Unhealthy Community

Post » Wed Dec 30, 2009 8:09 am

Hey guys, it's quite apparent that the community for crytek is split somewhere on the middle as to the quality of the game. Me, personally, enjoy it greatly. Now, I don't know if this post will make a difference to anyone but the trolling needs to stop. The categories that people are debating over are subjective entirely and if you insult someone and then state your opinion, who's going to listen to you or adopt your point of view? I've trolled people, sure, but the extent on this forum is ridiculous, I think someone said it was a complete swamp and I agree. Sure, state your opinion about the game, but just leave it to that. Please.

Thanks

SDub
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Hayley O'Gara
 
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Post » Wed Dec 30, 2009 4:57 am

False advertisemant is not subjective.

Taking features that existed in the first game and removing them from the second game is not subjective.

Making a second game with inferior graphics to the first is not subjective. Ex. DX10>DX9 Crysis 1 > Crysis 2 (graphically speaking).

Paying for something and not getting what you paid for is not subjective (DLC)

Not being able to play online is not subjective.

Getting a console port is not subjective.

Saying the game is fun, is subjective.

Despite all those facts, I still find the game entertaining, its just ashame to see the direction they went with Crysis 2, this direction <--------------

^this
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Doniesha World
 
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Post » Wed Dec 30, 2009 9:00 am

Despite all those facts, I still find the game entertaining, its just ashame to see the direction they went with Crysis 2, this direction <--------------

Left?
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JeSsy ArEllano
 
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Post » Tue Dec 29, 2009 6:49 pm

Lol, if you can't stand the heat, get the **** out of the kitchen.
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DAVId Bryant
 
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Post » Tue Dec 29, 2009 7:10 pm

False advertisemant is not subjective.

Taking features that existed in the first game and removing them from the second game is not subjective.

Making a second game with inferior graphics to the first is not subjective. Ex. DX10>DX9 Crysis 1 > Crysis 2 (graphically speaking).

Paying for something and not getting what you paid for is not subjective (DLC)

Not being able to play online is not subjective.

Getting a console port is not subjective.

Saying the game is fun, is subjective.

Despite all those facts, I still find the game entertaining, its just ashame to see the direction they went with Crysis 2, this direction <--------------

You being impatient for updates and patches is not subjective. Do not forget Warhead's patches, when there was the lack of 64 bit support.

You assuming this is a console port is not subjective. Ports are basically impossible with the CryEngine 3. Everything is built ground of simultaneously, but in order to take advantage of this feature, each game must be made equal then released. This is the case with all versions. Now PC has specific features that can't be on consoles. This is why we must wait for patches to get our delicious DX11, customization, and stuff. A few PC specific features were put in but not enough....not enough in the time frame EA gave Crytek for their release window (publishers control the release date, mainly).

You implying the DLC aka, what i assume is that you are talking about the promo code, is not working, is not subjective. There's a thread on how to get it working.

Saying Crysis 2 is inferior to Crysis 1's graphics is definately not subjective. In DX9 Crysis 1, Crysis 2 is better looking. In DX10 Crysis 1, they look the same. Crysis 2 runs smoother because the new engine is heavily optimized, which is a major plus most of the idiots here don't appreciate. Remember, DX10 Crysis vs DX9 Crysis had small differences in terms that water looked better and there were more particles. Nothing major. DX11, is what we want, and it has been CONFIRMED to come. That's where we get soft shadows, tesselation, and much more.
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maria Dwyer
 
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Post » Wed Dec 30, 2009 1:13 am

^Above Post^
Thats honestly my major gripe about the game, aside from my amazing frame rate (A whooping 10 FPS) the game is very fun, and I cant wait for the patch.
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Jamie Lee
 
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Post » Tue Dec 29, 2009 7:46 pm

^Above Post^
Thats honestly my major gripe about the game, aside from my amazing frame rate (A whooping 10 FPS) the game is very fun, and I cant wait for the patch.

