1.3 is unfair to console players

Post » Fri Feb 12, 2016 10:57 pm

ive been playing (8 days 14 hrs)(lvl 63).



The 1.3 update made me sad, dont get me wrong i love some of the fixes in 1.3 like the settler assignment menu and rotating objects etc. but the duplication patch svcks. I understand glitches arent necessarily a positive thing and maybe considered cheap by some, but as someone who loves to build large realistic settlements, hates running out of supplies, and is jealous as hell over the freedoms that pc players have, like their ability to place ANY object from the game, enable seemless items, have infinite building supplies, and have infinite building space etc. I need to know why you would take away the only freedoms console players have for essentially "modding" thier own game? if i had the money id buy a mean gaming pc but i shouldnt have to Like at least make spectical island have unlimited supplies or something, maybe an in game cheats menu you have to unlock. I just want to build at this point with no hassles. Does anyone agree?

User avatar
Marilú
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am

Post » Fri Feb 12, 2016 8:15 pm

It was a glitch. Patches are made to fix glitches. If you're unhappy with the flexibility of your gaming platform, then maybe it's time to consider a switch. You don't need to drop thousands of dollars to get a PC that you can game on. You can build a pretty solid gaming rig at roughly the same price point as a new Xbox or Playstation.



Not everyone with a PC exploits these glitches or uses console commands, mods, or anything like that. Many PC players used the Dogmeat glitch as well. They can't use it anymore either. You bought a console that has very restricted capabilities...It comes with the territory.

User avatar
Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Fri Feb 12, 2016 1:49 pm

I'm sure there are people who feel that way, but I'm not bothered by bug fixes occasionally closing exploits.

User avatar
sunny lovett
 
Posts: 3388
Joined: Thu Dec 07, 2006 4:59 am

Post » Fri Feb 12, 2016 6:15 pm

It's just one of those "enjoy it while it lasts" kind of things.



If this is unfair, then where does it end? They fixed MacCready's glitched Killshot perk. It was boosting headshot chances by a theoretical 2000%, when it should have been boosting them by 20%. It's fixed now. PC players could hypothetically created a mod (and someone probably will) to restore it to 2000%. Is this unfair to console players? Should they leave the insanely overpowered glitch in the game since console players don't have the option to add it back in?

User avatar
Eduardo Rosas
 
Posts: 3381
Joined: Thu Oct 18, 2007 3:15 pm

Post » Fri Feb 12, 2016 12:27 pm

If there's a glitch, it gets fixed. Some can be amusing or convenient, but it's still a glitch nonetheless, so it must go regardless of the system the game is on.

User avatar
Sweet Blighty
 
Posts: 3423
Joined: Wed Jun 21, 2006 6:39 am

Post » Fri Feb 12, 2016 6:25 pm

To have a game cross platform, should be the same on all platforms , but it's not pc users can cheat all they like .


As far as resources, I have enough resources without cheating, as items respawn over time , I started collecting junk from day one , and sill do , I never cheated to obtain a copy of an item with dog meat. I have 28 large settlements.


The thing is this , collecting items isn't hard at all, I walk out of a building with at lest 3000 in weight and dog meat is also loaded up,


O year u can also buy items and buy shipments of prime building items , so umm not hard to get enough items. But I got all my items by just collecting it . No need to buy it.


So complaining they fix something is a laugh when bethesda has hundreds more glitchies and bugs to fix !


Ps this game is not mindcraft !
User avatar
Mariana
 
Posts: 3426
Joined: Mon Jun 12, 2006 9:39 pm

Post » Fri Feb 12, 2016 10:37 am

Sorry to be a [censored], but what [censored]in duplication glitch? I play on Xbox and haven't a Scooby doo about any glitch.


I use the one here you drop a bunch of stuff then store them to workbench and it reduces your settlements size allowing you to build more. I hope they haven't fixed that, please don't 'fix' that!
User avatar
Rachael
 
Posts: 3412
Joined: Sat Feb 17, 2007 2:10 pm

Post » Fri Feb 12, 2016 6:14 pm

Supplies for building settlements can be done 3 ways; Buying shipments/items from traders, scrap weapon/armor and collect all items you can find on your travels/questing. Almost everyhting you can find can be used in crafting, either for building or making chems etc. You don't need any mod or cheats in game. Have a strong back so you can carry more stuffs or some other usefull perks.


