» Wed Dec 30, 2009 8:54 am
False advertisemant is not subjective.
Taking features that existed in the first game and removing them from the second game is not subjective.
Making a second game with inferior graphics to the first is not subjective. Ex. DX10>DX9 Crysis 1 > Crysis 2 (graphically speaking).
Paying for something and not getting what you paid for is not subjective (DLC)
Not being able to play online is not subjective.
Getting a console port is not subjective.
Saying the game is fun, is subjective.
Despite all those facts, I still find the game entertaining, its just ashame to see the direction they went with Crysis 2, this direction <--------------
You being impatient for updates and patches is not subjective. Do not forget Warhead's patches, when there was the lack of 64 bit support.
You assuming this is a console port is not subjective. Ports are basically impossible with the CryEngine 3. Everything is built ground of simultaneously, but in order to take advantage of this feature, each game must be made equal then released. This is the case with all versions. Now PC has specific features that can't be on consoles. This is why we must wait for patches to get our delicious DX11, customization, and stuff. A few PC specific features were put in but not enough....not enough in the time frame EA gave Crytek for their release window (publishers control the release date, mainly).
You implying the DLC aka, what i assume is that you are talking about the promo code, is not working, is not subjective. There's a thread on how to get it working.
Saying Crysis 2 is inferior to Crysis 1's graphics is definately not subjective. In DX9 Crysis 1, Crysis 2 is better looking. In DX10 Crysis 1, they look the same. Crysis 2 runs smoother because the new engine is heavily optimized, which is a major plus most of the idiots here don't appreciate. Remember, DX10 Crysis vs DX9 Crysis had small differences in terms that water looked better and there were more particles. Nothing major. DX11, is what we want, and it has been CONFIRMED to come. That's where we get soft shadows, tesselation, and much more.
Crysis 1 didnt use any dx10 features, it was marketing gimmick, you could enable all , ALL the effects on dx9 using custom config.