If I may, what is your hardware settings? Perhaps your rig is a bit weak. I have a 6970 and Quad Core AMD Phenom processor, and they dominate every game I throw at them on MAX settings. So thus, it's easy to run Crysis 2 for me. In my opinion, I recommend at least a Quad Core procesor by Intel or AMD (your choise) with a 4850 or 9800 GTX to run this game very well.
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Frank Firefly
 
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Post » Wed Dec 30, 2009 3:19 am

Well....this went nowhere...
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Chelsea Head
 
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Post » Wed Dec 30, 2009 6:40 am

=o
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Ria dell
 
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Post » Tue Dec 29, 2009 8:58 pm

People forget that support forums are where people go when they have issues. A meeting place for the squeaky wheels, so to speak. Until stuff gets righted this place is going to be a mess. It's a shame that all the whining posts are drowning out the actual bug/help posts though. Never understood why people having the same problem can't post it in the same thread... Do we really need 9000+ threads about DX11 or about what other games you are going to purchase or whether or not people think this is a console port? One single thread with a few hundred posts carries more weight than 500 threads with 2 or 3 posts. No respect for forum etiquette; being angry doesn't justify being rude to the other forum users.

Of course, the threads complaining about those threads can often be just as bad. Only thing you can do is ride it out until the moderators figure out a way to sort things out without people freaking out about company conspiracies and complaint suppression. People wonder why devs refrain from posting too much, it's generally because hanging out in this kind of forums is like swimming with piranha.
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claire ley
 
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Post » Wed Dec 30, 2009 7:00 am

[quote = "Nonline"]
Its not that I'm impatient is just that I'm playing the game at a degraded quality. I should be playing the story line right now with DX11. Playing it in DX9 with mediocre textures and lighting degrades the experience and nothing is quite like playing a fresh new story line for the first time. This is the frustrating part, its not that I can't wait.
[/quote]

Good point man, I know it's upsetting and I'm sorry for your frustration. Best thing right now is to enjoy what was released and look forward to what's coming out.
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Kanaoka
 
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Post » Tue Dec 29, 2009 6:38 pm

Especially when you have angered the piranha's and have reason to fear they will bite.

Complaining is good of any kind (when it comes to products), most certainly good for the developers if they care about the customer that is.
Trolling and posting nonsensical crap, ridiculing people or posting things in the inappropriate threads I can see as being bad but criticism or complaints on a game people paid for? nah... Where else are we to complain at, our friends and family? I already have.

I was commenting on poor manners, not against complaining (and following the OP's lead-in, not at anything else posted in this thread). I'm here because I have complaints too. I'm a squeaky wheel myself. hell I was complaining about complainers complaining inefficiently. That's got to be in the favor of people making complaints, right?

Piranha was a reference to rudeness and personal attacks, not at people having valid issues. Having issues with a product doesn't require anyone to be an asshat to everyone in the vicinity was my point. People spamming the forums with the same complaints in different threads just makes things harder on everyone, users and devs alike. The multitude of troll threads hereabouts aren't helping anything either. It's typical game launch support forums though.
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Beulah Bell
 
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Post » Wed Dec 30, 2009 9:23 am

Keep this thread going for the good of the forum!
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ZANEY82
 
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Post » Wed Dec 30, 2009 8:54 am

False advertisemant is not subjective.

Taking features that existed in the first game and removing them from the second game is not subjective.

Making a second game with inferior graphics to the first is not subjective. Ex. DX10>DX9 Crysis 1 > Crysis 2 (graphically speaking).

Paying for something and not getting what you paid for is not subjective (DLC)

Not being able to play online is not subjective.

Getting a console port is not subjective.

Saying the game is fun, is subjective.

Despite all those facts, I still find the game entertaining, its just ashame to see the direction they went with Crysis 2, this direction <--------------

You being impatient for updates and patches is not subjective. Do not forget Warhead's patches, when there was the lack of 64 bit support.

You assuming this is a console port is not subjective. Ports are basically impossible with the CryEngine 3. Everything is built ground of simultaneously, but in order to take advantage of this feature, each game must be made equal then released. This is the case with all versions. Now PC has specific features that can't be on consoles. This is why we must wait for patches to get our delicious DX11, customization, and stuff. A few PC specific features were put in but not enough....not enough in the time frame EA gave Crytek for their release window (publishers control the release date, mainly).

You implying the DLC aka, what i assume is that you are talking about the promo code, is not working, is not subjective. There's a thread on how to get it working.

