of course, the technology for water in games isn't that good yet. Maybe 2026, Elderscrolls 8?
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Rachel Briere
 
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Post » Sun Sep 25, 2011 12:58 am

It has to be nigh-impossible to create a realistic underwater swimming animation!

As a person who's done some animating

Underwater:
1. You'd have to account for the natural bobbing/buoyancy of the human body.
2. You'd have to account for the fact that in the water we are no longer limited by gravity, nor do we have to worry about falling, which means a huge degree of freedom of movement, meaning there would have to be a whole new movement mechanic in which you'd spin accurately and turn towards wherever the camera was pointing.
3. People can swim upside-down, turned 90 degrees, from side to side, twisting and winding all over the place, etc.
4. Everyone has a very different style of swimming. I've been told that the way I twist and move around that I look pretty graceful in the water, as compared to a person who just powers through it. I even do dolphin kicks.
5. Getting hit underwater is much different than getting hit into the air, go farther, but it also hurts much less, the ragdoll would hypothetically have the arms and the legs go out opposite to the direction of movement, as would the whole body, unless there's a specific animation in which a person stayed rigid instead of going ragdoll.

Above Water:
1. See Above.
2. See Above.
3. See Above.
4. See Above.
5. People have different methods of swimming, in there's a specific Japanese style in which people nearly silently swim, and it was used for stealth. So if they're going to be going all-out they'd probably have to account for that.

Other things to consider:

There are no diving animations and a diving mechanic would require a whole new conditional formula to find out how deep the water is, how far you are above the water, if you could realistically make it, and how quick/slow to make the diving animation.

People slow down when entering water much quicker, but it isn't like Oblivion where you're right below the surface if you jump off something 20 feet above, if they're going to be going for all-out realism, they'd have to consider that.

Don't even get me started on how armor, clothing, and other things would be in the water, it'd be a nightmare to figure out buoyancy and how much something should way in-water compared to out of water. Hair, if given physics, would be a nightmare in water. (although, really, you'd just have to make it Zero-G and give it more rigidity at the roots to make it sort of "puff out").

Some weapons won't work in the water. You can't honestly say that you could murder somebody easily with a hammer underwater.

Weapons and Armor would make you sink if you lifted them above the water. Just a fact.

I could go on but I'm getting very bored.
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jessica Villacis
 
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