Cheers,


-klevs

User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Fri Feb 12, 2016 10:21 am

i know not all pc users use console commands but they can if they want too though and im well aware the game is not mind craft JackMccan that dosent mean i cant play it however i want too "its a laugh" that you think i shouldnt focus on building settlements because mindcraft? (how logical of you to imply) ive played plenty of the game all legit i just want to build settlements now and i use 1000s of wood steal etc at a time so i think your "large" and my "large" are completely different sizes i dont want to leave what i was doing for 30 min to go gett more junk i dont have the most free time so less time i need to scavage items (ESPECIALLY IF I DONT WANT TOO ANYMORE) the better and should be an unlocked option anyway, and it was an option til patched so why MUST expoits go? Why not leave the exploits while fixing bugs? surly you dont think a quest not working, haulting your game progression is equal to duplicating an item at your own will do you? All im saying is leave the exploits there if players dont want to use them they wont, and if you do then you can. or instead of finding an exploit and patching it turn it in to a feature of the game so consoles dont just become completely redundant. developers are aware modding is a thing and want to implement modding to consoles so gamers can have that more equal experience so why not start leaving exploits to level the playing feild?

User avatar
SaVino GοΜ
 
Posts: 3360
Joined: Mon Sep 17, 2007 8:00 pm

Post » Fri Feb 12, 2016 12:31 pm


Were you under the impression that your console would have the same capabilities as a PC? There's a huge divide between the platforms in this regard. Video games are literally created ON PCs. Of course PC versions are going to have more flexibility. We have access to the debugging consoles and the actual development tools of the game. Your console is not flexible enough to handle things like this, and even if it was, neither Microsoft or Sony are likely to ever allow such things on their consoles. Call it unfair all you'd like, but PC gamers put considerably more effort into their game setups. You bought the same Xbox/Playstation that everyone else has. PC gamers often build their PCs one component at a time.



Utilizing the tools that are available on the platforms that we choose to use does not make it 'cheating.' We're exploiting the capabilities of the devices that we use to do our gaming. Want access to the tools that PC players have? Then get a PC. You chose to get a console. This is your fault.

User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Fri Feb 12, 2016 6:21 pm


it used to be if you had dogmeat pick something up and you picked it up at the same time it would duplicate and large quantities of items drop as one item so 500 wood would turn into 1000 wood etc. but sadly is patched now i also hope the settlement size glitch is around i didnt test it i was so bummed about the duplication patch if its gone then im kinda done with the game ive done pretty much everything worth doing i just really like building still though

User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Fri Feb 12, 2016 9:31 am

simple the macready bug effected everyone whether the ywanted it or not, being that it makes headshots a 95% chance no matter what and you cannot turn it off in any way whatsoever or choose not to use it (aside from never using vats etc) it very much effects those who dont want it.



the dogmeat glitch you had to actually want to use it to use it, it is no different than console commands, trainers, savegame editors etc


if you dont want to use it you just dont, it doesnt happen during normal play or "just because you got this particular perk that doesnt work properly" you must actively want to do it to be able to do it

User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Fri Feb 12, 2016 3:57 pm


It's not this simple. Different bugs are often related to one another through the same root cause. If the Dogmeat duplication glitch was related to a different glitch that did have a direct inhibiting factor on the game, it could be a very big deal. I'm not saying that this is the case, but it's a possibility. You're saying "leave the exploits while you fix the bugs." The Dogmeat glitch IS a bug. It's a bug that you can exploit to your advantage, yes, but it is still a bug. They're not going to turn a bug into a game feature. They have a professional reputation at stake here. They're not going to leave a bug in the game just because some players like using it. It's a bug. Bugs get fixed. Plain and simple.



In many regards, console gamers and PC gamers will never have the same experience. I'm basically indifferent to the whole PC vs. console debate. I'm a PC gamer through and through, and I have been for a very long time. And a big part of this is simply due to the things that PCs offer that simply don't exist on consoles. If you're not happy with the flexibility and capabilities of your console, then I'd take it as a sign that you're using the wrong platform.



I can add 1000 of every shipment of materials by simply opening the console and entering 'bat materials' to execute the batch file that I made for all of the shipments. If you want that ability, I suggest getting into PC gaming.

User avatar
Mark Hepworth
 
Posts: 3490
Joined: Wed Jul 11, 2007 1:51 pm

Post » Fri Feb 12, 2016 3:05 pm


That's a valid point, but it's still a bug. As a console gamer, you need to accept that there are real limitations to your gaming platform. This isn't a PC vs. console thing...it's just reality. We have tools on PC that simply are never going to exist on gaming consoles. Bethesda is selling a product, and they want it to be as bug free as they can make it. The Dogmeat thing is a bug. They fixed the bug. You can complain about it all you want, but I promise you that it will not be coming back. They are not required to give console players an exploit to match the console that PC players can use. You bought your version without any knowledge of the Dogmeat glitch, and with the full knowledge that you wouldn't have access to a console to enter commands into. That's not Bethesda's fault.