Saying Crysis 2 is inferior to Crysis 1's graphics is definately not subjective. In DX9 Crysis 1, Crysis 2 is better looking. In DX10 Crysis 1, they look the same. Crysis 2 runs smoother because the new engine is heavily optimized, which is a major plus most of the idiots here don't appreciate. Remember, DX10 Crysis vs DX9 Crysis had small differences in terms that water looked better and there were more particles. Nothing major. DX11, is what we want, and it has been CONFIRMED to come. That's where we get soft shadows, tesselation, and much more.


Crysis 1 didnt use any dx10 features, it was marketing gimmick, you could enable all , ALL the effects on dx9 using custom config.
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Emmanuel Morales
 
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Post » Wed Dec 30, 2009 9:27 am

People forget that support forums are where people go when they have issues. A meeting place for the squeaky wheels, so to speak. Until stuff gets righted this place is going to be a mess. It's a shame that all the whining posts are drowning out the actual bug/help posts though. Never understood why people having the same problem can't post it in the same thread... Do we really need 9000+ threads about DX11 or about what other games you are going to purchase or whether or not people think this is a console port? One single thread with a few hundred posts carries more weight than 500 threads with 2 or 3 posts. No respect for forum etiquette; being angry doesn't justify being rude to the other forum users.

Of course, the threads complaining about those threads can often be just as bad. Only thing you can do is ride it out until the moderators figure out a way to sort things out without people freaking out about company conspiracies and complaint suppression. People wonder why devs refrain from posting too much, it's generally because hanging out in this kind of forums is like swimming with piranha.

The thing is, if we had some kind of response and explanation from Crytek it would be a lot better. But thay are seemingly silent with there heads in the sand... They should lock the forum and have one post from them appologizing and saying what they are doing to fix, and when approximatley each thing will be fixed. That would sooth most of us. Like if they came out and said, Oh sorry, Yes we screwed up with DX11 and we should have it ready within 2 months... This would make me say, bummer. But will now know how long I have to wait and feel slightly better they aknowedged us.

CRYTEK JUST SPEAK TO US... COMMUNICATE!!!!!!!!!!!!!!!!!!

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Shannon Lockwood
 
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Post » Wed Dec 30, 2009 2:10 am

YOU GUYS:

Just look at the Textures.pak filesize for Crysis 2.

It's less than 500 megabytes. Hell, it's not even a CD's worth.

Now look at Textures.pak for Crysis 1.

It's more than a 800 megabytes. More than 4 gigabytes if you install the Ultra Texture Resolution Pack.

Now, forget textures. Xzero made a mod for Crysis 1 that to this day, still surpasses Crysis 2's visual quality. Remember when CryTek kept biching about how Crysis 1 couldn't have POM and AF in the same screen? Xzero proved them wrong.

Crysis 2 does what Crysis 1 has already done.

Also, anyone who has played the leak knows that the sky in Crysis 2 isn't really a sky. Yes, I know the developers say that shadows are universal sourced lighting, blah blah blah, but I saw it for myself. e_skyquality in Crysis 2 is defaulted to 1, NOT 2, which means the sky doesn't actually convey light dynamically like it did in Crysis 1. All those vegetation shadows on plants in Crysis 1 were fully dynamic, if you changed e_timeofday the shadows would move. In Crysis 2, this is not the case, it only affects basic vegetation meshes, NOT other dynamically lit objects, such as chairs, tables, cars, billboards... All those are treated as static objects that have pre rendered lighting on them. That's why everything looks so "stale" in Crysis 2.
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Melanie
 
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Post » Wed Dec 30, 2009 3:10 am

Also, and sorry for posting twice, they should simply not release until they a ready, not just when the console version is ready. Just look at BFBC2, DICE weren't ready for Xmas last year, so they said, (not direct quote) " We are really sorry but we want to polish this game so everyone can play it properly, so we are delaying until March." EASY, and the same thing Crytek should have done in this case IMO and have not.
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Stephani Silva
 
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Post » Wed Dec 30, 2009 3:37 am

Also, and sorry for posting twice, they should simply not release until they a ready, not just when the console version is ready. Just look at BFBC2, DICE weren't ready for Xmas last year, so they said, (not direct quote) " We are really sorry but we want to polish this game so everyone can play it properly, so we are delaying until March." EASY, and the same thing Crytek should have done in this case IMO and have not.

+1
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Robert Bindley
 
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Post » Wed Dec 30, 2009 2:59 am

agree 100%
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Alan Whiston
 
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