Well, that debuff certainly discourages taking a sunbath, but I prefer when it's actually deadly, not just annoying.
Heh... But that's okay, I do realise my standards of 'fun' may seem a bit radical to normal players. Well, I guess I shouldn't care much - when I don't like something I just open CS and change it.
I'm with you on a lot of points, but I think there is also considerable value to overcoming weaknesses too. At first you get zero daywalking. If you go outside from the mages guild in skingrad and want to go anywhere, you can sprint to gunders across the path... and be almost dead. It is intense. Even with the daywalking as you age and are freshly fed, you have to remember that my powers when active add to your blood usage... so when I said that you can go all day outside, well thats if your not using vampire speed to travel, not using mortis shield, nor life detect or a host of other blood reserve draining powers. once you hit a craving stage, the daywalking is over. It can just pop up on you in the middle of nowhere, and suddenly you need to take cover, and that is where the fun is for me. Some control freaks might not like that, therre is no meter... but the challenge in escaping that sun damage is fun too.
Anyhow, before I make any more changes you should probably just play it and see what I have in there. I can always add some ancient disabilities down the road as an option. I have a few "non threatening" ideas down below which could make you happy, yet not upset the masses.
Personally I prefer to start with hefty sun and fire weaknesses and see them dimnish gradually as I age.
I prefer an old vampire to consider fire merely an extra annoyance rather to see that weakness scale up, but I suppose its a minor issue. Ill try it out either way.
Though it does make things easier in the long run, thats the point of leveling up or aging. Its just like a maxed-out vanilla character is incredibly more powerful than one just out of the sewers. The pursuit of that power is the attraction of the game - its only "goddism" if that power is handed to you on a platter right away.
True, what is the point in leveling up if all the badguys level with you? That is why I use OOO because vanilla does that to some degree. I want to be uber powerful at some point, but I also like being pathetic in the beginning.
I agree with Valamyr, the entire point of progressing is to become stronger. If for every skill increase, there was an offset, then increasing your level would be a very bad idea. I think there needs to be some offset, but an ancient vampire has to be much more powerful than a starting one, even considering all of their weaknesses.
They are much much more powerful than a beginning one. I can toy around with some ideas that are non threatening to what the majority of people want. Like making your blood type a little pickier with age is a decent idea. I don't like to drink cheap coffee like I used to, and I make a special trip and
drive 40 miles to get the right kind of creamer. 20 years ago black cheap coffee with a little creamer was like awesome.
A few ideas about making older vamps a little more challenging:
*I could make it so you can only get blood points from a single npc ONCE. This would force you to travel far and wide to search for new blood to further increase your powers.
*I could make some elite powers only function when you have fed on the right blood type.
*I could make it so there is a notoriety score which is like fame/infamy. Once you get it high enough, you will be like the gray fox, guards would attack on site, regardless if you are showing fangs or not. Fighting guards constantly naturally increases your infamy which in turn makes everyone hate you, and does make the game a little harder.
*Vampires naturally follow their makers and are obedient to them. The only way to move up in a coven is to destroy those above you. So I could have some no named random members like the murderers in the dark brotherhood try to kill you once in a while.
There's a million things we could try.. but I want to get the base mod done first and if people feel it is over powering... we can try a few things. Some of these would be easy to put in.