User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Fri Feb 12, 2016 3:52 pm

never said it was


was just saying that they are completely different


as a console player im if i have macreadys perk im stuck with god mode evn if i dont want it, with dogmeats exploit i can choose (i never used it, though was planning too for subsequent playthroughs mainly was going to dupe cloths to cloth all my settlers the same)



personally i dont really care, though would have been easy to do the clothing thing, but why they would bother wasting time and resources both when there is so many more important things to fix and well PC players can do that anytime they want much easier with the built in console?

User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Fri Feb 12, 2016 3:56 pm

i cry every time i see a fallout 4 console player



advice for making money - farm the southern map areas , they are full of gunners who have alot of expensive armor and weapons

User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Sat Feb 13, 2016 12:17 am


No i completely understand that. Do you not what im saying? Im saying leave exploits, im not saying add anything to consoles accept maybe add an exploit menu but the exploits were already there in game. ill never get all those modded items or crazy [censored] on my xbox all im saying is dont take benefical things away. I WAS duplicating items and now im not? I DID have the option and now i dont? i never had any issues with my game what so ever so whats the problem? And are you suggesting game developers cant create an unlockable "cheats" such as unlimited items?

User avatar
Jynx Anthropic
 
Posts: 3352
Joined: Fri Sep 08, 2006 9:36 pm

Post » Fri Feb 12, 2016 7:33 pm

no i know its awful id much rather be on pc i sheaded so many tears after i bought an xbox i had no knowledge of pc capabilities

User avatar
Dalia
 
Posts: 3488
Joined: Mon Oct 23, 2006 12:29 pm

Post » Fri Feb 12, 2016 4:53 pm



And I laugh when I see pc players. If you had played the game instead of using the console you'd know crafting is the best way to make money.
User avatar
Charlotte X
 
Posts: 3318
Joined: Thu Dec 07, 2006 2:53 am

Post » Fri Feb 12, 2016 11:01 am

I play on PC... and my problem is not money. You can't buy what's not available for sale. I don't "cheat" though...

User avatar
Andrew
 
Posts: 3521
Joined: Tue May 08, 2007 1:44 am

Post » Fri Feb 12, 2016 9:02 pm

With Fallout 4, Mods will be on the console (or so I heard) once the GECK4 has been released.



And money isn't a propblem. One water Purifier, and the workshop seeded, eventually gives out so much that it is almost an exploit in itself. 1,000 caps for ~60 water?



True that it is impossible to actually finjd things to spend it on (Where do I find the Heavy Leather armor?)

User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Fri Feb 12, 2016 5:43 pm

Water purifier is the best way to make money for me, every return yield me around 700-800 water purifier. It's like unlimited money. It actually gets really boring with water purifier since you have unlimited money, so I may have to avoid using it the next game I plan to play.



Exploits are not really how they intended for you to play the game because it reduces the playtime and make things way to easy like with MacCready's headshot. It's not intentional for the purpose of the game. They will add console commands or some cheats to the consoles in the future, so you can add stuffs to your game easily without duplication.

User avatar
Harry Leon
 
Posts: 3381
Joined: Tue Jun 12, 2007 3:53 am

Post » Fri Feb 12, 2016 1:17 pm


It doesn't matter if it's beneficial. It is a glitch. The producer of the game wants to remove glitches from their game. As a console player you are stuck with the implications of that fact. You don't have to like it, but that's how it is. They want people to be challenged by the game. This glitch removes a big part of the challenge. We can sit and argue why or why not all day long, but you're still not going to get the Dogmeat glitch back.





Funny, I'm on PC, I've never once used a mod or a console command to get caps, and I've got over 400,000 caps from farming water. I know, amazing, right? I'm on PC, so I should have just added it through the console. That's what all PC players do with all games, right? I just entered a console command at the beginning to complete all the quests. Fastest play through ever.

User avatar
Honey Suckle
 
Posts: 3425
Joined: Wed Sep 27, 2006 4:22 pm

Post » Fri Feb 12, 2016 10:47 pm

Haha you actually wasted your time selling all that water? what could you possibly need that for
User avatar
Lynette Wilson
 
Posts: 3424
Joined: Fri Jul 14, 2006 4:20 pm


Return to Fallout 4